Update 2.43.0.105 (Battle Ratings)

It never dominates lobbies, but it’s hillarious to use, when i use it on my maxed air crew i only need to land for 9 seconds to repair and rearm, while i am basically invulnerble to everything besides fighters

I played F-20.
Why that thing exactly is 12.3? And why was 12.7? Man i’m going worse than Mirage F.1 with it… which i though impossible.

The Mirage F1 variants have a much worse radar set with MTI instead of PD, their SARH missiles are a lot worse than the AIM-7s and the Magic 2s have a much more limited range than the AIM-9Ls.

I agree there are some completely insane BR suggestions (like 2S38 to 11.7 or sth) but I guarantee there were plenty of good suggestions in that thread. I made a few myself. That’s not an excuse to ignore all of them. The whole point of the feedback is to let Gaijin go through them all and pick out the good ones.

Ok i can give it for you for free. Worse 35 Euros i’ve ever spend and it’s not that i needed it. I just happen to like the plane… I can’t go well with it though. Possibly it’s me… i have to adjust .
It’s not that i played anything below 13.0 so far, maybe it’s that.

Edit: Not even, i’ve died like 5 times because connection issues (i seriously have to call the provider tomorrow and have a talk) , other than that it’s just the BR. Up to 12.7 is ok… as soon as ARHs from 13.0 and above come in , there it’s crap. And i evade quite a lot of them , problem is it doesn’t have CM count.
Overall the plane is a 12.0 for that reason alone.
In comparison with MF.1 for example, Magic 2 are better than 9L, except for range. Ok it has Sparrows Mf.1 let’s say it doesn’t. performance is F-20. The CM count though…
If 12.0 is MF.1 and 12.3 is F-16A… that’s 12.15.
Again decompression is the word. It shouldn’t see 13.3…or even 13 .0 but it will delete any 11.0 if it gets 12.0. Decompression… tomorrow.
Too many planes affected from the compression. They should decompress asap. Make it max BR 15.0.

What’s the point of moving the f-14 and mirage from 12.3 to 12.7 in sim? There is no bracket where 12.3 is even the top BR.

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Such a shame none of the Italian stuff got through though.
Some of those could easily drop by a single step, if not more.

What’s the point of asking about feedback if you don’t give a crap about it? Another br changes prooving that people working at gaijin either don’t even play their own game and have no idea how gameplay looks like or all these riddicolous and inconsistent changes are made on purpose - and hard to say which one of these two is worse.

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Now bring back the 50mm Mineshell Tracer.

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R2Y2’s did not have an airspawn when they sat at 7.7. That was removed years prior to being moved to 8.0

L br changes, r73 facing 10.0 its bs

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If the f-4c with no flairs is moving down to 10.3 in sim then surely the f-4f early with no flairs can move down as well. It makes zero sense the f-4f early and f-4f are at the same BR in sim

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Chinese F104G at 10.7 too with no flairs

Thai / Japan A-7E is not playable at current 10.7 for air RB. If you have any bomb load you are not able to cross your own teams base line before being engaged by other strike aircraft. You do not have all aspect missile to properly defend yourself either. I understand the plane is more capable in ground RB, if that is the case, change the battle ratting for that mode and lower the air RB. This plane is not in a good state with the current battle rating.

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Ok, so I do not have the A-7E, so please do not take what I say too seriously, it might not actually help: you should try using Napalm instead of bombs for base bombing. Napalm does not work very well against ground units, however, for base bombing Napalm is better nowadays (compared to bombs.) They are lighter, and do more damage to bases. I am not sure how many Napalms it would take to destroy an RB base, but it MIGHT only take between 2 or 4. So, if it does only take 2, you could take the extra 2x cannons and/or the rest in 1k Lbs bombs for ground units.

Note: Legion’s spread sheet is showing to use bomb load outs for the Japanese A-7E instead of Napalm. This does not make sense to me, because you need 5x 1k Lbs bombs for one base, and I think you only need 2x of the Napalms per base in ARB, at the A-7E’s BR. Anyway, here is his thread and spread sheet:

with the new test flight, you can easily find out by just jumping into a test flight and bombing a base in that. One of the best changes they’ve made in years.

Same advice I’ll give for anything meant for bombing bases. Play SB not RB

10.7 will face teams with Phantoms, F-104s, F-111s, F-5Cs, and more
How can they bomb if the bases are already destroyed? They will just be easy targets for J-7D or other fighters with many missiles.

Not everyone can play SB.
If an attacker aircraft has an inappropriate battle rating in Air Realistic Battle, are you suggesting playing SB instead of fixing the battle rating?

Many strike aircraft will never be “good” in their intended role without giving them insanely low BRs that allow them to dominate in their un-intended role. There will always come a point where the inherrent flaws of ARB design, which is about as anti-strike aircraft/bomber as you can get will prevent those aircraft from performing all that well. SB has no such flaws and is why we need an RB EC gamemode for those that dont want to play SB.

Specifically looking at the A-7E it does look like it could go down when compared to a similar aircraft like the Jaguar Gr1A which is faster and turns slightly better but the A-7E does have twice the number of flares and a larger bomb load (note, I do not believe bomb load should matter, but it does to Gaijin annoyingly)

I think the lowest you could get the A-7E is maybe 10.0. But more likely 10.3 because it is a supersonic aircraft, with decent CM load and 2 decent rear-aspect IR missiles (Jaguar Gr1 with no flares is 9.7, so would be higher than 9.7).

edit: misread the stat card, its more comprable to the Harrier or Buc S2 if it had 9Gs. so 10.0 probably would be better

Would a drop like that help in base bombing? Not massively, F-111As, F-4s, F-5s, A-5s etc will still likely still get most of the bases before you get close and will you be truely comepitive against dedicated fighters like the F-5, F-4s, etc likely no.

So… that leads me back to my original point. When it comes to ground attack aircraft. SB or an SB like gamemode is by far the better choice

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