After playing a few more battles with the MI28NM, i’ve came with the empirical observations of a MI28NM enjoyer:
Yes, it is currently very strong if played by a good player, it has better offensive capabilities than most of the competition: (AH-64E and Z10ME), but worse survivability since it has a worse DIRCM.
Airplanes are still the number one threat, most of the times i died it was to someone playing CAP, second place being autocanons (2S38 on mixed battles, HSTLV, RDF, Begle 57, KF41 and the Swedish autocannon tanks), third place being Radar based SPAAs (mostly Sky Saber), since they most of the time can hide behind a building and be nearly impossible to lock them properly, best strategy to deal with them is climb and descent, to make them waste all of their missiles, it usually takes 2 to 3 minutes, thankfully (for CAS enjoyers), few people are using these Spaas
IRIS T is still somewhat of a threat, in my experience it’s missiles bypass the DIRCM around 40% of the time, while the only real “normal” radar SPAA that is a threat is the ItO 90M since it’s missiles are very fast, and if a MI28NM player flew a bit too high while there is no SPAA, if a ItO90M spawns you die since you can’t descend fast enough to avoid and few maps have cover at medium altitude to helis to hide quickly.
Overall general stats of the MI28NM for next month will likely be pushed down, since i’ve been seen a LOT of players that just got it climbing, and not flying defensively or avoiding line of sight of the threats i just mentioned, often there are 1 or 2 MI28NM in a match that climb, fire two missiles, get a kill and die.
How to improve the situation? I have a few suggestions to players trying to counter the MI28NM: Do NOT stay sitting on the spawn, 90% of all SPAAs just sit in the open in the spawn, specially IRIS T mains, this is the first place MI28NM pilots will look for, to neutralize the spass so they can climb a bit more safely to target enemy tanks.
Second opinion/suggestion: Better CAP rewards, most CAP i’ve seen are players wanting revenge, but i think it would be greatly interesting if players spawning planes with just A2A loadouts get a bonus when getting air kills, a Close Air Patrol Kill bonus. It would incentivise these players for basically “sacrificing” the ground battle grind to help the team.
Third opinion/sugestion: All other helicopters at 12.3 should be buffed, (except AH64E that i’ve been seeing getting as good results in the hands of good pilots as the MI28NM, but being more survivable), give the german helis a better missile, and give the AH 129 Mangusta Spike 2s, since it still has only normal spikes, that very rarely do more than tracking and killing 1 or 2 crewmen.
Source: experience and observations taken while playing somewhat near 140 battles with only the LMURs in the MI28NM, often using a light tank to spawn the MI28NM in 1 to 2 minutes of battle
