Then I don’t know what you’re complaining about. If you know where to shoot then you shouldn’t be complaining that it’s too survivable.
I know you didn’t, I said that. I said that because your logic there was flawed and could be taken the wrong way :)
Look at that. You said “most” implying that not all will die in one shot and the M18 falls into that category.
Yes, I know what this is called. I’m not stupid, or as stupid as you think I am. :)
Yes, because the armor there does not fuse APHE shells and the goofy inconsistencies in this game. You know things like fuel tanks eating shells, ammo detonations and volumetric. It’s most likely that you are just not getting lucky. Oh, another thing, even if it’s not a one shot kill, then it’s going to be severely crippled and a easy follow up shot can be taken, although I know you can’t always get that due to other enemies nearby :)
Like I said, if you just aim a bit lower near the transmission then you will always get a kill.
i wasnt being condescending to you. … i was more speaking in general to thats why Kill Shots are a thing and labeled that… because they are a possibility and probability in basically All tanks… Extremely vulnerable… like the underbelly of animals… etc
One issue is that the tanks that had the armour to shrug off hellcat shots, forcing them to close in to a closer range fight was the Tiger E and Panthers, once they was up tiered there wasn’t really anything that forced it to close in to a range where it was a risk of being spotted and shot. This seems like a knock on effect of poorly considered BR changes
Also considering that not many nations have good 5.7 line ups it was probably fighting at 6.0+ most of the time anyway. flip side of that is that its now the same BR as the M109G and the 2s1 which while slower and far less agile can derp a M18 with a near miss, and given how long it takes the hellcats gun to stabilize can easily do it.
Over all I don’t think the BR increase hurts it to badly… but I don’t think it was needed either… and the derp howitzers need to go up to min 7.3.
They need to go up because they are 1970s artillery units that fight mid ww2 tanks. 7.3 is the minimum rank to stop them fighting all but the late WW2 tanks. They are also perfectly capable of derping any tank in the game that doesn’t have ERA, and even then they often just blasts through the gaps in the ERA.
It must have been 5.7 for 3 years at least so why bother moving it at all especially when it had a nice 5.7 line up around it? Now it faces 7BR ,these silly BR shifts really kill the game ,its a nasty gaijin habit
No they really aren’t, they make the WW2 heavy tanks completely pointless. And the fact that they are the same BR are the M18 is ridiculous, The Hell cat was far less potent at 5.7 then they are at 6.0 which is the only reason I bought it up here. I’m not going to argue it further here as its not the point of the topic.
I agree that heavies suffer more from the artillery SPHs then most light tanks. Re-reading my post I admit I focused more on the M18 Vs the M109 / 2s1 as fighting each, rather then comparing their overall potency as I intended.
Regardless of which one beats the other, given that a SPH can derp any tank in the game ( from any range that it can land a shot from, it should be a significantly higher BR than the M18 that relies on flanking to have any chance of being effective.
As I mentioned in my original post, yes the m18 is a flanker and the tanks that it needs to flank to kill (Tiger E, Tiger 2, Panther, IS2 etc.) went up in BR, so it dose make some sense to move it up to… But not when the is several SPHs, now at the same rank or a hair higher, that can just lob a HE shell at those tanks and kill them from several hundred meters away front on.
That was the point I meant to make.
Also, you guys should consider, on top of the Hellcat being incredibly underrated, that:
Mobility is the meta. Tanks with high mobility and fast reload/good firepower are going up across every BR and every tech tree of this game. Do you really think that’s coincidence? It isn’t. They constantly overperform.
Almost eerything in the Hellcat’s BR range has gone up already. Current 6.0 is basically old 5.7. It fights the same things it was fighting a year ago.
The airstrike modification it gets (which it shouldn’t get, since it’s supposed to be a TD) is a huge bonus, doubly so because of the tech tree it’s in, triply so because CAS at the mid tiers is stronger than ever thanks to overpressure.
The M18 has so much mobility that it not being able to front pen some fully downtiered tanks is not a problem, unless you explicitly don’t make use of the main advantage that the M18 provides.
If the M18 had insane mobility and could front pen even 7.0 tanks it would be horribly unbalanced even if it’s a pretty vulnerable tank.
The low BR arty tanks should’ve never been added. All they do is mess with the game balance. The VIDAR, Type 99 (if they were a higher BR) or the Object 292 should still be in the game but the M109 and other 6.3 arty shouldn’t.