Tanks Sitting Back Taking Potshots Doesn't Really Help The "TEAM"

I believe this is one of the reasons why they are making maps smaller and removing/blocking cheesy spots, sniping hills, changing terrain etc…so players are forced to do the objectives. To many players cry about passive behavior from a player that just wants to snipe on a hill and get kills that way. Idk, its just what I believe. Wish people stopped crying so much sometimes…

With the greatest of respect, you’re talking nonsense. This might be true of RB but in Arcade mode, this is a game of fast-moving mobility. I find myself in situations where I’ve had to re-take CPs 2 or three times. I’ve also been left in the sickening situation of going towards a CP and finding myself outnumbered 6 to 1 because the other team isn’t full of idiots who think like you.

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I’d wager with confidence most of us on the forums play realistic mode and default to talking about RB unless stated otherwise.

You’ll note that this is the section for discussing Arcade Battles?

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In that situation, I’d rather be the cunt on the hill than the idiots out in the open on a cap with CAS potentially up, or god forbid actually pushing a 6v1 lmfao dude why are you even doing that? Pure lunacy. The games over at that point, just collect some kills and hit next.

CAS lmfao
Not an issue unless you are blind

You hadn’t heard of the players who hate teammates who hodl W and get blown up all the time, they drained the team’s ticket, and fed the enemy more sp on average, what even worse is they also complaints about passive gameplay while their playstyle usually cost the team more tickets than draining the enemy’s.

CAS are not normally a problem when taking a zone in the games I play. Enemy CAS scum are always bombing the spawn points to get free kills. Enemy CAS are only interested in killing fish in a barrell.

The problem is… your beloved K/D ratio doesn’t win the game… Taking the zones wins the game.

I don’t care about my K/D ratio one bit. I prefer to actually win the match. Win/Lose ratio is more important to me than any stupid k/d. This is not CoD or Battlefield. The extra SL and RP I get for winning more than makes up for it.

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and? trying to win battles is completely useless and ass-burning rn.

it is winning the game as it prevents the enemy in holding the points. Have you ever seen a wreck take a point? No. Managing the incoming enemys is helping the team. Sitting in point blanck range on cap is not helping the team.Being shot by the enemy is not helping and giving the enemy a chance to strike back for sure not. There is many ways to win a match but doing a all in brawl is not the way. And surly because its the only thing you can do and forcing others to do it for sure not.

I’ve seen players with heaps of kills, still losing because it genuinely doesn’t actually win…

Remember, there’s so many people have posted up that they’ve had all those kills, and ‘carried’ the team, yet still lose…

and so many go and cap and recap and still lose the game because they cant deal with all the respawing enemys. Wow what a supprise.

yeah… they get killed because no reinforcements come to help. In a battle, yes, players get killed, but they need to work to get back on the front line, as they are now part of the reinforcements. It’s not rocket science. Most of the sitters back cant even cover a zone because they are so far away that hills and building are in the way… so no… not helping no one at all, and the giving sniper covering fire (that is what you mean) doesn’t wash, it’s a rubbish excuse. If a few players know what they are doing and know what needs to be done, they can work as a team even though they may not have ever played together before, quick chat is all you need.

Even in a real battle, if you take ground and don’t get reinforcements, the enemy will reinforce and push you back and you lose the ground you covered, all because your reinforcements shit their pants and all turned sniper… how many battles do you think they would ever win? Big fat zero “0”.

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As Jimbo said, those who sit back waiting are some of it.

Whilst I race off to go cap, quickly, to maintain the start of the match, people should still be pushing up and getting positions that are favorable to holding it, or to them moving up to recap it.

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If the said player has no kill with a bunch of deaths, he will have even less chance to win bro

That’s actually really wrong as they could be getting assists via artillery, and scouting… Seriously, the KDR ‘’‘‘measure’’’ is critically flawed so bad, that trying to say that ANY measure of skill based on it is ignorant.

You get a hopeless team if they can’t even manage to kill anything, they can cap but they can’t kill then the enemy will soon take over, if you look closely at someone’s record, the lower the KDR the lower the winning rate, you won’t find anyone with shitty KDR has 70% winning rate or something because they don’t win matches if they can’t kill the enemies. There is a reason why people complain about AP being inferior to APHE, because one of them only gets a kill assist and the other one always finishes. Players who can’t kill will always be the sidekicks.

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KDR still isn’t an accurate gauge on how good someone is doing in the match, as it’s not ‘everything’ and that’s the problem with assuming that it is.

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Because it bothers me that I kept seeing these “sidekicks” complaints about teammates being passive, while they are always the ones who barely did anything for the team, if anything they cost the team more to keep rather than helping the team, I mean they always die and couldn’t even survive their first enemy encounter how is that helping the team. Time to put these guys in their place bro

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