eh their SPAA after the patch which introduced multiple vehicle SPAAs fell off a cliff in effectiveness.
Though teh new pantsir is pretty decent at shooting down munitions I personally haven’t seen it do enough to say it’s OP outside of the aformentioned point on munitions.
The CAS though as well as the malarkey with the BMPTs is just a pain.
the BMD I’ve struggled with but the BMPT is just a pain in the butt. Which is not a skill issue as some say they genuinely just do not take damage, fired a DCT 10 clean through ones engine deck earlier and the engine stopped the whole round.
A 125MM top tier dart.
Those same thing happen with overlapping layers or shot traps on other MBTs, ERA on nato tanks while nowhere near as effective still causes some weird Sh*t to happen every now n then.
How do you mean disappeared? the russian MBTs it goes two ways either the tank turns into a spacecraft or the round passes under the auto loader, if you hit it and it hits modules then it’s not disappearing.
The main killer for russian MBTs has and always will be reload rate + mobility issues.
The BVM is more mobile than the 90M for example but still has a 6.4 second reload, the 90M has armour but no mobility especially backwards + a 7 second reload.
I would prefer my leclercs without these poorly implemented turret baskets.


