The Vikhrs and the Kh-38s have IOG in case primary guidance is lost,but IOG basically means that the missile will guide itself to the last known point. It means that if you get hit through smoke,you were either in the same spot (in that case why popping smoke?) or the enemy got super lucky and made a correct guess about your movement
mmW missiles ignore IR smoke as a whole,meaning you can pop a city-worth amount of smoke,the missile will still track you through it with zero problems.
That’s what we are patiently waiting: ECM systems to have at least a defensive tool against things like mmW missiles
That is also a needed addition, considering that most,if not all nations,can have a top tier MBT with APS (M1A2 SEP v3,Leo 2A8 and so on and so forth)
But,just like ECM smoke,you need to balance it.
How many time does in need for my tank to replenish the APS ammo,or the ECM smokes? Is that time equal to the time needed for a helicopter that carries mmW missiles to re-arm,point and launch those missiles?
We need the same answers for both questions in order to balance a powerful tool
we have one guy say not enough speed and agility to target enemy helis and we have you say the opposite
gonna expect to see some evidence with 2 different claims.
You’re one of the most cynical apologists i’ve ever met in this forum so far. Your arrogance does not relate to the amount of comprehension and knowledge you have to behave as such.
I’d recommend you to play the stuff you tend to put on par with Vikhrs, because your lack of perspective it just turns out to be a funfest from our ends, but you won’t play them anyways, so i’ll stick with the opening.
It’s called comparing…? Which you prefer I talk about Italy instead? Okay. Italy is by far the worst, USA mains have no room to complain, go play Italy. There you go.
considering the claim that apkws has higher range than vikhr, would you like to tell me the speed and altitude the apache has to be at to be able to outrange vikhrs because it is not possible at 50m. @UniqueScorpions
They’re different, yet Vikhrs enjoyed way more effectiveness than Hellfires for the longest time because of its booster and its pathing method, and still enjoys some of its advantages even after your so hated nerf on pen (yet can still OP most of stuff it currently faces from safe distances to IR SPAAs).
The fact Vikhrs got overshadowed by the Kh-38MT for CAS purposes is anecdotal, you can still jump to 11.3 with the Ka-50 and completely dictate the game in a full downtier. I’m waiting for a single 11.3 NATO helicopter (not even a US) capable of pulling that.
If I could magically have my system in front of me, while not being home and tell you, I gladly would.
Don’t most all other helicopter nations get thermals at 10.0 or 10.3? Yup. Thought so. USSR gets them at 11.3? 12.0? (I am not counting the Mi-35m, as 3.73 miles range at 10.7 isn’t viable in the slightest).
Being able to acquire a target with ease, say for instance as an example the G-Lynx, gets 8 hellfires (if I recall correctly) and thermals while being very agile.
Performance ≠ tanky. The KA-52 or KA-50 were designed to be extremely survivable helicopters. Adats has always kept the KA-50 in check, then the German spaa kept the KA-52 in check. Neither out ranges the other. A smart spaa can destroy any helicopter in game with ease, except FnF ones.
The reason why i Bring it up, is because whilst yes, most SPAA can actually deal with any heli with ease. A KA-52 might survive the first hit but few others will. Yes, KA-52 was designed for that IRL. But that should only further push it above the say the AH-64s that are somehow at the same BR, despite having worse airframes and AGMs.
Also gets even worse when you consider that the Teapache doesnt even get IRCM like the AH-64D or Ka-52 does.
Isn’t it ironic that helicopters that were not built for withstanding damage must get closer, while the ones allegedly built for so have the ability to stay away the furthest due to their available ordnance?