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Well I think it depends.
Helis are best on maps where there are mountains for cover (and balloon to see more of the map), no foliage to mess with LOS, and a ground map that is mostly flat and without any buildings.
Some great heli maps: Campania (Mountains, little to no cover at the spawns / majority of the map), Arctic Base (Small hills for cover, but relatively flat map, no foliage, and with no cover for tanks), Red Desert (Mountains, little to no cover for tanks, no foliage), 38th Parallel (No LOS for SPAAs at their spawn, side-aspect engagements), etc…
Spaas become a lot more annoying / deadly to deal with on maps where there is a lot of foliage, no mountains, and plenty of cover for tanks and SPAAs (whether it be hills or buildings).
Think about Sweden, Ardennes, Alaska, Sun City, etc…
On those maps, you need to balloon to have LOS on most tanks, or travel vast distances to get a side-aspect view on them (which still may be covered by buildings).
However, since you need to balloon, you must take care of SACLOS missiles before you can deal with tanks in most occasions.
Even mountain-side Mozdok is abysmal for helis since trees in Lower quality settings disappear far away, so SPAAs can see you before you can see them.
Pantsir missile will make short work of any attempts, since you not only have to rise over the trees (while they start shooting you), but you also need to acquire them and shoot off your missiles, and then get behind the hill before the missile goes through the trees and hit you.
You could keep destroying the trees in front of you, but this may not be viable on other maps, like Flanders / Ardennes because of how many there are, and staying in one spot isn’t a good idea since you are basically asking to get pre-fired.
Even after you kill SACLOS SPAAs in those situations (not like a smart one would die if they had buildings for cover), ballooning to see enemy tanks would just get you killed by Radar missile SPAAs…
So while I agree with you that bad 12.3 helicopter players would suffer against Radar / SACLOS SPAAs, even good ones can really suffer given a bad map.
Yes but I don’t think it’s worth spending 4 minutes or so of getting into position, shooting, returning back to the helipad, rearming, getting into position, shooting, returning back to helipadd, rearming, getting back into position is a good use of your time and ordnance.
You’d be better off trying to kill the SPAAs as quickly and effeciently as possible, even if it may be more risky.
Like I said above, on some maps you are effectively required to deal with SPAAs first before you can have a chance at taking out MBTs, other than some that may be flanking out in open fields, like C point on Poland, or C point on Alaska.
Yeah.