Support for a No CAS Game option for GRB Poll

I never said it is a non-issue.

I said every single of the polls ever created on the topic was useless.

That doesn’t mean i am not sympathetic to RB tank only.

Okay sure. What mode and BR do you play?

Playing ww2 and cold war, I dont even go to battle with any air in my line up sometimes. I dont mind them though. I actually have fun when the battle turns in complete chaos with different types of vehicles. If you play smart you win the battle and rewards cover the repairs.

If SPAA can’t shoot down a plane before it’s in weapons range it can’t prevent CAS.

All sorts of BRs
Air Modes mainly SB but quite a lot of AB as well.
Ground, mostly RB but this is due to friends of mine playing ground RB and i like to tag along.

BRs, well that is tricky, for air it’s specific planes and not BRs.
And for tanks it is whatever the others are playing at the time.

I don’t know what this has to do with the topic though.

I am trying to understand what is the source of so much drama.

As I said I dont see CAS as a major issue in game at around BR 7. And I fail to get why it is affecting the life of a few players so much that they would create a forum topic everyday about this.

I am trying to narrow it down.

I dont think that the developers will literally throw away all their work for years trying to balance a mixed battle mode, to give a tank only mode.

Note that I am not against the idea, please do not feel offended and threatened like most anti-cas do like they have trauma and nightmares about CAS. I perso think that they should have a break with the game when they are at that point.

I believe anti-cas players can start by suggesting little adjustments to the existing mode instead of telling the devs they should restart a battle mode from scratch. Imagine the headache to re-balance everything.

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An attack you are (somewhat) defenseless against is always frustrating.

This is why the topic is so emotional.

The fact that spaa and not tanks are the ones that shouldn’t be defenseless and the rock paper scissors dynamic, might be balanced, but it doesn’t feel balanced, so that doesn’t help.

Oh i don’t, lime at all. I mostly play CAP in ground battles.

I rather think that RB tank only will improve the game in other areas.
In addition i think a lot of players want a more realistic WoT when they play ground RB and i see no reason not to give it to them.

Get in your 10.0 Su-25 put on your dumb ordinance than attempt to do one pass above the battlefield.
I promise you, you wont.

In the age of bullshit SPAA, when jets don’t have the same lock and missile warning system in ground rb as in air rb, when radar lock cant be spoofed by chaff, when ground clutter almost DOESNT EXSIT, you cry about CAS ???

The Strela cant even reach a heli sitting 6km away eradicating the whole map. Oh you have no TV guided missiles or bombs? Good luck getting any kills cause while you acquire a target, ACTUALLY AIM ur ordinance, you gonna have 3 missiles up ur behind WITHOUT warning, and invisible 40mm HE-VT from ground SPAA…etc

The only OP CAS in this game is the stratosphere climbing orbital bombarding jets. period.

?

1990s radars with pulse doppler won’t get spoofed by chaff yes, that’s also the way it goes irl…
unless you notch that is, but even then it will be difficult

same as before

If anything, some short range IR SAMs are still underperforming when it comes to their kinematics or seekers, not to mention long range AAs not existing in game

And they are one click one kill adventures already. Thus non-TV capable CAS is getting its sh** pushed in currently while lobbyists or bad players create hysteria on the forums.

if you meet missile AA, you have access to Laser bombs, missiles or TV guided stuff.

I fail to see the problem

Isn’t that true for AB RB in general? Most weaponry works with “mouse point & click”.

Hell, for tanks this is always the case. I fail to see the point. Sure with ir missiles you don’t have to point accurately anymore.

Alright, I see a lot of SAM discussion. I play 9.3, Germany and I see no first spawn SPAA, and even after CAS is in the air, the SPAA still don’t appear, but it does happen when my team spawns CAS and the enemies have no SPAA as well as first spawns and all that. What I think the poster was saying was to have an OPTION for it if you don’t want to fight against planes. Now the argument still exists such as “Play World of Tanks if you want no planes!” Sure, we could play that, a game that is too arcade-y to play or we could just keep grinding on one game. I also believe that the option would be most prominent in 6.7 and below as there are almost no radar SPAA there or SAMs to counter the CAS effectively as the players at that BR range do not seem to have the effective skill of a modern SPAA player. So I could see where the poster is coming from and all of you. I would love to see an option to play CAS-less battles and be able to not be bombed every two seconds.

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I have no clue where you’re coming from, but the Gepard and Gepard 1A2 have the max radar range of at least 6 kilometers. I have no clue where you are going with this and the CAS in the stratosphere can still be countered by a lot of Modern SPAA like the Pantsir, Roland, Ozelot, and Gepard variants. The Strela is also effective at least 7km if not less or more. So your point is not very valid to me as I’ve seen Strelas pick off aircraft almost 8km away even in no issue. I see no previous battle mentions you have. Sure, TV bombs and missiles do things to your tank/aircraft, and those are counters. Going to your statement of chaff against radar SAMs, Radar doesn’t like to work well at low ground, so fly low because one, most radar aren’t capable of reading you almost 100m above sea level, and two, you go undetected longer.

thats a false statement. Laser-guided stuff is only viable if you can turn away. For example, Russia does not get ANY TV-guided stuff until 11.3. Any laser-guided missile before that, requires the user to fly straight at the enemy maintaining course, and use a 0X targeting camera in the nose…basically death sentence.(thus no one uses those)

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I had a YAH sit 6.3km away from the battlefield hitting the whole map, including my spawn with atgm’s but I could not lock on to him with the Strela in any mode available.

My opinion on this whole matter is that CAS -other than a few top-tier weaponry- is not anywhere near OP as the creator of this thread thinks. In fact compared to how strong the SPAA is, I find the defensive capabilities of jets slightly lacking

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my statement holds

At the BR where you meet first missile AAs (usually around 9.3-9.7) you can have access to guided bombs/missiles (laser OR tv)

Range at this BR also doesn’t mean much, since you can evade Manpads very easily. As a matter of fact, a good old CCIP + bombs can be more reliable since you’re more aware of your surroundings.
As for rolands, they are very slow, and just like manpads, you can trash them by defending.

As for the “russian CAS bad” part, well, they have access to a 10km laser guided missile at 10.0, being the KH25.

Finally, keep in mind that top tier is where it’s really problematic, but you may not have experienced it yourself at this point.
CAS in game is pretty handheld compared to IRL (3rd person, underperforming missiles, missing a whole spectrum of long range SAMs, limited room for maneuvering on most ground maps)

nice generalizations…and assumptions

Ofc i would welcome a tank only mode
But for some reason i feel that the the “ground combat mode” is a “combined force mode” crowd don’t like the idea of losing free kills

?

what use is a missile if one has no magnification or a usable targeting optic. ? Literally no one uses those missiles.

oh please. There is nothing easier to kill than an Su-25 or A-10 that has to fly within range of one click skill machines…which skill machines also sit in 3rd person conveniently spamming at max 2 keybinds and mouse 1. Hand-held goes for them too.

Again, if a jet gets an early warning system in air rb, it should get it in ground RB. And then the playing field is level.