The MI28NM problem

no it isnt

we dont even have a photo for 8 LMURS, the most we have seen or have any evidence for is 4

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And we may never will (lets hope so)… becous IRL LMUR’s don’t work as they do in WT. IRL they’re fired at a point and the gunner slect the target at the terminal phase. Atlese this what we know from the infro and videos.
IRL in the “conflict that shall not be nadem”, LMUR’s are used against fixed positions, not single MBTs/IFVs like in the game… there are more cost-effective methods to deal with the later targets (FPV drones). Thus the loadout of the Mi-28 is mostly with 2-4 LMUR missiles, becous theyre missions dont require more.
If the “confilct” escalate (I hope not) and we see a large tank/ifv columns/formations… we may see a loadout of 8 or more LMUR missiles.

  1. Make helicopter blades actually give a radar return, so they cannot hover with impunity against radar missiles.

Seriously, they have a sci-fi anti-ir missile shield, and they’re ludicrously difficult to guide radar missiles to. How anyone can claim this is balanced or in any way good gameplay for anyone apart from the guy in the helicopter is beyond me.

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Limiting heli/plane to only 1 resupply would be good.

That or (probably more fair) make it cost SP to keep resupplying.
This would also be the case for aircraft too.

Would reward good aircraft players with the ability to keep using their CAS, but also makes it so that they can’t keep gaining SP, and won’t be able to keep using the weaponry if they underperform.

Maybe 50/150 SP per each full rearm?

So no resupply on the caps for ground vehicles or with the equivelent SP cost aswell… ?

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I think SPAAs going for conquest / domination mode capture points to rearm is quite risky, and so it shouldn’t cost the equivalent SP.
However, for the battle mode capture points, I think that would be reasonable.

That’s a different gameplay loop, the power of helicopters in top tier cannot be understated.

Something like that, I don’t remember the original poster of the idea, but draining spawn points depending on the weapon is a good way to calculate it imo.

I’d love to see some type of logistics applied to helipads, like you can rearm for a set number of times, and you are forced to retreat to the one further away or back to the airfield. It’s a rough draft in my mind but I can see it working.

True, they also don’t track some target perfectly. And even better, they’re used against soft and lightly armored targets. Because they’re not ATGMs, at all.

To note, this is not a F-15C Golden Eagle, this is a demo non-functional loadout of what the cancelled F-15C 2040C would have been.

I go into more details here cause it’s a mess to understand which is what if you’re not familiar with the F-15:

I switched back to playing USA and grabbed the AH-64E. Spent some time grinding for the IR JAGM to join the ATGM + DIRCM conga line, and holy f, these new helis are broken. After unlocking the IR JAGM I’m sitting on a ~10 K/D (about 40 kills, 4 deaths). If you pop up, and fire, AA pretty much can’t touch you. I’ve even been hunting Pantsir with it.

The only real threat is enemy planes, and with the new AAs choking the sky that’s getting rarer. I can’t help but wonder how many more kills I’d have if JAGM had LMUR’s flight profile with their near 90° top-down angle of attack.(Quite a few of my JAGM failed to inflict damage due to their poor angle of attack or outright failed to connect because of an obstacle)

shot 2025.10.28 17.51.18
(7 of these deaths were before the fire and forget missiles)

The people defending this mess are even more insane/scared to lose their OP heli than I first thought.

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Nobody understate they’re power… but such restriction should apply to all

but there are footages of them being used against moving BMPs ?. its literally a MITL missile what makes u think it cant hit a moving target ?.

Considering LMUR has been in service since Syria and we have seen major tank offensives at both Kursk and Robotyne and the LMUR was absent. Almost like the Ka-52M with Vikhrs is a better tank killer.
Which begs the question what can or does this missile do?

I have seen it used against a water pumping plant, a building where it was guided through a window but never against a fast moving target in FnF mode every time the helicopter has had to hover while the missile is guided in and that is due to the DL.

Ultimately LMUR is not that good it’s Russia first real attempt at a missile that is somewhat fire and forget. Which just goes to show far behind the West they really are.

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Well, with the br changes gaijin made, it looks that they just created a lot of more work to do.

Ah60s and ECs should be 12.3 (after the new AH-65e comming)
AH-65e without DIRCM should be 12.7
And DIRCM helicopters should be 13.0

Also wtf hahaha, the combo pantsir-ka52 is back again bois.

The only thing that its better on the AH-64D is the radar, Ka-52 should be 12.3 or AH-64D 11.7
Why the YAH-64 is at 11.3 while Ka-50 or RAH-66 are at the same br?

Aaaaaah I dont know, its always the same, they just threw 13.0 br on helicopters (the french EC HAC still at 12.3 xd) said “it is now fixed” and focused in the new update.

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Steamrolled again, just another day on the Russian cope simulator

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Ka-52M mfd:


305UD
LMUR being Izdelie 305

because they use the lmur to strike infastructure

you wouldnt need 100kg missile to kill a tank
and all the videos of lmurs being used show them striking stuff like warehouses

you would still be in here crying even if they would have to guide in the LMUR through MITL all the way

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Not really as they would be single shot and guided, very different from locking half a team and and then flying away or hovering and immune to most SAMS.

Which is why the situation is funny, US and NATO helicopters have been using AGM-114L since 2005.
Russia are using Beam riding Vikhrs…
LMUR despite being relatively new is still behind the 114L in terms of guidance and functionality.
We can make excuses like well Russia likes to use MITL and maybe so but ultimately if Gaijin ever let NATO have the capabilities they really have the Russian team would rightly not stand a chance.

So it begs the question why do Gaijin keep pandering to Russia…

Being first used in syria doesnt mean that was in wide spread service at that time, it probably was just testing, we only really have evidence of its introduction during the war.

All missiles F&F missiles in game can track moving targets even if they cannot perform those tracks irl at high speed, as long as they are capable of targetting moving targets (which the lmur are capable) they can track any vehicle at any speed in game.

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