The MI28NM problem

Thanks for the advice, I think I’ll just do the same.

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Can’t wait for the Su-57. It’s also equipped with a LDIRCM. Watch it crush the F-22, F-35 and the chinese stealth fighter with its star wars force field chef kiss

Truly, the Russian MIC is above all. Don’t ask about cope cage though.

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Yep, at this point I’d call the LDIRCM entirely intentional. It overperforms in virtually every aspect. It somehow deals with not just one missile but an entire swarm, reliably too. Including missiles it has no business defending against.

Which was already an issue before they introduced the LMUR to it. Where they basically translated the ENTIRE Warhead into pure explosive mass. While also deciding that a Fragmentation Warhead should work like HE, so something meant to be shot at infantry or light vehicles now wrecks MBTs via their wonky overpressure mechanic. Oh and they also decided to simulator the whole fly up and dive for this missile, something they never bothered to do for PARS and co.

Mind you, for PARS they decided to barely translate 1/3 of it’s explosive mass into actual explosive, never gave it the whole “fly up and dive on top of the target” mechanic, and so on and on. They’ve taken the most absurd estimates for one missile and ensured it would perform as well as it possibly could, then also changed the way it actually works. While the other one is underperforming, quite a bit.

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it wont matter as much because ARH missiles can target it much more easily

unless they give it an insanely small RCS for no reason

The LMUR warhead is reported to be 25kg, not 12, you could argue that the ratio is too high, but it is far from the entire warhead.

well that’s just a weak argument since it’s considerably more difficult to do so especially when there’s IRIST, or AIM-9x around.

No one is arguing that you have the potential to get 18 kills with 18 brimstone but the likelihood of getting that is extremely low.

It’s the same reason why no on is complaining that an 64A/D has 16 hellfires.

What do you mean for no reason? Its clearly the stealthiest plane ever made /s

They decided to give the LMUR roughly 17 kg TNTe, from a 25KG Warhead. So they decided that 12KG of the 25KG should be explosive filler, and then slapped another 5KG effectiveness on top.

You know what the PARS 3 LR gets? They translate the 9KG tandem head into 3.7 kg TNTe.

Oh and bonus points, the LMUR is NOT a HE, it’s a Fragmentation Head. It’s meant to hit infantry and lightly armored vehicles with shrapnel. In game it just works as a HE, so it overpressures targets. The LMUR in game is NOT the LMUR that exists IRL. Of which roughly 200 were ever built, and the stats are entirely unproven. No, it actually excells those.

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A: Its not russian
B: Read point A.

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19.2kg*. lol

the missile still have 12kg of explosive, not 17(the TNTe is 19.2 in game), tnte is determined by the explosive type.

That being said TGAF-5M it could have an incorrect RE factor, as it should be 1.3 instead of 1.6 that it currently has, according to GICHD(not sure if this is a valid source, but feel free to try to make a bug report).

image

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From that ignorant statement alone, it’s quite obvious that haven’t used hellfires…

Guess people were right about you being a troll or someone who doesn’t know much about the game

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Think what you want, but the fact remains a fact. Hellfire does excellent damage to tanks, so you can stop telling me stories. I’ve played enough games with hellfire to know what I’m talking about. And not like USA MAINS yelling about Russian MBT, CAS, etc., which they haven’t even played.

Hellfire is fine, but Russian Equivalents still better imo, eg the advantage of Beam Riding vs Laser guidance. And before you say anything i have played both extensively ;) .

Both agms have their pros and cons.

List one thing the Hellfire does Better than the Vikhr ?

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Vikhr needs guide all the way, with hellfire you can shoot, hide, wait for it to fly closer, then climb a bit , turn on the laser and guide to final target.
Shoot all hellfires one after another within 10 seconds and and no one will get lost

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Fair Enough, still I personally prefer the vikhrs due to the speed advantage and being able to target enemies in smoke. My favourite Nato atgm would be the mokopa otherwise.

How is adding production ships that couldn’t be finished losing credibility?
Prototype vehicles are in War Thunder, which are far more “fake” than those ships. It’s in quotes cause it’s not my argument.
Such ships include but are not limited to: Gneisenau, Z47, Kronshtadt, Soyuz, SMS Sachsen, RN Conte di Cavour, RN Etna, RN Comandante Margottini.

We also got new mechanics involving sinkability that make Bismark, Soyuz, Gneisenau, Scharnhorst, etc easier to deal with.

Ships didn’t get new rules at all.
Ships rules end at M10 Booker in ground vehicle equivalent: Began production but was cancelled.
Ships don’t even get added even if scale models were made for sea faring testing, which is a prototype equivalent.
And obviously paper ships aren’t allowed in War Thunder.

Aircraft and ground vehicles get far more treatment over ships in War Thunder. And rightly so IMO.

You don’t want ship rules applied to ground vehicles and aircraft, or we lose all vehicles that aren’t production vehicles.