I’ve already stated that. That’s why i said it can only be done on modern tanks because Gaijin is already making up those numbers.
And i can because the US is big enough to be on teams by them selves. How can i say a Japanese tank is making it’s own stats when there is only 1 on a team of 12. Now your are just being disingenuous as like before.
No you can’t because you already dismissed me highlighting that win rate is a culmination of many variables independent of individual vehicle capabailities. You trying to selectively apply this is biased and unfair so try again.
I’ve already stated that. That’s why i said it can only be done on modern tanks because Gaijin is already making up those numbers.
You never answered my question. So you are happy with all the german WW2 vehicles moving down in BR due to their poor win rates?
Your just being dishonest at this point. Anyone that is reasonable that reads all of this can see that. You know there are multiple games of just US on one team but never any of just Japanese. You would be lucky to see a game with more then 3 Japanese nations. But you seem to think those 2 tanks can change the outcome of a game. When that contradict what I’ve said is the problem with the Abrams.
You’re the one being dishonest given you’re trying to selectively apply a key point that I highlighted to you earlier whenever it suits you. You don’t just get to pick and choose whenever you feel like win rate matters or doesn’t. You can’t just say that the abrams are all underperforming because of win rate, handwave me pointing out that win rate is dependant on multiple factors which are independent of individual vehicle capabilities and then go on to say that other nations with higher win rates aren’t overperforming because the win rates don’t account for other independent variables.
You’re contradicting yourself here at best and at worst you’re being intentional in selectively applying this out of bias.
it is apparent to me that you clearly are aware that win rate is dependant on multiple other factors given your attempts to worm your way out of my questioning, so I’m believing it’s more your bias at this point.
Also you still have not answered my question.
You never answered my question. So you are happy with all the german WW2 vehicles moving down in BR due to their poor win rates?
I have not contacted myself yet. But you keep implying im saying things im not. I’ve gone so far as to bumb down my words to make it more clear. But i will make it as simple as i possibly can so you can understand.
There is a skill wall but a high skill cap on the Abrams.
A good player will do better in the Abrams then in other tanks.
An avg/below avg player will do better in other tanks then in the Abrams.
I can not make this anymore simple for you. Go ahead and try to change the context of my words again. Because i can not make it any simpler then that.
I have not contacted myself yet.
Yes you have. You were citing win rates and I pointed out that win rates are a poor way of identifying individual vehicle performance because of the many independent factors which influence it. You ignored me saying this and continued to insist that win rate shows poor performance.
Now you are agreeing with me on this when it comes to me saying that italian/french/japanese tanks are overperforming and should be nerfed to bring them in-line with other win rates.
This is you contradicting yourself. You’re ignoring it in once instance and then using it in another. This is you selectively applying it in a biased manner.
Also, answer the question.
So you are happy with all the german WW2 vehicles moving down in BR due to their poor win rates?
An avg/below avg player will do better in other tanks then in the Abrams.
Not what the data we have available says. Unless you are trying to cite win rate which I have pointed out the flaws with.
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You’re trying to play gatcha with something that is not comparable and i’ve already said why.
And I already said you can’t use the reasoning you’re trying to apply in that instance since you already dismissed the same reasoning when I pointed out that you can’t just cite win rates for saying that the abrams are worse than T-80s.
You are selectively applying reasoning in a biased manner here. It is also the same reason why you refuse to answer this question:
So you are happy with all the german WW2 vehicles moving down in BR due to their poor win rates?
You refuse to answer this question because you know that these are very good vehicles and that the win rate being so low is incumbent on factors that are independent of the vehicles and their capabilities. Which if you were to admit would directly contradict you trying to use win rate to say that the abrams are worse than russian tanks at the BR.
No it’s not.
I think Gaijin has to buff US players and not their MBTs.
Just a heads up. I think that guy once unironically said T-80s can’t be frontally penetrated citing muh doctrine and just ignored the glaring fact LFP and driver’s port are situated on the front side of every tank.
It was one of the cringiest things I’ve seen in years of browsing the forum, so I don’t think it’s worth spending your words on an absolute comedian.
I’ll have to check the VODs, but that at least makes sense.
After looking at the VODs (that I could find), players weren’t even using HE most of the time.
Because the point is that the lineups were stacked towards the American’s favor? Or it could just be a personal preference, since if we look at the tanks that should be most similar to the Abrams (the Leclercs) were used about as much as the Soviet tanks.
I think if you found a way to increase the skill of the US players to be better, they would wreck the game.
Like i’ve said the Abrams as a above avg skill wall a a really high skill cap. Alowing them to wreck the other teams.
I think the tank needs a complete overhaul to lower the skill cap to be inline with the other tanks so it can not be OP, but also removing the skill wall that cause half the team to be dead with 0 kills.
who shoots soviet tank there? my couple hundreds hour experience most vulnerable part on any soviet tank is its lower glacis or its gun mantlet
Hi, I am wondering how the USA ground performed in the BRs. The clickbait is in before it was added.
Still pretty bad. The M1A1 AIM ruined US top tier for a while as well because it was the best Abrams for a while and gave new players a way to buy into top tier.
Before the M1A1 AIM though, US winrates were decent, but it was also during the time when Russia was dominating ground pretty hard with the Ka-52/Mi-28NM heli rushing with S-13s (pre-SP nerf), MiG-29K, and the just released T-80BVM.
I thought so The Abrams doesn’t really fit well into War Thunder’s game environment, especially considering the maps we get. Most of the maps in War Thunder are too small and often too urban for the Abrams to properly use its strengths, like long-range combat and mobility over open terrain. Instead, we end up with brawls in tight areas, where its armor weaknesses are exposed more easily the turret neck being the worst offender. Plus, since a lot of players can buy their way to the top with the M1A1 AIM and clickbait, it sometimes leads to a mismatch in skill and game knowledge at top tier. The Abrams just doesn’t get the chance to shine in the kind of battles it was designed for.
The Abrams itself is fine. Just that the game never really gave the US a chance to breathe with all these premiums and squadron vehicles.
I am wondering when the Russian and German 11.7 pack premium will be on sale. I want to see if the same will happen to these nations.
I think there are many other tanks that have higher skill floor than M1s. They have pretty decent mobility with great gun handling and gun depression. That 5s reload is also really great to have.
That being said, in my opinion those things I mentioned will help lower the skill floor much more than armor. Relying on your armor to save you isn’t skill, because your enemy missing a shot has all to do with his skill level and you basically did nothing there.
This is especially true with most tanks at that tier having their weakspots near the gun, so you’ll basically aim at the same place to disable most foes.