@Smin1080p_WT hey come on you guys can’t just leave Chinese equipment in this state. Are you guys going to fix the CS/SA5 or not? Also can we get the progress on the spall liners on Chinese tanks which was accepted over a year ago
That’s largely the issue.
you’ve decided to add an system with practically 0 information available to the public, and you expect us to pull OEM manuals to report things.
The DEV’s themselves clearly don’t know what mode of guidance the FB-10A uses as they gave the tracking radar both datalink and SACLOS guidance capabilities but haven’t added the option to the missile itself
I have one question, is it normal that in battle my team doesn’t have a single vehicle higher than 9.3, absolutely everything is at 9.3, while the battle BR is 10.3, and the opponents have top vehicles, both 10.3 and 10.0 and 9.7, what the hell is this?
Can someone explain why radiators and other cardboard have become so good at stopping the cumulative jet??? These BMPs are even damaged by the explosion of this projectile on the armor.
But if it hits me, it hits me through the track and the roller, and when I hit, it’s just “hits”…
WELL, so I watched through your replay, and stopped about every minute or so, and did NOT see anyone spawn into anything higher than a 9.3 BR vehicle on your team. HOWEVER, there were at least 4 players on your team who left after one death, so I suppose it is possible that they had higher BR tanks (up to 10.3) in their lineups but just didn’t spawn in them first, and just left before spawning anything in higher than 9.3 BR.
I did see that all 4 of the max BR players on the opposing team spawned in 10.3 BR vehicles at the start of the match. I am not sure if I can check what the rest of your team’s lineup consisted of, so I cannot be 100% sure that it was a bug, or if you just got very unlucky with those teammates.
But, even ignoring the 4x one death quitters, I didn’t see any 9.7 BR’s, and for sure not a single 10.0 BR vehicle spawned on your team. Highly suspicious, I agree.
@Stona_WT would anyone be able to dig further and check to see if in fact anyone on @Хединг 's team had any vehicles in their lineups above a 9.3 BR? Because if not, then this is a bug. Also fwiw, there is another thread where another player claimed they had a similar issue this week (also in Ground Realistic Battles). However, I was not able to find any evidence in the replays they shared (looked like they just got uptiered multiple times in a row.) They might have not shared the correct replays, but now that I have seen two reports of possible major BR issues/imbalances between teams, I am a bit concerned. Thank you.
EDIT: If anyone else knows if it is possible for non GMs/Mods/Mangers/Devs to check a player’s full lineup in GRB, please let me know. I would also appreciate a second opinion on that replay to double check that I didn’t miss any vehicles spawned on @Хединг 's team above 9.3 BR.
but it is not guaranteed that your team MUST have 4 or any 10.3 players, it is only insured for you not to face more than 4 on the opposite side. I’ve seen this rarely in naval, and technically it is not against the rules (thus not a bug), just shitty matchmaker as it is
These cases… shouldn’t exist imo
I think top BR should be guaranteed for your team as well, atleast a few.
But this particular match, not even a single 9.7, that’s wild
Snails, don’t you think that when you are being shot at in a frontal projection and a shell comes from underground, that’s a bit too much??? Is this APC really not at that end of the street, but underground at 132m???