War Thunder is pay to win

Because that’s what it is ?
Your example is also a P2P one, but just an extreme one which will make people object.

No one is coping, it’s just most people aren’t dooming over everything.

Why do you think that is what P2W and P2P mean? Is it because you absorbed those definitions from hopeless fanboys trying desperately to believe their favourite game isn’t P2W?

Who’s dooming? I personally don’t really care at all. I have quite a few of the vehicles I’d consider P2W, because they’re more effective and make grinding easier and a little more fun. But I’m not trying to pretend I didn’t pay to get a higher win rate. :)

I mean, I P2W’d most of the way through the brit tech tree with the Sea Vixen. It’s crazy how effective that thing is.

I think the main thing he means is that you can either buy or grind all features in the game. Some things take forever to grind though. So if we’re being picky it is pay to progress. If we are just getting a point across, it is pay to win. It’s all perspective really.

That being said, some vehicles do strike me as pay to win.

Why wouldn’t I think that ?

I personally don’t care that much either, I have a lot of experience playing the game and my crews are pretty good. I also don’t think we have P2W premiums.

Absolutely not the same. Does premium vehicle have much better statistics than regular one?
Do player with expert crew have much better statistics than regular players?
Premium vehicle and expert crew are far away from that lion you are talking about.
For sure, it gives you some benefits, but they are not so significant.

For example, sometimes I have onely 2 crew members, meaning that my reload rate drops drastically. However, I am still able to survive till the end of the battle and even kill other tanks.

Statistics we do not know. But the effect of a fully upgraded crew is massive. Almost every single aspect of vehicle’s performance is impacted.

In air: The maximum tolerable G load, as well as the stamina to hold an excess G load is impacted, being one of the most important aspects of a fight. The detection distance differs, not only for enemies, but also for missiles! Health of the pilot, the firing time of the gun without jamming. Accuracy and firing properties of defensive armament, especially effective in Arcade. And even the accuracy and precision of the plane’s secondary armament is affected.

In ground: Multiple seconds advantage in loading. Faster acceleration due to gear changing. Many times the health. Advantage in repairing, crew rotation, gun tracking (L to \ movement), artillery precision and reaction times. Massive difference in turret traverse speed, accuracy of shots even. Large difference in enemy detection distance. And as recently reported out - even the visibility and hearing of enemy tanks is governed by crew skills.

The effect of crew skills is truly immense!

Strongly disagree. I know games that are 100% p2w, where you literally purchase power and your personal skill and knowledge of game mechanics does not matter.
In WT the influence of money is not so significant. Except for making a progress in research, vehicle/crew development and getting silver lions.

Try to do an experiment - max your crew and you will see that nothing will change. Do it for low BR vehicle, it will not cost you much. Actually, free GE provided for training missions and other activities, should be enough.
There are also mobile apps that can give you some GE.

Seriously, try it and make your own conclusion, based on real experience, not on theoretical statements.
I have some maxed crews, as well as premium vehicle.

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You should watch your terminology. You likely talk about acing the crew for the vehicle. That will not max the crew. Maxing a tank crew should cost around 5000GE. Ace you can get for 10GE.

The other person is talking about a fully upgraded crew, which is maxed AND aced. Just saying.

Based on what? Your opinion?

Especially in Air RB having a level 75 crew and an aced plane is a massive advantage in any 1 vs 1. The fact that you are unable to use this advantage does not mean that i doesn’t exist.

Seriously - u flew in the last 5 months nothing else than the USSR premium P-39 A-5 and the regular Yak-3 - both are imho undertiered and in the right hands extremely powerful aircraft - but you are unable to use their full potential.

Same here - out of the top 10 of my aircraft 8 are aced and flown with max crew, it doesn’t matter if it’s a fighter or bomber.

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I literally did the experiments.

It amounts to a whooping 21 seconds to pass out on a 2/2 G/stamina non-expert crew pulling 5.5Gs sustained in a spiral descent.

On 5/5 G/stamina + expert, it amounts to the ability to descend the full 5km starting altitude and nearly hit the ground where I stopped the recording. At minimum, this crew can sustain a 5.5G turn for 35 seconds.

This is pretty massive, and has come up a few times in my dogfights using the P-51D-5 against a Bf109K4 - we started at 4.5K altitude and ~500 km/h and ended up turnfighting down to 600 meter altitude. I ended up flying straight by the time we were 1.7K straight towards the ground before recovering at 1.2K. If I was the one defensive, this amount of time passed out would’ve made me an easy shot and I’d have died. Because I was on the offensive, I simply missed the opportunity to pull lead once within convergence range and had to fight for it again for some 50 seconds.

It also came up in my Bf109F4 where I’m in a vertical scissors with a XP-50 and pass out pulling out of the dive to stay on their tail.

Both scenarios I’ve tried to replicate with my expert crews and… 1.: See the 5.5G sustained turn experiment 2.: See the maxed P-51 diving at 720 km/h and yanking the stick back and not passing out until doing a full 360 degree turn.

I have 2 maxed/expert crews: My Naval aviation US crew and my U.S fighter crew.
However, I still need to get… USSR/British F,N/German/Italian/Japanese F,N/maybe french.

It takes over 500K RP to max 1 crew for G+Stamina. All my other crews only got 100K RP so far (2+2 G/stamina, unable to buy expert).

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Its funny to me how sudenly, since YT made video about it, crew skill is somhow so OP it had to be nerfed or this game is P2W…

LOL

Also to max your crew is litterally 6 euros… dont see how is that problem to anyone.

It has became an issue for me eversince I decided “America mains have a bad reputation, people see the P-51s and F4U-4 as meta planes.”

“I want to avoid that reputation and go fly every nation until I learn their aircraft.”

And this little decision make me wonder what the hell is going on because the maneuvers my brick of a P-51 can easily pull off without my pilot G-LOCing, my bf109F4 fails to meet.

Reason? My bf109F4 crew’s max sustained G is 4.8G and only a little over 2 seconds of over-G endurance.

My P-51 has 5.9G and over 3 seconds of over-G endurance.

6 euros per crew slot.

So…

6 euros for Bf109F4 slot
6 euros for fw190 slot (worth having separate fw190 due to different niches)
6 euros for A6MX slot
6 euros for Ki-xx slot
6 euros for soviet plane slot (might be 3x6, idk about soviet planes enough if it’s worth having yaks, Is and Las in the same lineup for having capability-flex)
6 euros Spitfire slot
6 euros for seafire slot
6 euros for italian plane slot (maybe 2 slots like germany?)
Maybe a 6 euro french slot? I am undecided if I wanna fly french given it’s mostly post-war stuff.

Like now Im gonna just spend 50 euros and max all my crew so I can feed on other players. I love how this game is suddenly P2W just because of crew…and soo cheap, like I love Warthunder… Now Im gonna be top 10 player…Lets goo

I mean if you think crew skill is soo OP it trample your expirance and your skill its actuallly extremely cheap and worthy

You and I have very, very different definitions of cheap.

A kilogram of bread costs 2.5 euros. This kilogram of bread can keep you fed for about 3 days alongside a 2 euro bowl of butter that lasts the whole month.

Even that’s not cheap though. That literally costs 0.5 hours of full-time employment at a pharmaceutical company with an MSc in chemistry after taxes (5 euros per hour, using a rounded 500 000 HUF/month income and assuming legal 160 work hours and 33% tax)). It costs ~70% of an average person’s income per hour after taxes (3.63).

I’d be fine with paying for warthunder for a vehicle that interested me. Nothing else. Kingcobra would be cool but it’s marketplace, others are either prototypes or copy paste of foreign planes.

Based on my setups having premium vehicle and aces.

Sure, I meant aces. The whole topic is about that, so I did not specify this moment.

You mean your statistic on some plane will differ significantly if you switch from experts to aces?
Based on what?
I do not deny the influence of aces on plane performance, but I do not believe it will make big difference. WT random battles is not always about 1vs1.

I play this vehicle in GRB mode, and when I use plane, I prefer hidden attacks, when ace crew makes no big sense.

I guess I realize the problem here. You guys seem to be cyber athletes, so you consider this game only as a duel between players. That is why you count every %, every gramm, every m/s.
In my opinion, for those players who play this game differently, aced crew is nothing more just pleasant bonus, not game changer.

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I respect that I wasnt trying to be rude and If I was I apologise. I just said this since I find it sooo funny that something thats soo long in game is suddenly after some guy made video on Youtube assumming its crew skill , IMPO I think its bug, now crew skill is something that makes you better player… Hilarious…

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Max Sustained G

Sustained 5.5G turn. Using F4U-4 as I can do this consistently. Removed the G-suit as I want to simulate Bf109F and not late-war G suit stuff. Also F4U-4 is basically immune to wing rip, so i can focus on just maintianing 5.5G without worrying about over-speed

https://www.youtube.com/watch?v=iAPIwEoJzVo

Graphs:

Expert

image

Noob

image

Max stamina for excess G

700 km/h into the ground and yank hard into a flat turn

https://www.youtube.com/watch?v=mtzSnciunMM

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