Its a forum. Someone down the road will find it informative. Cant mention how many old post on steam, reddit, here, or some other source that ends up being useful.
or from other games. That carry a lot of revelence.
They shut down servers unfortunately. Iiirc this was my third online game with such fate, first was War of the Roses (It slowly lost most of players and then they closed the game, I liked this game a lot), then some Asian MMORPG I don’t remember the name, then H&G…be careful War Thunder XD
Not surprising, Heroes & Generals wasn’t exactly alive by the end since it was completely different developers not the original team, so they made the game worse in almost every aspect while claiming it was a good thing.
I believe this is one of the reasons why they are making maps smaller and removing/blocking cheesy spots, sniping hills, changing terrain etc…so players are forced to do the objectives. To many players cry about passive behavior from a player that just wants to snipe on a hill and get kills that way. Idk, its just what I believe. Wish people stopped crying so much sometimes…
With the greatest of respect, you’re talking nonsense. This might be true of RB but in Arcade mode, this is a game of fast-moving mobility. I find myself in situations where I’ve had to re-take CPs 2 or three times. I’ve also been left in the sickening situation of going towards a CP and finding myself outnumbered 6 to 1 because the other team isn’t full of idiots who think like you.
In that situation, I’d rather be the cunt on the hill than the idiots out in the open on a cap with CAS potentially up, or god forbid actually pushing a 6v1 lmfao dude why are you even doing that? Pure lunacy. The games over at that point, just collect some kills and hit next.
You hadn’t heard of the players who hate teammates who hodl W and get blown up all the time, they drained the team’s ticket, and fed the enemy more sp on average, what even worse is they also complaints about passive gameplay while their playstyle usually cost the team more tickets than draining the enemy’s.
CAS are not normally a problem when taking a zone in the games I play. Enemy CAS scum are always bombing the spawn points to get free kills. Enemy CAS are only interested in killing fish in a barrell.
The problem is… your beloved K/D ratio doesn’t win the game… Taking the zones wins the game.
I don’t care about my K/D ratio one bit. I prefer to actually win the match. Win/Lose ratio is more important to me than any stupid k/d. This is not CoD or Battlefield. The extra SL and RP I get for winning more than makes up for it.
it is winning the game as it prevents the enemy in holding the points. Have you ever seen a wreck take a point? No. Managing the incoming enemys is helping the team. Sitting in point blanck range on cap is not helping the team.Being shot by the enemy is not helping and giving the enemy a chance to strike back for sure not. There is many ways to win a match but doing a all in brawl is not the way. And surly because its the only thing you can do and forcing others to do it for sure not.
yeah… they get killed because no reinforcements come to help. In a battle, yes, players get killed, but they need to work to get back on the front line, as they are now part of the reinforcements. It’s not rocket science. Most of the sitters back cant even cover a zone because they are so far away that hills and building are in the way… so no… not helping no one at all, and the giving sniper covering fire (that is what you mean) doesn’t wash, it’s a rubbish excuse. If a few players know what they are doing and know what needs to be done, they can work as a team even though they may not have ever played together before, quick chat is all you need.
Even in a real battle, if you take ground and don’t get reinforcements, the enemy will reinforce and push you back and you lose the ground you covered, all because your reinforcements shit their pants and all turned sniper… how many battles do you think they would ever win? Big fat zero “0”.