Transferring the F-14 to 12.7-13.0, nerf AIM-54 or taking them out of the game!

ac4e7f1047a2e2730f6b7314dc1be97a

AIM-54 is: Slower, half the pull, and only works effectively in the front aspect.
AIM-7F is faster, double the pull, and works effectively in all-aspects if the radar can.

U can send the missiles of go deffensiv instantly while the enemy SARH slinger need to keep the lock and try to hit multipath and even then try to not get killed by splash damage

2 Likes

Are you intentionally being disingenous? Because I can very easily just say that:

The Aim-54 has much more range, is fire-and-forget, and has a larger warhead.
The Aim-7f has much less range, requires a near-constant radar lock, and has a much smaller warhead.

We’re comparing apples to oranges here. And the fact is that any plane going up against Aim-54s is going to have to go defensive, notch, etc. unless they have the “magical” R-27 which many people on this forum feel is adequate with dealing with AMRAAMS and which, if I may remind everyone, is only featured on 1 plane at the same BR as the F-14A, with the rest being at a higher BR.

2 Likes

@sushi_vlogz
Ah, all you have are insults cause you believe everything in the Top Gun movie and can’t imagine people stating facts from learning information, playing DCS, and playing War Thunder.
AIM-7 is superior. Warhead size doesn’t matter as both frag targets they hit.
Range doesn’t matter as much as your post portrays. Both are beyond 70km, which is all that matters for War Thunder.
Requiring a radar lock isn’t as much a disadvantage as you think: Even against AIM-120s or R-77 MRAAMs, you can out-maneuver their missile while bringing home your AIM-7.
Let alone out-maneuvering a missile that performs worse than an AIM-7E.

AIM-7F, the R-27ER’s equivalent, is seen at 11.3, below the BR of F-14A.
“Going defensive.” means spending <20 seconds defeating the missile, turning back and defeating the F-14 that launched it cause they thought the missile was going to hit their target thinking you were a drone.

No. 1 vs 1 F-14B can defeat the F16C or F15C

Lol no, make AIM-54 great again, fix them up!

1 Like

They just need reduced smoke and dual plane 25G
And loft, ofc

2 Likes

I’d honestly be fine with just the smokeless motor (Mach5+) and lofting, that’s already two things we won’t get lol. Can’t go hoping for a third miracle.

2 Likes

Yes
But two plane make it just better

You kill 5 bots for every 1 player vehicle and have a .64 KPB in Air RB, which is both an insult and a fact. I also don’t recall any radar missiles being used in either Top Gun movies aside from possibly the SAMs in Maverick.

Also, though my previous point was that it’s pointless to compare the 2 missiles, the larger warhead on the Phoenix does actually mean that trying to multipath it will more likely result in splash damage.

In Air RB, which is what this post is discussing, the Phoenix generally outranges the Aim-7s by a significant margin. Furthermore, you are assuming the player who shot the ARH isn’t going defensive, which they very likely will be.

@sushi_vlogz
lol Bringing up my Q-5A and A-10 won’t change anything.
As I said, all you have are insults. “Those that resort to insults have no valid takes.”
AIM-7E out-ranges Matra 530D. Which is better?

Air RB “nerfs” ARHs, cause you know where they’re coming from, especially AIM-54s currently.
Players haven’t figured out tactics to use the missiles better cause they keep fragging drones.

Insults? Perhaps. Questioning the credibility of someone who claims to know facts from “learning information, playing DCS, and playing War Thunder?” Definitely. Furthermore, you are comparing two SARHs. The main benefit of Fox 3s are the added range as well as fire and forget, which minimizes the risk for the plane shooting the Fox 3, which you still have failed to address.

I’ve addressed the lock requirement.
A SARH user’s objective is a retaliatory strike, not an initial strike.
Defeat the incoming ARH, then move back in an strike back as they thought they could ignore you.

Until ARH players get good, you do this and win 100% of the time.

1 Like

So Fox 1s can deal with Fox 3s if the user of the Fox 3 ignores the advantages of the Fox 3. What?

We don’t know otherwise cause players don’t play ARHs anywhere close to correctly because people keep not defeating them for them to either give up or learn.

One gets the impression that it is useless to explain anything to these AIM-54 apologists… about “fire and forget”, about the new antipode of 60 meters, which does not insure in any way, about the launch range, etc. They just want a plane with FOX-3 missiles on a low BR that they can play with the left toe of their right foot while picking their nose and munching on a burger. Oh yes, and to please your wounded pride after dying from 27ER, which is also not a problem for a player who knows that he needs to perform maneuver 3-9 and break the trajectory.

1 Like

There is no ER in 11.7. And I had no issue chaffing/notching/cranking ERs with the f14b either. The F-14B is overall power full, but the f14a at 11.7 with phoenix is just dumb, and the aim54a isn’t modeled exactly with one flaw it had