What people want: separate coastal and bluewater line in same ‘naval tech tree’, so you don’t have to mandatory grind coastal to get destroyer and cruiser
What Gaijin did: separate coastal and bluewater into different tech tree so you can’t grind each other
I can easily 100kSL for a naval game playing AB - more with boosters, which I try to keep for naval specifically because of this - it funds everything else I do.
Back then all boats had lower RP costs to unlock, also less mod unlocks. Cause they weren’t end of the line and their rank was lower than Bluewater ships. The Jaguar (pendant to Pfeil, same armament, same BR), was much easier to spade and to unlock.
one of the reasons why I stopped playing naval unless events were running was
“I need to waste thousands of times for spade single boat while suffering from PG-02”
While the British coastal branch is bad.
I almost spaded everything in rank 3 (only D-601 left)
but spading attempts of D(697) and Arrow broke my spine. :/
completely can’t fight against S-147 with tons of autocannons (might be a skill issue though)
I think I am sure that I will destroy my keyboard due to anger if I try to spade Peacock or Blackpool while fighting against Pr.206, SKR-7, and Leningrad.
Coastal mode gives too few RP and too many bots (which gives RP even lower)
Well, Issue I play the German Boats because I want to research 100% and spade 100%, But what I need are RP not SL…
for SL I dont care because I cant use then anymore since I have allready 90% researched