T-10M should move down to 8.0BR in realistic battles

Thunderskill is the best tool we have for assessing the performance of a vehicle. You previously complained about personal K/D and how it lacks relevance. Well, I disagree; your stats clearly show that you aren’t performing poorly in the vehicle and that you get more kills than deaths. The point of me showing the general stats of the T-10M was to try and illustrate that your K/D might be lower than the average and that you might just be playing the vehicle wrong.

Except the T-10M wouldn’t face 6.7 you still have to tell me what 7.0 vehicles would be at risk now.

I wouldn’t mind the T-10A being the same BR as the T-10M because it’s a premium and premiums should be weaker than tech tree vehicles.

And all of those tanks are easily dealt with by the T-10M.
Not only that, but you can only see up to 4 9.3s in a match.
& after this, essentially no 9.0s will have thermals.

@XxBLAZEFIRExX Worst* tool.

Thunderskill is the tool Gaijin uses for it’s questionable BR changes in the past years why are you defending this behavior and use it yourself?

Im not sure if youre joking or being serious

What other tools do we have to show overall vehicle stats?

No it is not. Holy cow.
Gaijin uses INTERNAL DATA. Thunderskill is not, has never been, and will never be used.
Everything you say about BRs is null & void. You just admitted you have never once researched this topic.

The T-10M has a longer reload and is slower than almost all of the vehicles that are lower than it.

Edit: replied to the wrong person

Gaijin of course uses a larger more accurate sample size yet it’s the same system he was calling the best tool we have. Thunderskill data is just worse in every aspect.

Thunderskill is the best tool we have to judge a vehicle’s overall stats, yes. When I say ‘we,’ I’m referring to us, the players, not Gaijin, if that wasn’t obvious…

No it is not “the same system”.

And @XxBLAZEFIRExX the best way to judge vehicles is to analyze them, not use Thunderskill.

Gaijin is using overall player stats and Thunderskill uses the stats of mostly above average players. Same system but different sample size.

That won’t show its overall performance when the vehicles are used by players.

Anyway, I’m not going to argue about Thunderskill and its inaccuracies. I know it’s inaccurate; I just tried to use it to show that you might be playing the vehicle wrong.

Thunderskill is less than 5% of the playerbase.

@XxBLAZEFIRExX Neither will Thunderskill.

It will to a certain degree but it wont be highly accurate

It won’t be anywhere close to accurate.
There are over 600,000 [conservative estimate based on 80,000 active players every 3 hours & a few snips of top BR matchmaking], if not over a million, battles each month in T-80BVM, less than 50,000 show up in Thunderskill.

Again. I agree, why are we still arguing about this?

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T-29, M46, FV4202; insufficient armament and armor, not enough mobility to escape.

AMX 13-90, AML 90, RU 251; Insufficient armament to deal with target.

T-95; insufficient armament, easily outflanked.

It’s fairly common sense that a T-10M would club these specific vehicles, probably more I can’t name off the top of my head as well.

If you want another data source, I have one,