The MI28NM problem

Mi-28NM “over preforming” sounds like an opinion, even funnier you think it was over preforming before it got LMURs. I bet if it was USA you’d say it was perfectly balanced lol.

LDIRCM is functional better on both the Chinese and AH-64E helis.

Should I bring up the other really great helis that never got a nerf?

Oh-58
little bird
G-Lynx

Any of those to discuss? Because they’re even more broken at their own brs.

Removed more roof armor from tanks benefited all weapon systems not just the Russian one, you are being biased.

I’ve literally said they should fix the lofting for anything that has lofting.

“Most meta warhead” 1200mm pen HEAT vs… HE is rather have the HEAT. But it’s your opinion that HE is better.

The USA & Russia were some of the last or receive IR ATGMs.

They could’ve added the KORNET EM

He’s doing his best to ragebait others.
He’s one of the people that belives there are no double standards.

So do PARS, and JAGMs and LMURs, and BA-11… It’s a broken game dude, it’s not a secret thing the devs sneaked in.

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At least someone gets it.

There aren’t? Why doesn’t the USA receive br nerfs, but Russia constantly does.

That’s a double standard ;)

it absolutely was though, by far the best heli in the game at that point

and they dont magically disable a missile by pointing a laser through the opaque fuselage

they are not though? at least 58 and ah6m, idk on Glynx but since its nerf its not been as opresive as 28nm

oh yes, nerfing the roof armor specifically against HE damage clearly helps the non HE weapons, and helps the missiles that dont impact the targets roof as much as the one that does

that is such a stupid take
oh yes let me take the 30-50% chance of kill over the 80-90% chance

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Let’s just get this ragebait done.

Yes, both got the F&F missiles late but Russia got 100% of it, maybe even 110%, picture perfect.

USA got JAGM-MR… well, 50% of it, wrong lofting, missing 2 guidance types and more :)
Yeah, it can carry twice as much but you still need 2 to get a solid chance for a kill.

Go check the „LMUR and JAGM lofting“ thread. As clear difference as day and night.
The new weapon systems get fixed rather quickly after a major update and if not, they just go onto the „Ignored NATO bug reports“ pile.

-PARS with a direct manufacturer’s source stating TOP-ATTACK mode? Nope.
-Video of a LMUR killing a BMP crew over a bridge? Say no more, add lofting and top attack to it NOW.

Helffire, JAGMs, Spike are also due for getting their top-attack capabilities, I hate this double standard.

BWVD where the fk man in loop??

If we are going with that argument, why are MZ loaders the slowest reloads at top tier? When their cyclogram data literally points to a 6.0 sec reload but in game it’s 6.5.

The game is randomly balanced for random balance. They need steady balance.

\large \mathfrak{Big \ HE \ is \ always \ gonna \ be\ meta. Overpressure \ deletes \ everything.}

Then make a bug report about it? It was a leak after all, Gaijin never officially announced anything, they might implement it this update. Why jump to conclusions so early? And it doesn’t really answer their question:

Why was LMUR granted top-attack and lofting when JAGM/Spike/PARS should’ve also received them?

i can show you if you want the exact thing, i have a clip of it

I did make a bug report :) it was listed as “not a bug” and I was told reload was a balancing feature.
And no I’m not talking about the leak. I’m talking about the true documentation showing its ACTUAL reload.

It’s what I told you before, reloads in this game are the most inconsistent and balanced based aspect of this game, everything reload wise is left up to the devs.

But they never skimp out when it comes to aircraft and ordinance capabilities, Spikes are probably one of the worst examples of neglect when it comes to lofting and top-attack capabilities.

Why was LMUR granted it? It’s clearly not an issue for devs to have top-attack weapons in the game, and they clearly can code it. Before LMURs it was thought that it was simply a game engine limitation, that it simply couldn’t be done, but that’s clearly not the case anymore, it’s time for the rest to get their proper lofting and top-attack modelled as well.

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yeah. and same as ka50s and ka52s ripple firing all vikhrs proxying the aa missiles with it or just proxying them with the vikhrs. weve been there too with this game.

Tiger uht being too strong against saclos spaa (before they could target and shoot the PARS down, when they could it was at least somewhat balanced because you could also position yourself so you had plenty of time to move behind a building if you couldnt shoot them down because there were too many due to their abysmal lofting. Or just sit next to a dead tank and be completely immune) There were ways to deal with it, obviously it was still very strong (map dependent but still) but

that stuff being too strong and without counters doesnt mean the situation now is remotely fine…imagine heli pvp nowadays. 2 helis immune to most others with about twice the range and all they need to do to kill everyone else is point and click. from like double their range if they get a lock and certainly from 8-9 km. while being completely immune to all other fire and forget missiles, stingers,mistrals,ty-90s and iglas. thats worse than ka50 and 52 ever was…at least you could go low to the ground and disable vikhr proxy fuze (weave lft right and they had a hard time to score a direct hit at least after missile guidance change), go behind cover, increase distance if you were close to 8 km, you got a laser warning, none of that applies anymore vs mi28nm and the us apache.

Honestly, it shouldn’t even be able to reliably deflect missiles more sophisticated than stingers. Much less several at once. The way it currently works is patently absurd. Deflecting entire swarms of missiles, reliably so, and even missiles that are immune/highly resistant to it.

It shouldn’t have been added in it’s current form to begin with.

\large \textit{It was easy to counter in most cases. They have more effective and stable tactic.}

\large \textit{It wasn't about was UHT op or not. It about how it was unfair the same way as mi28/64e/z10 } \\ \large\textit{are unfair now. And most people were fine with it for years.}

\\ \large \textit{By the way, almost everything you've listed also works against the new FnF too.}

\bbox[red, 5px]{\bbox[orange, 5px]{\bbox[yellow, 5px]{\bbox[green, 5px]{ \bbox[blue, 5px] {\bbox[purple, 2px]{ \textit{Spawn a plane...}}}}}}}

It has to be one of the worst things to ever happen to the game and has killed any desire I had left to play, I don’t care if the next major update comes with Jesus Christ himself. I just have no will in me to play, it just shattered what little hope I had for the game.

I know they’ll fix it, just like how they fixed beam riding missiles and Vikhrs, but I know for a fact that this major update won’t come with any fixes, some old, same old.

Dude the UHT never even remotely had the stats the new helis have and were talking about a UHT that was realistic. The unfair part of the new helis is that their functionality is complete fairly tale bs while everyone else has to cope with nerfed SPAAs and borderline useless helis.

fairly easy against an UHT since you can either IR missile it or gun it down, because it has no gun. Quite a bit harder if your opponent has an anti IR missile shield and aimbot guns.

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