Right now with how uninspired the objectives are, yes there is “no reason” to remove the “no active players left on enemy team” auto-end ticket bleed.
But, crucially on damn near every map these days, every ground unit counts towards the ticket levels, which used to not be the case where only hard things like (Light) Pillboxes & Tanks did.
As long as each objective is so much as able to end games wholly on its own, there is no incentive for the devs to make CAS & Bombing objectives more interesting, more skillful, more varied by map, or add new objectives to either of those categories.
The fighter TDM bleed is crowding out the other two for the most part unless someone runs or hides excessively. The current mode doesn’t even have the framework needed to evolve into something better because the three objectives which should work together currently compete against one another. There is no room to begin adding improvements currently of any real value.
I don’t want to interfere with fighter mains’ fun - I fly fighters plenty myself, too. I just want to see them doing their jobs not automatically prevent everyone else from doing theirs. And vice versa for those flying attackers and bombers.
For instance, say a standard game has 7200 tickets.
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72 ground units worth 50 tickets each (3600 total)
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16 player aircraft + 9 AI attacker aircraft, 144 tickets each (3600 total)
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10 bombing targets, 360 tickets each (3600 total)
To prevent games being “left hanging,” the additional objective of extra vehicles appearing 20min into a match would be kept and reinstated on all maps, worth 2400 tickets total. It’d be called “sever enemy supply lines” or something.
As I said already, the above is merely a framework for further improvement. The current somewhat boring CAS and Bombing objectives can be gradually replaced with ones requiring more skill input now that reason to invest dev effort into such things actually exists.
Fighter mains must recognize they’re (probably unintentionally) strangling the mode to death and back off enough to let it grow into something better.