USA bias again, Object 140 & APHE both useless

I thought APHE is OP as hell as everybody and their stepsisters claim? Object 140 one of the better armored vehicles, supposedly having enough armor to be frontally resistant to most autocannons, driving forward and encounter this SPAA (only the USA has it), it looks like Gepard’s sib from another crib, Object 140 fires it’s nuke cannon first, but somewhat doesn’t kill that paper armored SPAA, and it returns fire and the premium Object 140 instantly dies.

My previous post featuring IS-6 can’t pen the M246 I understand because it’s 7.7 vs 8.3 bro, but now that we have the Object 140 which is 8.7! and it also loses head-on encounters with a FOC SPAA? This is a clear display of USA favoritism bro, don’t even mention all Gepards do this bro, because I just asked my grandmother and she said APHE will 100% pop all Gepards variants, except for the USA version!

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Are you a new player by any chance? Or just kinda special? APHE doesn’t fuze on most SPAA’s, simple as that. use HE…

we already went over this like a week ago, its not US bias or anything its just the xm246 being broken

bait?

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I will mention the Gepards and the rest of the 35mm SPAA as a response, because all of them will do this. The XM246 just has a wonky center of mass thanks to the breeches or computer eating a comically large amount of spall/APHE, or even just being too thin to fuse in the first place. This is why you always aim for the cheeks on that specific vehicle. Ammo is more reliable than the crew compartment. Even if it magically doesn’t blow up, it won’t have any ammo to fire back.

In other words, this wasn’t bias. Where you shot was the gun’s breech, which unrealistically ate that shell. Like other vehicles will do when shot in that particular spot. It’s a stupid mechanic/bug and needs to be addressed.
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Lastly, APHE is overpowered, because that is exactly what he nuked you with thanks to being able to just spam shots until one slips through an armor crack/periscope/one tiny weak spot. Honestly, I’m amazed the game even registered you fired at all. If I died at the very moment I heard my shot go off, the server would have just not registered it firing at all.

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many of these cancer SPAA exist long before the American xm246 but somehow the US one is biased, sure.

I also made a discussion post about these cancerous SPAA around 8.3-9.0 but majority people voted that it’s balanced, oh well.
Something needs to be done about 8.3 - 9.0 SPAA [Poll] - Game Discussion / Realistic Battle - War Thunder — official forum

Yes bro I just got the game like 5 days ago, still learning bro please be patience

Let’s be real, it’s the combination of the 35mm firing rate and overpressure cause the problems, as it phased through the armor. This is an ongoing problem for how long already, and it seems like they don’t know how to fix it.

yeah probably the game tends to get confused by too many bullets

I play the xm247 a lot and I can say that it’s insanely survivable cuz there is a lot of internal module on the turret which kinda back fires cuz instead of nerfing these tank, it just keep absorbing the spall lol. Not to mention the armor is buggy and sometime i just take no damage after taking a direct hit from leopard APDS round and stuff.

the 35mm rarely overpressure, its the nuke post pen dmg known as APHE thats killing everything

35mm spaas are kinda broken, they get the most insane kills by ricocheting into weak points and still have decent post pen despite being tiny shells. Ur shell probably didn’t fuse cuz the armour on that spaa is paper thin, just use he against it.

No, HE will not work against the 246.