What ‘early’ heli are you playing with <3km range on it’s ATGMs xD
Swedish Huey
Very acute case then, and not representative of the common AS.11 and Malyutka
the ones with only rockets
or maybe I remember how airfield AA used to be, and why it was removed
Literally any rocket-rushing heli has to fly for about 2 mins before getting a chance at free kills. Moot point
Even top tier. They need to add Gepard 1a2s or zsu-23-4m4 above 10.7
Under 10.7 m163 or zsu-37-2
Place them between the two helo pad spawns and it’s perfectly balanced. Ussr gets the crappier spaa so people don’t complain.
What they’ll need to do is make the hit chance only 50% per burst unlike the 95% accuracy Gepard spaa have in helo sim or plane sim right now
Nothing worse than Italian Huey in game
That’s blatantly false, Russian CAS has been far more reliant on IR/GNSS systems over the last 30 years, and they have a very limited capacity for interoperability between ground troops, helis and fixed wing assets
AAA used to exist on both helipads but they removed it because it interfered with some dogfights and sometimes even killed planes that was just flying over the battlefield.
I wonder why they didn’t try to make ordinary spaa (like gepard for example) for helipads instead of toxic hit-scan ones.
I think it could be fair, given the ability for aircraft to be able to destroy them.
It was fine even when they had 0 zero damage and aaa was pure visual. Usefull alarm bell for heli. But recon drones made it useless (constant false alarm) and gajin delete aaa for some reason instead of making them not react to drones.
Yes I recall, but it was a generic blanket system. I’m talking about a genuine Gepard or something that isn’t proxy, and or flak. It only engages if you get close to the heli pads.
Helis should have this protection to begin with, screw the plane cas mains.
I hate not being able to fly my heli just due to the fact I know some prick in a plane will come shoot me down immediately. Regardless of br.
This would also ward off things like z-19E helipad campers
Also this, they need to make recon drones brittle. They’re too tanky, and a plastic drone may somewhat damage a helicopters top rotor, but good luck completely taking down a helo with a recon drone irl.
They’re too inconsistent when shooting at them with proxy shells / missiles too.
Man, you have all the tools to dispose of jets at top tier. It isn’t necessary. Autocannons, thermals, radars, RWR, air-to-air missiles. You are a mobile fortress, a little bit of awareness is all it takes to not die to a jet in top tier.
And I am someone who mains the UHT, the worst top tier helicopter in game, and the Mi-28 certainly doesn’t need any help in that regard.
i am actually questioning if we play the same game rn
there are maps where it is not possible to avoid aircraft and on most other maps only 1 or 2 of the points actually have descent cover against them.
if you mean high tier like 9-11 then sure but after that you are just wrong
any component pilot can avoid all anti air and/or kill them even the new ones
also thermals really?
“oh wow i can see the missile and plane as it obliterates me”
a lot of auto cannons in game are missing the rounds that might help them fight against air targets
and air-to-air is not a good argument when people are talking about GROUND BATTLES
you must be rage baiting or am worried about your intelligence
I like the Ka-50 it’s my irl favorite helo, but it’s non gimbaled 30mm makes it tough to touch planes sometimes.
The iglas are crap. I won’t go further on that.
The Vikhirs are decent but easy to over g.
Other helis like the AH-1Z have aim-9ms and a gimaled (20mm)? And is a bit better in that role
It all depends on the helo. I don’t see it to be a big problem. Planes get spaa, so should helicopters
A lot of the new aams are very powerful and typically never miss helis unless they are physically on the ground.
The KA-50 has a gimbled 30mm, though its gimbal limit is less than those found on chin-mounted guns (because KA-50’s 30mm is on its side).
The igals are decent for what they are.
They are abysmal if they are aware of it, but can be pretty good if they are distracted or don’t have enough energy to move out of the way.
Yes, Vikhirs are great if they are slow or are distracted (like with Iglas), but you can more easily cause them to disengage with a barrage of Vikhirs than with Iglas (if they so happen to pre-flare).
Not sure if the AH-1Z is better to be honest.
Even though the AH-1Z’s 20mm chaingun is chin-mounted (thus having very good gimbal limit), the damage and firerate is quite lackluster, and so you more often than not do little to no damage, or just trade kills with the incoming plane.
The Aim-9Ms being pretty useless against most aspects (pre-flaring is a thing) other than when they go right past the helicopter at relatively slow speeds that allows for close-range rear-aspect shot (imagine shooting an Aim-9M at a plane going Mach while only going 100km/h – it’s practically not going to hit).
Better example of a good A-2-A helicopter would be something like the Mi-28NM, and especially the Z-10(A) / Z-10ME.
Yes.
Low tier helis really struggle against aircraft, so I could see maybe M163s near helipads as a good addition for those BRs.
Yes, but at the same time, heli pad is much closer to the battlefield, and much easier for helis to camp around and still affect ground battle, unlike for planes.
I think AI gepards for top tier helis would be nice, but most top tier helis can usually trade with gun-strafing planes, or would die regardless of an AAA addition due to laser / TV guided AGMs.
Depends on the SAM and what heli you’re in.
Right now, I think all top tier non-LDIRCM helis are severely suffering from Type 81, Strela, and most of the top tier multi-SAMs (especially the IRIST) as well as the top tier SACLOS missile SPAAs.
They should move those SPAAs up to 12.3 or 12.7 to reduce the compression around that BR range.
But with LDIRCM helis (and their effective ranges), only the SACLOS missile SPAAs are truly a threat (unless you start ballooning).
The BUK missile and the CAMM-ER spammers both missing against helis multipathing 9 times out of 10, and probably missing their missiles 8/10 times when heli is notching and chaffing while ballooning.