The MI28NM problem

My source is looking at the vikhr’s capabilities and comparing them to the hellfire’s. Again, I highly encourage you to play these vehicles instead of speaking as if you know why they were played and highly sought after.


Yes



Yet their helicopters are being played significantly less than minor nations. Why do you think that is?

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also because it lacks LDRICM

Ka-52M will be released soon and it will be the best helicopter in the game by a huge margin. Just have Gaijin intended.

I think it’ll do somewhat better than the mi28 because it’s much more survivable and has a dynamic play style but in terms of it’s ground attack capabilities, it’ll perform somewhat the same as the mi28.

It can probably carry more LMURs and it will be 2 helis in the Russian line up with FnF missiles…

With how ridiculously capable the new top choppers are, the Havoc NM should be 13.3 or higher and the other two should get at least 12.7 or higher.

They need that and modifications to their targeting logic (currently they lock on to a random module, internal or external and fly at it when they should go for center mass with slight deviation)

Well yes, it should also be made ineffective against proper imaging IR missiles, along with making helicopters emit a constant pulse doppler radar signal (their rotor disc is nearly impossible to hide IRL) for aircraft and AAM (fox 3) radars. More accuracy is one of the smarter ways to nerf these choppers.

Apache Guardian is stronger than the earlier helicopters easily, but I wouldnt go so far as calling it overpowered so far. I need experience playing against it to decide.

Havoc NM on the other hand is essentially 8 free kills from immunity and blows the JAGM and Spike and PARS choppers out of the water with consistency in killing, ability to reliably defeat SAM sites and self defense performance against close fighters.

Well yeah, that’s how to balance the advantage of F&F weapons give over SALH or similar systems. Hellfires and etc have to be guided in and leave the launch platform exposed, F&F just requires you to pop up, press a button or two and get kills while you defend.

In GRB if they add Mode 2 Brimstone 2 (LOBL) that gets blocked by smoke it’d be unfair to let the fighters run around with 18 of them, yeah.

But having that large number of F&F weapons in air battles against AI would be nice too. Especially as that opens the door for the possibility of large numbers of similar weapons in other nations.

Primarily fox 3 missiles should have their spawn cost reduced. They’re not as capable as they should be against helicopters and they’re super expensive to spawn.

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So only a subjective opinion, got it.

That’s a correlation between minor and major nations differing skill levels. Try something else please.

I don’t get where that plural comes from as only Chinese 12.3 helicopter is played more than US ones at 12.0.

So your argument for the Ka50 platform being used much more is because it’s weapon system is unique and no other nation has it? What made them unique?


Nope it’s a minor nation only means something when that said vehicle isn’t played as much. That’s what make them minor in the first place. Hope that helps :)


Right…


Before you start playing word semantics like you always do, I’m talking about top tier, not a certain br.

Can you provide proof on this one?
Lmur is used to target dron| operator buildings where blast is best.
Never used on open unprotected personnel.

LMUR is used routinely on daily basis it’s standart weapon nowadays

Yes, Vikhr is unique and only single nation uses that, so playing it elsewhere isn’t possible. Meanwhile US helicopters were just yet another Hellfire slingers available in who knows how many nations and tiers already. Ka-50 definitely has a very big unique factor attached to it.

Minor nations are inherently less popular due to real life reasons and as such are often played more by people that already passed through one or more tech trees (major ones most likely). This naturally increases their stats.

For your example above, give that plane for 10k matches to the average US and UK player and watch them perform pretty differently. Vehicles having less games is a symptom of minor nations, while them having better stats comes from the average player being better.

That’s still China.

LMUR isn a High Explosive Fragmentation Warhead. It’s not meant to be used against armored targets. You saying it’s being used against buildings, often times ruins with drone operators inside isn’t disproving that but actually showing that it’s used in a way to hit areas and personell.

A simple google search, including Russian sources such as Ways for further development of the 305 rocket / LMUR show it’s a High Explosive Fragmentation Warhead.

Also, in total as far as I could find only 70 were confirmed to have been used, to varying degrees of success. And whether it actually has the stats claimed on the informations handed out by the manufacturer are a wholly different question.

But certainly you can give me the sources of it being used “on daily bases” and “as standard weapon nowadays”, including against MBTs and co? While you’re at it, please also show me the magic DIRCM the Mi28NM has, which can easily defeat entire missile swarms all at once, including missiles meant to be immune to it!

Yes

It’s overkill for any vehicle. Lancet are best for this purpose

Literally the day before seen kh39 footage. They’re used daily. Doesn’t seem like 1 of those"200”

Roma is decimated by Gaijin’s naval developers bias against Italy with stupidity long reloading they refuse to fix.

Due to the pure inaccuracy of the timer and strange ballistics, i find that my 114Ks never like the ‘brimstone’ iog method in question, like you can get the hellfires in the general direction, but popping up in time is nearly impossible, and you still face swift retaliation from enemy SPAA

As far as hellfire merits, their speed (relative to other NATO missiles) and ripple fire ability are about it, everywhere else they are beat out by the competition

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Nice, cherry picking and misrepresenting the entire thing. It’s not a HE shell, it’s a HE-FRAGMENTATION. Where the damage comes from the Fragments. And your proof for them being “used regularly” is “totally seen it on footage, once!”.

“HE-FRAGMENTATION” still produces overpressure, they dont just do damage from the fragments, also in game pretty much all “HE” munitions are in practice “HE-FRAGMENTATION”.

ive gotten it somewhat reliably, but you need to pop up earlier than you expect and only works out to around 6km because past that the missile cant turn enough to correct

also normally the time you need to be exposed is right about the same length as it takes for an AA missile to get to you, so against aware AA the timing is very tight and it doesnt work all that well unless they try and intercept the missile (so you just fire 2-3)

It’s almost like if the Vikhr’s capabilities were so unique (making it extremely good) that people wanted to play it. That’s my entire point…


Thanks for proving my point… The average US player isn’t playing the 64D/Viper as much compared to it’s ground counter parts… Crazy

In case you forgot on why we’re debating this in the first place is because you’re defending someone who says that Longbow/Viper is performing fine at it’s BR by comparing it to how the Ka52 performs (which is being played 5x more).


Yes which you consider as a minor nation. It’s to show how a helicopter from this biggest nation in the game is being played as much as a minor nation.