The Iron dome meta

I wouldn’t get rid of it, but remodel it to its actual RL counterpart.
Guidance is a problem, but fuzing is even bigger problem. Proxy will fuze vs aircraft (ie. ~10m), while the missile is multitude times smaller in size and vs an AIM proxy should fuze at (general consensus) ~3m to match pK vs aircraft, or fuze too soon/late and miss.
TLDR; to match pK vs aircraft, number of missiles launched vs another missile should be 3, in ideal conditions and in practice much more.

I have finally found the source that states that R-77 can destroy air to air missiles.

From vympel themselves (creator of the r-77)

https://web.archive.org/web/20240525200835/https://vympelmkb.com/about/history/#1994

So r-77 is able to target air to air missiles

Do they mention what kind of A2A missiles it can intercept?

I can believe something like it can reliably knock out a Phoenix sized weapon, but something like a MICA is way harder to catch.

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I dislike the iron dome meta but I think it is realistic that missiles can track other small missiles or other small fast flying objects, especially at short ranges, just fine.

Now, if the proxy fuses are reliable enough to destroy such targets, I have no clue.

They should just reduce the pk against AA missiles to ~50% and the problem would be solved.
Even with 2vs1 you would only have 75% chance to intercept it. 3vs1 for 87.5%.
So it could stay as a last, desperate attempt, but nothing you will gamble your life on every 5 minutes.

(get rid of this, we want fun, not realism)

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The more realistic it is the more fun it is. Keep iron dome and watch the game mode grow!

Look at all the activity!

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Unfortunately no

Laser fused ones probably don’t have much issue but radar fuses have min/max target speeds in order to work,
For example r-27er radar fuse only works on targets going at least relatively 150m/s to 2650m/s.

It’s why min speed of targets hit by r-27er needs to have 150 m/s closing speed, it’s not cause it has problems tracking a target below that speed, it’s just that the proxy fuse won’t work

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Iron doming aside, good music choice:)

The MCM is really creeping into normal ARB (customs have been infested for a long while) too now, i’ve had what usually’d be hits ruined by someone Iron Doming the missile. Often with IR missiles (that is if they don’t have good radar or have a 9m as their main IR missile loaded), only way i’ve been able to punch through people doing such, was to send multiple missiles in a tight volley at them. That in of itself is an issue when the connection is bad, hindering you from launching often.

it’s very vague and sounds like marketing, it’s written in a way to impress you that it’s anti everything (which doesn’t make it false, but take it with a grain of salt)

it doesn’t state the success rate or in what conditions

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I mean success rate is highly variable, like r-27er irl has a success rate of 0.2 when shooting at differing conditions, but in game ground clutter literally doesn’t matter other than multipath. Range doesn’t really matter, it’s just radial velocity that matters below like 45km.

Like in game as long as it’s rated to hit it, it should hit it. Real life probability isn’t really a thing in game as systems are modeled as basically completely reliable

yeah, i don’t mean reliability, but conditions, for example it could intercept a missile that’s going mach 1 or 2, but not one that’s going mach 4, that’s sensible for a video game

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Yeah ofc, but r67 for example is rated for anything that’s Mach 3 or below. So for specifically r77 it should theoretically be able to counter anything going below Mach 3.

And missiles go below mach 3 after like 10 seconds of flight at high altitude or missiles even never go above Mach 3 at low altitude so r77 is basically always able to counter it.

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in terms of acquisition, but what about proxy fuse? MCM (a2a vs a2a) is not really done irl, so there must be a reason

Wym acquisition vs proxy fuse? Proxy fuse limit is 3600 km/h.

IRL though it’s not done, cause relative speeds makes it so that proxy fuse is not reliable against super fast small targets.

Here’s r-27er example again

See how against small targets (means cruise missiles in this manual) the delay at which the proxy activates changes relative to larger targets (fighters… bombers)
It’s cause it’s less reliable against super small targets (below 1m^2)

But again, that’s only irl.

In game reliability is modeled as 100% constant.

that would be more like RNG rather than reliability, which is common in games

something failing because it’s taken to its limits is not the same kind of reliability as failing under normal conditions if you know what i mean

like for example guns not being perfectly accurate is not really about modelling reliability

Yah that would be cool to see but that’s not how missiles are currently modeled in game and personally I don’t see them modeling it.

Like I don’t want r-73 just whiffing a target in a stall fight cause radial velocity is too small for proxy to fuse or something

Currently proxy fuses min and max speeds aren’t modeled

that’s not possible, the missile itself moves and proxy fuse isn’t a doppler filter lmao

it could not fuse if it barely catches the target for example

edit: nvm it is a doppler filter? i have to look up how proxy fuses work, i never actually learned it