The MI28NM problem

So only a subjective opinion, got it.

That’s a correlation between minor and major nations differing skill levels. Try something else please.

I don’t get where that plural comes from as only Chinese 12.3 helicopter is played more than US ones at 12.0.

So your argument for the Ka50 platform being used much more is because it’s weapon system is unique and no other nation has it? What made them unique?


Nope it’s a minor nation only means something when that said vehicle isn’t played as much. That’s what make them minor in the first place. Hope that helps :)


Right…


Before you start playing word semantics like you always do, I’m talking about top tier, not a certain br.

Can you provide proof on this one?
Lmur is used to target dron| operator buildings where blast is best.
Never used on open unprotected personnel.

LMUR is used routinely on daily basis it’s standart weapon nowadays

Yes, Vikhr is unique and only single nation uses that, so playing it elsewhere isn’t possible. Meanwhile US helicopters were just yet another Hellfire slingers available in who knows how many nations and tiers already. Ka-50 definitely has a very big unique factor attached to it.

Minor nations are inherently less popular due to real life reasons and as such are often played more by people that already passed through one or more tech trees (major ones most likely). This naturally increases their stats.

For your example above, give that plane for 10k matches to the average US and UK player and watch them perform pretty differently. Vehicles having less games is a symptom of minor nations, while them having better stats comes from the average player being better.

That’s still China.

LMUR isn a High Explosive Fragmentation Warhead. It’s not meant to be used against armored targets. You saying it’s being used against buildings, often times ruins with drone operators inside isn’t disproving that but actually showing that it’s used in a way to hit areas and personell.

A simple google search, including Russian sources such as Ways for further development of the 305 rocket / LMUR show it’s a High Explosive Fragmentation Warhead.

Also, in total as far as I could find only 70 were confirmed to have been used, to varying degrees of success. And whether it actually has the stats claimed on the informations handed out by the manufacturer are a wholly different question.

But certainly you can give me the sources of it being used “on daily bases” and “as standard weapon nowadays”, including against MBTs and co? While you’re at it, please also show me the magic DIRCM the Mi28NM has, which can easily defeat entire missile swarms all at once, including missiles meant to be immune to it!

Yes

It’s overkill for any vehicle. Lancet are best for this purpose

Literally the day before seen kh39 footage. They’re used daily. Doesn’t seem like 1 of those"200”

Roma is decimated by Gaijin’s naval developers bias against Italy with stupidity long reloading they refuse to fix.

Due to the pure inaccuracy of the timer and strange ballistics, i find that my 114Ks never like the ‘brimstone’ iog method in question, like you can get the hellfires in the general direction, but popping up in time is nearly impossible, and you still face swift retaliation from enemy SPAA

As far as hellfire merits, their speed (relative to other NATO missiles) and ripple fire ability are about it, everywhere else they are beat out by the competition

2 Likes

Nice, cherry picking and misrepresenting the entire thing. It’s not a HE shell, it’s a HE-FRAGMENTATION. Where the damage comes from the Fragments. And your proof for them being “used regularly” is “totally seen it on footage, once!”.

“HE-FRAGMENTATION” still produces overpressure, they dont just do damage from the fragments, also in game pretty much all “HE” munitions are in practice “HE-FRAGMENTATION”.

ive gotten it somewhat reliably, but you need to pop up earlier than you expect and only works out to around 6km because past that the missile cant turn enough to correct

also normally the time you need to be exposed is right about the same length as it takes for an AA missile to get to you, so against aware AA the timing is very tight and it doesnt work all that well unless they try and intercept the missile (so you just fire 2-3)

It’s almost like if the Vikhr’s capabilities were so unique (making it extremely good) that people wanted to play it. That’s my entire point…


Thanks for proving my point… The average US player isn’t playing the 64D/Viper as much compared to it’s ground counter parts… Crazy

In case you forgot on why we’re debating this in the first place is because you’re defending someone who says that Longbow/Viper is performing fine at it’s BR by comparing it to how the Ka52 performs (which is being played 5x more).


Yes which you consider as a minor nation. It’s to show how a helicopter from this biggest nation in the game is being played as much as a minor nation.

Not really much of a point there, just because something is being played in larger numbers could be for grinding purposes or typical something uniquely fun in terms of looks and how it flies.

Whilst Nato apaches have relatively higher kill performance than their russian counterpart is a better merit of better performance rather more games being played.

Pointless

That’s literally my point…

You shouldn’t use use global statics to compare two vehicles, especially when one vehicle is being played significantly more than the other because generally the more people play it, the “worse” their stats become.

My argument is that if you’re going to look at stats, look at a player’s performance that has the two vehicles you’re comparing rather than using global stats. Of course there are so many more factors but it’ll generally tell you what they do good in vs what the struggle with. I’m not naming any names, but there’s this guy who has both the Apache and Ka52, saying that they perform just fine but when you look at their stats, you can see that their apache performs considerably worse than the la52

But lets be honest here, there’s a reason why the Ka52 is being played significantly more than other helis and it’s not because of how fun it looks or flies.


Can you explain what you mean by this?

Or it could be that people are simply fed up playing the same exact thing over and over again in multiple trees ? People are constantly fighting against copies because they want unique experiences, not some copy slop that plays exactly the same but under a different flag. French Leopards at 12.0 are played much less than Leclercs while having some obvious advantages over them, which by your logic shouldn’t be possible.

So we can finally agree that less games played != better stats. Glad to hear that.

I can’t see the plural in here anywhere.

You still have to prove this, but you simply can’t.

Unless the vehicle is good… The Italian 2A7 is a prime example of that. Curious on why you didn’t point that out?

As for your 2a6 example, you right there are obvious benefits but you seem to gloss over the obvious trade-offs it also has. 5s reload, no turret basket and mobility. Put a 2a7, and it’ll probably be a different story.

My logic still stands.


You should probably take a refresher on why we’re arguing in the first place… Unless you, who hasn’t played either hellfire platforms or vikhr platforms, are suggesting that the former is better than the latter…

Crazy statement to say since common consensus says otherwise.


What does that mean?


But you can… You know you can look at the plots of vehicles on statshark?

So Leclercs are that much better than 2A6 so they opt to play it instead ?

Both are pretty comparable vehicles and some might enjoy one over the other if he deems pros are beneficial to his playstyle. Leclercs being played 3+ times more than NL Leopards makes no sense from the pure performance aspect.

Never said that, but I wouldn’t say one is so crazy good that it blows the other one out of the water either.

Yet their helicopters are being played significantly less than minor nations. Why do you think that is?

Keyword being minor nations.

It doesn’t take into account the height diff.

Just more practice. It’s not impossible.

The Hellfire is just too outdated for top tier gameplay. Now the maximum br on which the helfire is a more or less universal missile is 11.0. On the higher br, problems with SPAA and avia are already beginning, and the helfire becomes a purely anti-mbt/ifv missile. As soon as you give the helicopter something else against spaa and aviation (for example starstreak for teapache), the helfire becomes an excellent missile, because then its task becomes only killing tanks and IFVs, and in this it will be even slightly better than a vikhres after the damage buff.

However, after the last 2 patches, the vikhr also died as a universal missile. It lasted a much longer than hellfire but the end is the same. And I didn’t understand the hysteria about the vikhres and ka52 in recent years. Yes, ka52 was crazy about 4 years ago and before (prehistoric times), but for the last 2 years it has posed a rather weak threat to the ground. On the statshark, even before the introduction of iris-t, he had less than 1 ground kill/spawn. Almost any MBT (on average) was more dangerous for your ground vehicle than the ka52 (on average). Most players simply couldn’t make it work.