Panther UFP side edges doesn’t look like this but still somehow vulnerable
Screen. Shot. I need to know EXACTLY where you’re shooting and with what shell
I cant reach computer now. Wait for several hours.
T-44 have a same problem now like the m4a3e2 in old time. When T-44 Fight against 6.0 BR tank are to OP, when fight agains 7.3 or 7.7 BR tanks to weak and garbage. Not matter to use it as a medium tank and try to encircle heavies or not. His armor useless against HEAT-FS and APDS shells and one shot will detonate ammo or knock out his crew. That was why it needed fight on a specific BR in interval from 6.3-7.0.
Now in realistic it would be better when fight it on 6.7 BR.
Now in arcade game mod in would be better if fight on 6.3 BR, becasue easy to spot his weakpoints and a lot of howitzer added last update.
This would be accurate if it wasn’t also the case that 100mm shell will not spall while penetrating side on to a 40mm roof plate.
Thats a shell sticking above and below the plate while not throwing shrapnel inside the tank. It doesn’t matter how long that segment is when the shell is wider than the plate is thick.
Its no secret that warthunder has some wacky shell behavior and that the way they handle penetration/perferation is inadequate.
It is overall good, its just annoying with its consistency