There is honestly no purpose for ULQ anymore

Maybe it doesn’t feel that way to you, but I know plenty of people who actively play Microsoft Flight Simulator.

It’s a bit like comparing DCS to War Thunder, both serve the same core purpose of delivering a flight combat experience, yet one leans heavily into high-fidelity realism while the other prioritizes accessibility and broader appeal.

Microsoft Flight Simulator thrives on immersion, detail, and authenticity, whereas War Thunder balances realism with gameplay flow. In the end, both communities get what they want, but the distinction lies in how much depth and accuracy each game demands from its players.

Have you checked out the War Thunder tournaments yet?

There is an E-Sports Type of Community here in War Thunder, yes it may not be as big as CSGO and the such, but it exists

There is even a decal made for the Esports

image

Each event has a set number and specific types of vehicles that players are allowed to bring, which makes the competition both balanced and strategic.

You can register and explore upcoming tournaments directly on the official War Thunder Tournament site:
https://tss.warthunder.com/

For example, here’s a 4v4 setup currently available:
https://tss.warthunder.com/index.php?action=tournament&id=23221

You tell me that this isn’t balanced

The reason the Tournament games are Balance for a Technology / BR point of view as it brings Fair play to the game and it then depends on the skill of the players and teamwork, hence why the debate of using and not using ULQ is this thread major taking point.

Even Sea of Thieves, one of the most blatant casual games out there has an E-sports community, yet that doesn’t make it an E-sport ready videogame. Damn, even its server refresh rate is exponentially worse than War Thunder.

War Thunder is a videogame that’s unbalanceable for E-sports at its deep core, the asymmetrical balance is so skewed towards certain nations across the whole br system its impossible to not make it monotonous at a certain point, which incidentally doesn’t happen on literally any other E-sport, as the meta tends to rotate, yet in War Thunder, several BRs would play the same between tournaments back-to-back.

You can tryhard, sweat and all that you want, the simple reality is that turning WT into an established E-sport is just an illusion that gets partially backed by Gaijin to attract and retain the most dedicated part of the community

1 Like

You’re missing the point it’s about FAIR PLAY.
Settings like ULQ distort the balance of the game, giving unfair advantages to those who exploit them. It’s not about skill; it’s about stacking the deck. The only people defending ULQ are the ones desperate to cling to that edge, even if it means undermining the integrity of the match.

When I score a kill in War Thunder, I do it the right way, on full graphics, ray tracing enabled, running at 4K (3280 × 2160) with 90 FPS. That way, I can rest easy knowing every victory was earned honestly, without shortcuts, without exploiting loopholes.

My success comes from skill, not from bending the rules. That’s the difference between playing fair and gaming the system.

Furthermore, I couldn’t care less about my K/D ratio or personal stats.

That’s what so many modern players obsess over (maybe its my age, i don’t know)

Thanks to titles like Call of Duty and Battlefield, where numbers have become the end-all metric. But for me, War Thunder isn’t about padding stats or chasing meaningless ratios. It’s about teamplay: capturing points, supporting allies, coordinating pushes, and ultimately securing victory for the squad.

I don’t waste time looking for exploits, glitching through buildings, climbing terrain that’s been deliberately closed off, or abusing mechanics for cheap tactical advantages.

That’s not skill, that’s gaming the system. My focus is on playing the match as it was meant to be played, with integrity and respect for the battlefield.

And this goes far deeper than ULQ.

ULQ is just one glaring example of how fairness gets skewed. Addressing it would be a step toward leveling the playing field, ensuring that every player, regardless of hardware or settings, competes on equal terms.

At the end of the day, it’s about creating a game environment where victories feel earned, not exploited, and where the community thrives on honest competition rather than loopholes.

2 Likes

It’s not that I don’t get the point, it’s about deep down, even the E-sports argument to take down ULQ is irrelevant.

Anyone can play with ULQ settings, even the ones with 5090s.
War Thunder was made primarily for profit, not for e-sports considerations. Get your graphic elitism or sweat to Call of Duty or Battlefield, this game will never satisfy the things you’re pointing to such extent.
The sooner you realize, the better.

3 Likes

But anyone can enable ulq though. So it’s fair

4 Likes

I have and WT competitive scene is as niche as it can get, for obvious reasons.
Game on it’s own has too many issues when it comes to team balance and fairness, so many people don’t even try to get better and play competitively.

Lack of ranked play and strict MM rules preventing unequal teams from happening just cannot create a healthy number of competitive players.

As far as I know most competitive games have competitive settings that are tailored for best performance across the board. That didn’t stop them from being one of the biggest games ever created though.

1 Like

Amen

1 Like

So we make everyone play with grass in scope, same sound settings and disable ability to make changes when It comes to rendering distances, terrain deformation etc?

1 Like

Don’t forget the gun parallax too.

Nooo you don’t get it. They want to force everyone into playing the game their way by guilt tripping them by calling them immoral cheaters.

5 Likes

If you’re a fair play advocate then ULQ is the least of your problems.
Imagine the game placing you in a random game where you, to no fault of your own, get in the same team as two griefers which obviously isn’t good. WT is probably the one of the only “competitive” games that not only doesn’t care about this kind of griefing, it actively incentivize this filthy behavior by various achievements.

As long as this nonsense is possible, ULQ isn’t going anywhere.
image

3 Likes

Funny, isn’t it? ULQ was meant as a lifeline for players who genuinely need it to run the game smoothly, not as a loophole for those looking to exploit it.

The irony really hits when someone tries to flip the narrative back on me, as if I’m the one bending the rules. That twist is almost comical, because it says more about their tactics than mine

Cheaters will always find a way to cheat the system, point proven

1 Like

If its the same for everybody else, then yes

I strongly suggest you go back and carefully re-read the statement I made about COD and Battlefield.

It’s clear you’ve overlooked key points that i made, and continuing to argue without understanding them only undermines your credibility.

Take the time to revisit what I wrote before making further comments, you’re only making yourself look foolish by ignoring the details.

Where does it say this?
I thought settings are just preference. Just like you prefer to cap your fps to 90.

I never said you are bending the rules.

“Cheat” available in the settings/launcher lol.

There’s no point on reading your view again, as it stands on a idealistic ground.

I don’t need your particular trust, nor I care about the threats related to my credibility to keep airing my own opinions, if anything, the fact I’m siding with fellow players like @MotorolaCRO, @山_田_凉 or @Magikッ (all of which I’ve disagreed with in the past on other matters) shows this topic is clearly not a problem at all.

ULQ is not a problem, not even a matter of fairplay. You can turn on the game, and set it on ULQ from a PC built with a GTX 960 up to an RTX 5090 and get the same exact views, frames being the only difference.

Get over this graphical whim and just… get good I guess.

5 Likes

Anyone who doesn’t have this enabled is a filthy cheater as he’s playing the system and gaining an unfair advantage. (I bet he doesn’t use this setting either so he isn’t crying his eyes out because of it)
image

5 Likes

Crutch gamers at their finest…

1 Like


the setting is meant for old GPUs, anything other than that is technically it being used not as intended.

2 Likes