True, helipad AA was incredibly annoying; And I believe it was purely visual to induce a placebo effect. Helicopters at top tier have more than enough measures to defend themselves against planes. Maybe some type of SPAAG like the M163 should be enabled for early helicopters from 8.0 to 10.0 since they have nothing to defend themselves with.
it was added the same as airfield AA and could easily kill you very quickly, then when people complained they made it purely visual, then they finally did the smart thing and got rid of it
Ah good to know, when I got into the game I arrived in the “it doesn’t do anything” stage, I wish they would bring them back for lower tier battles, at least as M163s or other SPAAG.
the issue is on many maps the close helipad is too close to the battlefield, it having AA meant that if you were in a plane you would have to avoid half the map due to the risk of the helipad AA
I feel like they should fire at other helicopters only, back when I started playing I encountered many spawn campers for what it felt almost every game. I guess there’s no real solution to the problem, at least there is a red indicator for when someone enters your helipad zone now.
Also you think Gaijin’s trying to boost USA, China, and Soviets artificially? lol Unprecedented behavior, and an extraordinary claim.
USA already does, and has for 2 years longer than Soviets in-game.
Also buddy-lasing benefits Soviet CAS more than American CAS as Soviet tech tree CAS IRL is far more reliant on ground laser systems than American CAS, which is why targeting pods aren’t a major feature on Soviet & Russian CAS IRL.
That’s blatantly false, Russian CAS has been far more reliant on IR/GNSS systems over the last 30 years, and they have a very limited capacity for interoperability between ground troops, helis and fixed wing assets
AAA used to exist on both helipads but they removed it because it interfered with some dogfights and sometimes even killed planes that was just flying over the battlefield.