Stop killing Israeli TT BR-changes

Merkava stronk

Leo isnt one of the best its mid at most after all the nato humps
And yea u can pen it easily but so does he can pen u easily and everyone else and j dont have mobility to get to a good positions or play like a rat
U forced to play very passive
U cant even snipe cuz ur turret armor doesnt stop 3bm22

The best solution is to increase its reload not make it a higher br

Tell me something that’s vastly better than 2A4 at 10.7, considering you stated it’s mid at most.

Dude you need to realize you’re talking about almost/or full uptiers, you shouldn’t be on par there.

I know right, the Merkava 4’s are not even that bad, just stay hull down and you’re good for life! They don’t need a artificial buff, I feel like they are fine at the moment.

Chally m3 ,t80b ,abrams(its stock grind is a nightmare tho)

Not on par but expet fp u are so much worse

How are those vastly better ?

You have a better round than they do, gun handling is pretty similar with reload being standard for 10.7.
Sabra doesn’t suffer that much against 10.7.

Chally has great armor better round and better relaod
T80b has greay mobility like the leo but have good armor am better shell and autoloader which is allways nice to have

Not as much against 10.7
It does suffers as much against 11.0

The most braindead heli to play in the game is high risk ? Lmao

It also has way worse mobility and gun handling. It’s armor definitely isn’t great and it reloads in 5s only for 3-4 first shots. I don’t see how Chally is vastly better.

Similar forwards mobility with crap reverse. UFP is better and has a better round.
That’s all when it comes to it’s pros.
It reloads slower with worse gun handling and gun depression. As said above, I don’t see the part where it’s vastly better.

I disagree with the bs Ayit change the most, since they changed the Walleye lock range (idk when that was) you have to be so close and exposed to spaa it was honestly fine at 9.7. Same for the Mavericks it can carry, basically useless.
It also only gets very bad AA missiles and if you take them you have to sacrifice further A2G weapons.

Now it sits at 10.0 where only the sabra sits and you can get uptiered to 11.0. While the lineup at 9.3/9.7 was very fun, im not going to torture my balls by bringing those tanks to possible 11.0 games.
With 9.7 you got a decent amount of full downtiers, have to see how it’s now i guess.

U have to peak the pantsir before u shot so yea…

You don’t, you can just lock the ground and lob it outside of their range, and if they don’t move (often they don’t) they’ll get killed by it when it comes in range to auto lock it.

The second lowest BR maverick carrier is useless huh. Wild take.

This has to be bait right…

Good trades imo

Unless u have expert its kinda the same and u get the benefits of autoloader so it makes up about the 0.5 sec
And u have better round and much much better armor
U right about gun handling but u have low profile that makes up for it

I know, playing gamble if they move or not is not good enough for me, otherwise i might as well bring dumb bombs.

I didn’t say the carrier is useless, i said the mavericks it carries are basically useless. They also have a very short lock range.

It sits at a BR now where you will face all aspect missiles very often, while you are stuck with rear aspect.
I shouldn’t have said bad in general, but bad for what it faces now.
There is a reason it’s ARB BR is not 10.0

It’s very clear you’re trolling/have no experience playing the Merkavas, defaulting to the skull emoji every time your argument falls through. Hope 8th grade is going well.

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Me when people still calming that Merkava has no armor.
image

Israel clearly has anti-bias… The poor Merkava Mk1-2, now they are at the same BR as the T-64B which has basically everything better, except from reverse speed… The Merkava Mk3 has hollow armor, somehow their modeling team thinks that this MBT has 40mm armor in the front of the turret… Merkava Mk4 that IRL has explosive armor, in the game has non explosive armor… And not to talk about the Namer, the most unrealistic APC in war thunder, missing 30-40 tons of armor…

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Clearly FNF is not enough. People talk like they have never played heli before in their life. When all FNF heli automatically become better than their non FNF counterpart. Even if the damage of the spike are inconsistent.

Pantsir when I fire all my Spike and dip (He not gonna do anything about it or even fire them down fast enough)

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Ah yes, the Namer, a ‘light’ (weighs more than a lot of MBTs at its BR) tank with no armour. I love it. Apparently the Merkava’s turret only weighs 1 ton give or take.

yep.
gaijin: “oh, a merkava with no turret but almost the same weight? so it must be way less armored and way worse top speed”

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