Tanks Sitting Back Taking Potshots Doesn't Really Help The "TEAM"

That’s a really cheap argument to a broken game system

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Yes, thats true. And all of this game problems are caused by this:

If the said person couldn’t get any kills like you, then they lost the match EVEN quicker aka getting steamrolled. No one says its everything, it’s the most important thing for sure.

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If one player has like 40% WRs across thousands of battles and another has 60%, I think it’s safe to say latter one knows how to win better.
That is, of course, if you don’t think the second guy is much more lucky with the teams across that many battles.

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Cool so those tanks sitting in position and protecting the flank and spawn rushes arent helping?
There is more to the game than rushing to cap sying and spawning a CAS jet…dying again to that single Pantsir and then leaving the game.

Or plays meta vehicles? But no show me how you rush to a cap in a CR2 and absorb shots on that thick armour while you destroy everything in your wake…Oh wait I said CR2 not Leopard 2…

Where have I said they aren’t playing the same vehicles ?

You didnt, WR is subjective because a team of Leopard 2A7s are superior to a team of Merkavas CR2s and Leclercs. So while the composition of the individual team members will be different skill levels those players WRs are being elevated by playing a meta vehicle in a meta nation. Now Gaijin tries to “offset” this by mixing teams but that doesnt work as Germany are often with Sweden and Russia.

You just have to compare Italian players stats in the Ariete compared to the Leopard 2A7HU.

Both are playing the same vehicles across multiple BRs. One has 40% and other has 60% WR.
It’s either a major case of luck or one player is better than the other.

No… I will not take it to PMs, as the fact is this was something they said in the public space.

Again today, the sit back pot shotting is absolutely terrible. I have played 15 games today so far and have only won 3 matches. A lot of the time, after just one death, I looked at the map and saw all my team sitting back halfway between the zones and our own spawn point. Totally pathetic. If I see sit back pot shotters, I always stop playing. I will not spawn again. I refuse to play with sit back pot shotting idiots. They don’t realise that sitting back allows the enemy to advance without any resistance. How stupid do you need to be to NOT realise this???

The absolute worst thing is… I am playing rank 6 tanks. How are these sit back pot shotting noobs STILL this bad at rank 6 ???

The sit back pot shotters must have played “hundreds” of games to get to a rank 6 line up. How the hell have they played “hundreds” of games, and STILL think sit back pot shotting is the way to play ???. I have played thousands of matches and see it all the time.

Sit back pot shotters ALWAYS lose. Sit back pot shotters mostly end up being stomped and then SPAWN KILLED… and then they have the absolute nerve to go on the forums to complain about people one death leaving.

TOTALLY PATHETIC.

thread necro

Yea the other day i was playing i think was mid tier ground and my whole team was surrounding the cap point but no one was going in to get the cap. People trying not to die, so no one ran in. I took the long way around to flank the reinforcements and just watching the map with no one else moving. no one really cares about winning the match ( even though you get more sl and rp for it ) and just care about the K/D.

I bet if they added a win rate % stat or something, people would be more inclined to work harder to win the match since everyone just looking at stats all the time.

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yeah… its terrible. I’ve seen it many times aswell. If you say something, they try to belittle lack of kills. I try to tell them that K/D means nothing if they still lose, being top of the team just makes them the best loser.

They don’t realise that the better players can take zones and get their kills from attacking and then defending the zones. The better players can take zones and get kills. Sit back pot shotters can only get kills and then think they are the best players in the world.

K/D ratio is not as important as the Win/Lose ratio but they are too thick to know this.

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I am a team player. Kills don’t bother me. In fact I am quite happy to give kills to team mates if it means we win.

If I am not confident of knocking out a tank because of armour or fire power, I will take out their tracks and then the gun so they become sitting ducks and my team mates can take them out instead. It’s called teamwork.

Here’s another perspective.

And here’s an experiment:

Take a tank, achieve 1000 score however you can and survive for as long as you can without gaining more score (hiding is a good idea, we’re doing science). 10 minutes altogether if you can get 1k score in that time works. If 1k score is not consistently possible within the studied time, go for 500 score.

Next game, take the same tank and achieve 1000 score (or whatever you can get quickly and consistently) however you can, but J out at exactly half the amount of time you survived last time and then hide in a second, different tank. When you survived as long as you did last time as a sum of both respawns, J out and wait for match to end.

Compare Activity% for first and second game.
Compare RP gain for first and second game looking at only the “Participation/Victory award.”

Remember the formula:

Coefficient X Activity% X time alive in seconds x 2 (victory)
Coefficient X Activity% X time alive in seconds x 1.34 (loss)

Coefficient for ground arcade is 0.56 RP per second before activity% and economic/victory modifiers.
Coefficient for ground realistic is 0.71 RP per second - || -.
Coefficient for ground sim is 0.88 RP per second - || -

Normalize the results for victory/loss (ergo, divide by 2/1.34)

You may notice something rather unusual, and honestly scummy in my opinion.

What I've observed doing this experiment

Your RP per session is greater from
500 score and afk hide until 10 minutes and J out

over
500 score, J out at 5 minutes and afk until another 5 minutes in a new tank with 0 further score then J out again.

lol seems like you are that type of player to play the game for 20 years but still learnt nothing all these years. Look Jimbo, find me someone who has negative KD like yourself with high winning rate.

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There is no team, never has been, and never will be.

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Hahahahaha. What a joke, good one. I learnt quickly that if you camp a spot, the enemy know where you are, even if you are not visible on the map. The next thing you know, you are dead because the enemy sneak round and take you out. So before you tell me I am wrong, in my earlier days of War Thunder, I learnt because that is how I was often killed… PLUS… “I have done it many, many times myself”. If they don’t move, I kill them like the “sitting ducks” they are.

Also, I learnt quickly, that if the team sits back pot shotting and refuses to “Play the Objective”, they just simply “allow” the enemy to advance and take ALL the zones with no close up opposition to them what-so-ever. And then, while the sit back pot shotters sit halfway between the zones and the spawn point, or sometimes don’t even leave the spawn, they then “ALLOW” the enemy to advance even further and they end up always being “SPAWN KILLED”.

I just can not understand how people think that losing is “BETTER” than winning. I can not understand how they can be so stupid as to think that losing is the way to play the game. I just can not think that stupidly, so that way of playing makes absolutely no sense to me what-so-ever.

“YEAH… Lets all play to lose. It’s much more fun than actually winning.” (sarcasm)

LOSING IS FOR LOSERS.
WINNING IS FOR WINNERS.

I know I never saw anyone like that.

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I am not doing some stupid experiment to find out if losing is better than winning. IT’S NOT AND NEVER WILL BE. I’VE got more important and relevent things to be doing, like completing my battle pass, grinding my research trees, and trying to win the top tank football prizes. I don’t have time to pussy around with teams that want to lose.