They should decrease autocannons’ accuracy, especially the russian ones having high fire rate. It would make the situation more balanced, allowing helis to survive a little bit more.
Bushmasters and other NATO IFV autocannons would be ok with the current accuracy they have I guess. With how low their fire rate is, it is actually kinda hard to hit helis, even at very short range when they’re helirushing. If they have proxy HE it’s finished though.
they do have a selectable fire rate, however the accuracy and overheat don’t change so it’s pointless to use the lower RoF, they should have the current accuracy on the low RoF with a slower over heat.
And then reduced accuracy and faster over heat on the high RoF so there is actually a point to the different Rofs
the MK30 and 44 bushmasters do have the option for a high RoF mode (I’m not sure about the others), but it’s hard to prove which, if any nations actually got it. Of course Gaijin could implement for all of them under their “technical comparability” rules.
IMO Gaijin should model different accuracy and over heating and added the high RoF mode for the Bushmasters that have the option for it.
I found it’s better to use as a support role. You can run around the battlefield and quickly disable people’s engine with the flexible 7.62 mini guns. Rarely ever get a kill but you can help the team and get some assists
Helis are just ignored and only useful in help pve, which gaijin also ignore cuz they say it’s niche and people don’t play it. And people won’t play it as long as it’s rubbish
Always feasible to pull out to suppress and return
Team should be able to dodge or smoke to some extent which they will do to other tanks. This is what T-6-1 is for.
We aren’t debating for skills. We are explaining fact and stats, things that has already happened. Helis’ stats, SPAA reward complaints showing absence of fixed wings, etc.
Calling it dodgable and just pull won’t make it dodgable or pullable. Just drive out of bomb range / LOS would be of the same logic but better at explaining facts here lol.
Spent few hours in sim to get a2g loadout for f111f just to realize I get uptiered all the time to pantsirs and other modern stuff. And rwr is like from dinosaurs age. Feels like wasted time considering I have night attack harrier and f15e which face same opponents as f111f but have better rwr, target pods and weaponry. And dont have a size of empire battleship from starwars.
Rapier, roland, lvrbv 701 and stinger/igla carriers which now lock helis even from 4-5km.
Does not worth it at all since the addition of irst target lock for mbts and light tanks. They have to die like 20 times to my PUMA on average before they managed to kill it one time lol
Except you aren’t hitting anyone that isn’t hovering.
Smoking or dodging enemy tanks is a completely different story to doing the same to something 3km away you can’t hear nor see more than 10 pixels of.
Perfect bomb toss can’t be dodged, unlike perfect burst from an AA 3km away which is done by slightly steering in a different direction. Bombs are equivalent to HE-VT ammo from AAs, you might dodge the projectile itself but proximity explosion will still kill you.
Lies. Quote: stats. afaik no more than 10% of people hover lol
Try with lead of indicated lead harder?
Back to:
Got ya!
Brake harder. Route better.
As long as Just pull statements are valid, Just drive is also if not more valid. Planes don’t even have lead indication nor turret traverse, for lower gepard BRs even no ccip lol
Nerfed.
Make all my bombs prenerf fab5000 before stating this.