Because the focus here is to explain what happens when you make a bad game, i’ve said this directly to gaijin employees, forum moderators, etc… And it’s no different here, in these 12 years I’ve spent on this game, 12 years, man… every day, i see my peers leaving, the veteran players who take this game as seriously hobbie as I do. Not because they stopped liking it, but because the bad feelings about the game grew bigger than the good ones. There are players I met here who now know my family, and I know theirs. I’ve made friendships here that I’ll carry for life, most of what I’ve done was give positive and helpful feedback, but now gaijin is greedier than ever. It’s not a problem to be greedy and make a good product, the issue here is being greedy while not giving us a good game, that’s all there is to it
I don’t expect you to understand, people usually don’t, nut I’ve always had this virtue: not giving up on what I like just because there are bad people along the way. I always try to make things better because I have a purpose in it. I have a purpose playing this game. If the game dies, I’ll stop playing, but just because I play doesn’t mean I can’t have the critical sense to say, “look, everything’s terrible.”
You don’t get it, spending over a decade saying, “that was bad, this was bad, this isn’t good” calling out that X will happen, and then X happens, and more players get frustrated…
And trust me, I say this as a developer, it’s never a good idea to tell a user to stop using your app :)
No matter how unhappy the feedback is or how frustrated you feel