Your arguments are founded in little logic, and your core point MAYBE has some truth to it, we can never know however. Life is weird like that.
Most issues with this game come from the fact that Gaijin has kept the same gamemodes for 10 years with little to no change. Gamemodes which were designed for WW2 vehicles, and clearly do not work that well with modern vehicles.
The vehicles evolved, but the rest of the game did not.
Yes, this is a simplification; so don’t come at me with “oh they added new mechanics and maps!” The core gameplay loop of War Thunder has remained the same, despite the potential that clearly is here. We stand in the same circles just with different vehicles.
- The matchmaker remains mostly the same as well. No modern matchmaker where we can actually choose what maps we queue for. (Because it would force Gaijin to admit that people just absolutely despise some maps.)
- No “long” matches because it would mean that players would actually get meaningful progress into research.
- Helicopter grind being the most tedious and boring thing imaginable.
- Naval being broken and imbalanced where simply the biggest ship wins because of how maps are made and shaped.
- CAS being overpowered (it is, don’t try to tell me that it isn’t, currently the engagement hugely favors planes)
- As said before, we are stuck with the same gamemode of sitting in circles for ground. The maps are just not good. (Yes, the new map Attica is a step in the right direction, so maybe they’re finally getting their stuff together; it’s still too small however.)
- Air being the mess it is, largely being based on how little effort Gaijin makes with teaching the player in the game. If you think it isn’t Gaijin’s responsibility to educate the player, I kindly point you to the post where I address this in another thread I made: The ground battle CAS issue, and how people not knowing how to play SPAA adds onto it, by a lot! - #5 by Busheedoh
I’m sure there are many more things I could pick on, but largely; there is no point because Gaijin will ignore it, despite the potential for additional revenue is if they actually sat down and made their game decent. (Yes, saying this is stupid, but refer to above before you latch onto this part of my reply.)
Is that too much to ask in 2025? Clearly yes. Does it help that people can’t actually articulate their arguments in a coherent way? It doesn’t. Why do you think Gaijin at time, does what I could only describe as taking us for fools. It’s because this community is filled with people arguing with themselves, pointing the blame at each other, rather than the entity responsible for the pile of crap we sit in to begin with.
Not to mention this is only the English speaking community, the Russian one is largely separate from us; which lot of the people here forget and they equally forget and alienate us, much like some people here do to them.
The one time this community actually sat down and “unified” in some loose sense, we forced the hand of the snail. You know the saying: “divided we fall, united we stand.”
As long as we bicker between ourselves, and point fingers at our selves instead of what really is causing the problem; nothing will change.
So think on that, please.