So the ai interactions (including ai planes) turned a rather comfortable ticket lead for the enemy team (~4.000 vs 3.300) into a severe ticket disadvantage (~ 2.300 vs 2.900).
This put so much pressure on the enemy team (i played 1 vs 2) that one of them tried to kill ai ground and just one tried to fight me. I killed both.
The HVSS suspension on the Sherman (Hell) and a few others remain broken. The US TT one has been broken for over 6 months already and really hoping it won’t be another 6 months with no fix especially since some of us paid for the new premium version that is still bugged since it hadn’t been fixed during all this time. Likewise one of the suspension arms on the Firely (overlord) is broken. Considering the japanese sherman works as it’s meant to I can’t imagine it’d be a big task to correct the US ones as well(and both of the m-51s).
Any chance you could forward the bug reports about the HVSS suspension on some of the shermans (Hell pack, US TT, M-51s) and the broken suspension arm on the Firefly (overlord) as well? I of course understand there’s more significant bugs that need fixing but those two should be fairly easy to fix.
Could you please be explicit about which client version it should be fixed in? It would help us tell if the bug is still there or not.
Also, are these fixes actually contained in client patches? Or are they server-side?
Bonus question: can I face people in-game who use a different client version than I?
planes that had the litening pod that were swapped out for the sniper tgp, would it be possible to equip either the litening and sniper pod? rather than removing the litening entirely
When will the F2A’s radar be fixed? Plane is practically unplayable right now. Fact I can’t even play a premium I bought because it’s been bugged for a week now is kinda insane.
Yesterday, I played ASB and can say that the missiles really work better now. I’m also glad that the developer responded to the report about poor visibility of contacts (though some issues still remain). Honestly, we had already lost hope, considering how little attention the developer has paid to ASB mode over the past few years. Now, the only thing left to fix is the TWS mode—on many aircraft, it now steers the radar beam up or down instead of tracking the enemy plane. I filed a bug report in Russian, but I’m not sure if it will be taken into consideration, so I’d appreciate it if someone from the English-speaking community could recreate the bug report in English. https://community.gaijin.net/issues/p/warthunder/i/NaHKrJizPgxJ
Day 9 of update. Still running into on launch bugs and new things that has been broken, not to mention old base mechanics still not fixed.
Almost like dev server was never open.
Huh? Radar is working perfectly fine except locking random things instead of enemy right in front of you which other planes also suffer from same issue.