Statshark clearly tells that most players can’t do anything in non-ldircm helis.
broken top cas br = top tank br + 1.3. All players have planes to counter. That worked great few patches ago. Don’t like top cas? Just play top tank br. Same tanks with weaker cas.
Gonna be one of the strongest nerfs for ALL helicopters (most already useless) to make 3 of them weaker. What about strong buffs to compensate?
Is it doable? Yes, is it easy? No. You just really gotta know what you are doing now, UHT demands everything you’ve got. I was strafed and killed by a Su-30 in the end.
Dodging Pantsirs and BUKs like a pro, I was just lucky nobody spawned a CLAWS or another helicopter that would’ve ended me, but you can still do incredibly well before eventually going down.
So no, non IRCM helicopters are not just “useless” they can do work but require more skill to use.
You are aware that theres 4 ah64es for 3 minor nations (and also britain) in game that dont have ldircm? and i guess those will be doing just fine in the next months stats. ofc there would need to be some counterplay available to fox 3s otherwise it would be the same auto death to any plane like it is for non ldircm helis to iris-t’s (unless letting your maws dish out all flares maybe then theres a chance but idk…feels completely random to be honest in my french ah64e)…which is just stupid. notching chaffing or just staying below 60 m already works fine vs ground launched fox 3s from mamba, buk and whatnot so…
and yeah especially with these fixes or whatever gaijin is going to do theres no way the old top tier helis should be facing or being at a similar br to the new top tier spaas (or the new top helis). There would just need to be some decompression coming to helis as well.
People need time to adapt and learn new tactics, just like when IRIS-T was first introduced, it doesn’t mean LDIRCM is justified though. It’s completely unrealistic and absurd on so many levels.
Gaijin will eventually fine tune it, it’s not going to last forever in its current state, as it is making entire lineups of SPAAs not worth jack. This is my last post here. I just don’t feel like feeding the trolls anymore.
I think it’s easy
Just engage in air superiority combat without holding an AGM
Then we could take down any number of helicopters with machine guns, and if necessary, even shoot down Su-30s and Su-34s
you can test it yourself mate, go above 60 meters in a heli and see how long it takes you to get hit by a missile, ARH seekers are EXTREMELY weak ingame this coupled with the fact they rely on the doppler effect to track means that helicopters are extremely overperfoming against them, Irl helicopter rotors produce a large radar signature on doppler radars(as you would expect from having extremely fast spinning blades on the top of the aircraft) its part of the reason the comanche was scrapped.
like do you have the SLIGHTEST idea on how the game works? multipath is just the nail in the coffin but its far from the main reason.
Spawning cas to point and click 6 tanks out of existence with impunity due to fnf missiles is too cheap.
Having to spawn cas as the only means to reliably deal with a cheaper LDIRCM helicopter is too expensive.
didnt have that today, most of them miss like crazy.
the problem is the damn track radar of the pantsir, like dude i am trying to track and the thing lose lock like its a roland system.
you literally have no idea what youre talking about, 30 meters is the sweetspot, below 30 meters you risk dying much more from the splash damage. you literally missed the point entirely too, not only do you not know how the game works you dont even know english.
depend on the system, different warhead/explosive type/mass/splash damage. i dont need to show you buy here we are.
2 different point:
blade creat big radar signature : that about detection, will be more detectabale and faster than the useal.
other point is fox3 kills on heli: having huge radar signature dont mean its easy to kill it, gripen or su34, the multipath still happen. that a exemple if you brain didnt notice
well well well, ofc i am not a native english speaker just like 50% or more of the forum, its still funny comming from you, dont forget the kh69 situation, telling things with no thinking before talking is bad choice to do. go as much as you want, maybe you will get it
not really even a derby can kill you in a multipath(derby is the smallest diameter fox 3 ingame afaik), bigger warheads make it more likely, but multipath does not and has never made anyone invulnerable to arh
no, detection is quite easy right now, its about tracking.
yes it quite literally does, i cant decipher the rest of what youre trying to say.
im not either, and you being absolutely ignorant on the kh59mk2 and making insane leaps of logic to cope isnt related to the fact you have no idea what youre talking about here.
and before you bring it up, the main reason why fox 3s are so ineffective against fixed wing too is not rally multipath mainly either, its how radar workings are modelled when over the horizon and awful seekers, multipath is only really an issue with fixed wings its one of Many issues. whilst with helis its just a matter of plain awful modelling of over the horizon radar.