War Thunder "Leviathans" - Changelog

Gaijin referred just to ai planes - and not ai ground units…

Edit: And this claim by gaijin is not true:

You see in this replay my ai Il2s killing almost 1.800 tickets in a few minutes:

Gaijin Entertainment - Single Sign On

…plus their gunners killed their best player.

So the ai interactions (including ai planes) turned a rather comfortable ticket lead for the enemy team (~4.000 vs 3.300) into a severe ticket disadvantage (~ 2.300 vs 2.900).

This put so much pressure on the enemy team (i played 1 vs 2) that one of them tried to kill ai ground and just one tried to fight me. I killed both.

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Armament not shown in hangar // Gaijin.net // Issues

Still happening in 2.47.0.37

Interesting how they managed to Break every Single game mode

Air missiles and cannons doing no damage

https://www.reddit.com/r/Warthunder/comments/1lpu9b7/moving_towards_vehicles_allows_their_hehei_rounds/
And ground having extreme Armor bugs

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man i just love that now for the 2nd time i didn’t get a kill because spall just didn’t do any damage… Gaijin makes this game worse every patch…

I mean right now the rubber banding a total joke. I’ve been killed by invisible planes (that crashed right next to me… then I got spammed by rockets).

I’ve had XM800T appear as if from behind walls without a sound to just mow through armour like it’s not there.

I’ve had multiple times where I’ve hit, penned and what should have been an easy kill just straight up shrug it off and delete my tank.

I’ve also taken out MBT’s by one shotting them with the 30mm Falcon cannons… It’s just terrible at the moment and seems to only be getting worse.

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The HVSS suspension on the Sherman (Hell) and a few others remain broken. The US TT one has been broken for over 6 months already and really hoping it won’t be another 6 months with no fix especially since some of us paid for the new premium version that is still bugged since it hadn’t been fixed during all this time. Likewise one of the suspension arms on the Firely (overlord) is broken. Considering the japanese sherman works as it’s meant to I can’t imagine it’d be a big task to correct the US ones as well(and both of the m-51s).

https://community.gaijin.net/issues/p/warthunder/i/U44I67P9tScu
https://community.gaijin.net/issues/p/warthunder/i/ZWWzrdcMKmql

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Hello

A fix for this should now be live. We will continue to follow comments and reviews for the results of the fix.

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Any word out on the Cannon/Missile fix for aircraft?

something something the devs are still investigating or something

A new fix for missiles was also just deployed with the Tank HE fix. We will also monitor this.

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Awesome good to hear about the Missiles and tank HE!

I should have been more clear, I was asking about the HE rounds registering little to no damage on aircraft.

Thank you!

Any chance you could forward the bug reports about the HVSS suspension on some of the shermans (Hell pack, US TT, M-51s) and the broken suspension arm on the Firefly (overlord) as well? I of course understand there’s more significant bugs that need fixing but those two should be fairly easy to fix.

Could you please be explicit about which client version it should be fixed in? It would help us tell if the bug is still there or not.

Also, are these fixes actually contained in client patches? Or are they server-side?
Bonus question: can I face people in-game who use a different client version than I?

Thanks!

planes that had the litening pod that were swapped out for the sniper tgp, would it be possible to equip either the litening and sniper pod? rather than removing the litening entirely

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litening was probably to good

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When will the F2A’s radar be fixed? Plane is practically unplayable right now. Fact I can’t even play a premium I bought because it’s been bugged for a week now is kinda insane.

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EFT curse

Yesterday, I played ASB and can say that the missiles really work better now. I’m also glad that the developer responded to the report about poor visibility of contacts (though some issues still remain). Honestly, we had already lost hope, considering how little attention the developer has paid to ASB mode over the past few years. Now, the only thing left to fix is the TWS mode—on many aircraft, it now steers the radar beam up or down instead of tracking the enemy plane. I filed a bug report in Russian, but I’m not sure if it will be taken into consideration, so I’d appreciate it if someone from the English-speaking community could recreate the bug report in English.
https://community.gaijin.net/issues/p/warthunder/i/NaHKrJizPgxJ

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Day 9 of update. Still running into on launch bugs and new things that has been broken, not to mention old base mechanics still not fixed.
Almost like dev server was never open.

Huh? Radar is working perfectly fine except locking random things instead of enemy right in front of you which other planes also suffer from same issue.