Bring it back.
And this is a bad thing how?
War Thunder players choosing to “solve” a problem by being toxic and teamkilling anyone who doesn’t play the way they like it, I’m really so sympathetic to players who ruined fun by forcing everyone else into a 1v1 duellist meta by nerfing all alternatives.
I could say this about fighter players. They have the upper hand even if we assumed Gaijin we sensible and put gunners as aimbots at 700m or so. Bombers essentially have 0 tools to dictate any fights most of the time. Many downsides which deserve compensation in the form of functioning (able to defend meaningfully against ranges where accurate fire can be expected from enemies targetting the bomber) gunners without having to switch to manual.
The purpose of the game, per the developers, is it’s a museum. You don’t have to look far to see developers make comments like “If you find realism unbalanced, that’s your problem.”
You are again pretending this game exists to cater to 1v1 duellists and not other people.
Automating is bad and “good gameplay” consists of as many pointless tasks as possible? You make a slippery slope out of automating the game and reducing punitive burdens on the player. Fighters don’t have to micromanage their individual guns.
Gaijin put death-stars in the game, they should at least work realistically with their gunners opening up at practical ranges, instead of just sitting there and waiting to die.
Who exactly would want to experience, in the current meta, playing planes like Tu-4 or other bombers which entirely rely on defensive armament to do anything? It’s unbearably boring since you can’t even manually aim your guns, as you well know.
Criticising that someone isn’t experienced in a particular gameplay style, when they’re arguing that style needs to be buffed, their inexperience can be seen as evidence that supports them not refutes them.
Your entire contribution to this discussion is about how the game should cater to your view on how it is, but you turn around and complain somebody else is arguing it should also cater to them, but that you moralise it as you’re the chad hardcore high effort player and they’re the lazy whiner…
What’s even the problem with making flying-fortress planes viable? Don’t want to fight them? Use your superior 1v1 duellist skills to win or something, avoid them with your superior situational awareness, L337 5K1LL5 and cough cough incredibly superior flight performance cough and just win.
Bombers and planes which have turrets are mostly just packing barely useful dead weight, why can’t that be different?
Unfortunately, most of the time the thing that’s going wrong is spawning in a defensively oriented plane in the first place, like spawning in a subsonic CAS plane in current rank 8 Air RB. Gaijin set up, intentionally or not, those planes to just fail and have no meaningful purpose. Try playing an A-10 and trying to reach a base to bomb.
You just can’t avoid engagements. Lots of planes have no choice about when they are engaged, they shouldn’t have to suffer just because entitled 1v1 tryhards suddenly don’t want any challenge when it comes to the literal biggest and slowest targets you can find.
Heaven forbid a flying-fortress player have fun, that’s only for people who fly meta planes like P-39N-0 or whatever.