tf is a sniping spot. its nothing but tanks brawling in close-quarter combat. Bring them back what a silly thing to say. But fr I do think they should change it back or at least maps that for no reason have enemy spawn in the most perfect spot to snipe your spawn from their spawn when you cant even see them.
Just quit every map that is like that. Also 1dl if you have booster.
Agree
It was never strong to begin with it, out of my 1000 hours into this game, I have not once died to someone sitting on that hill. In fact, I’ve taken out more people trying to use that awful spot. You have no cover and you skyline so bad that anyone can see you instantly.
I still feel like we need better maps that reflect the BR you are playing, that is just basic game design, and Gaijin failing to meet those expectations just adds insult to injury, same with the butchering of maps that nobody asked for and seems to be accountable for.
It’s weird to me that they add the air maps, and instead of using the huge air maps and putting in playable areas for say ground RB like they used to, they make another map which are usually close to existing ground maps
Top tier would really benefit from some good maps right now.It really is taking a hammering up there.Ratings are shocking on so many sites.
I feel sorry for those who live in top tier land.
They kinda do that with the BR limit system, but even then, there are some really questionable choices. For example, any of the super large maps are only for 9.7+, which bars many tanks from seeing them, despite those tanks being capable of long range fighting.
Other maps that have BR issues:
American desert-is a 5.0+ map, should be only available below 6.7
Test site 2271 is quite bad beyond 8.0
Seversk also shouldn’t be available above 8.0
Japan should be cut off below high tiers
Volokolamsk should be available 3.7+ instead of 3.7-6.7
Breslau should have a Br range of 5.0+ not 6.7+. It’s a WWII style map you only get playing cold war tanks.
I can’t speak for top tier, but the map rotation around 7.7-8.3 is just awful.
Agreed, top tier map rotation is complete rubbish and that alone made stop playing ground.
I love some small maps like American Desert and Rhine, they feel pretty balanced and engaging, but that is as far as it goes. The rest of the rotation is one of the most calamitous, destitute, horrendous experience in online gaming I have been subject to.
Stupid map like these should exist only in AB not RB that stand for “realistic battle” at this point no map are suitable for any tier range
where do you get these idea from that people even like it?
Gaijin maps meta… you dont even need to look to the sides…!

press w and have “fun”
rarely saw this happen. Once B was obtained it was pretty much game over. Especially if you were on the side (southern?) with the (mostly) intact buildings. Allowed that team to snipe any enemy making a go for B. They had 3 corners to hide behind.
No, just depend the team. This map was not perfect but still much better than most of the stupid urban maps added in the las 5 years. At the least people fight for obtain B (the middle of the map) for win the battle and not like trash maps like american desert, cargo, alaska, sun vity, abandoned town etc etc where is just a 5 minutes of CQC and spawn camping.
I like the maps that do have a cap you need to fight for.
But this particular map, IMO favors one side over the other as described above. Guestimating from battles there, the “south” side wins 7 out of 10 times when teams are relatively equal.
Sorry, but thats not true.
Have to agree to disagree then…
Wasn’t half the fun of the game finding such places?
Yes, i really really miss all of that, was hella fun doing so
I love that spot in my Rooikat, Was so much fun.
It wasn’t even THAT overpowered, Anyone who was a decent shot could root you out of there pretty easily, But well… Have you seen the quality of gunnery from German and Russian main’s under like 10.0? Those guys can’t hit a broadside of a Maus at 100m.
