Stop killing Israeli TT BR-changes

@CobarGG
If you think 2:1 KDR is below average, that’s lol.
The F-15E is on a KDR climb now that it’s performance spaded; cause news flash, bombing while good for consistent rewards, is not good for your precious statistics.

That and when I say something is OP, I don’t need to play it, I need to assess its capabilities vs the things it sees.
Which is how I know Su-30SM is OP without ever having to play it in ground RB.

11.0

No, 11.7 AT THE LOWEST.

Sabra belongs at 10.0.

There are more mistakes but I largely agree, they’re beating a dead horse with their BR changes.

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I’ve played the Merkava Mk.4M a lot, with a 3.5 K/D in it. I think it is fine at 12.0. The main problem with it is the existence of superior vehicles at the same BR, plus the teams. I think the 2A7’s/122’s could do with going up to 12.3.

Best they have are M1A1s.
Also, more than half of their tanks are T-55/62 and M60s, which definitely are massively inferior.

the M1A1SA came at the same time as the merkava

and “why should you develop any tanks, to fight tanks which are a decade older?”

a 120mm will still go through a merkava 2 and 3

Civil disagreement of perspectives instead of insults?
Dang, wish more posts were like this. :)

Might do, but in general their neighbors are far from being up to date when it comes to tech, especially ones they already were in war with.

yeah they are more advanced because they made the merkava, which is much much better

thats the point

Those countries don’t have the money for creating or buying good tanks, which Israel knows very well.

This is why Israel is pushing CE protection so hard, they know that most of their engagements will be against ATGMs or RPGs fired in an urban environment.

Haven’t you heard, only minor nations get nerfs and things taken out of it. When’s the last time Gaijin nerfed America or Germany? I’m talking big nerfs, not the turret basket. The only thing I can think of is slightly nerfing the ADATS and FlaRakRad. Otherwise they are still OP.

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Sure, they may not be able to shoot you down, but you can’t attack ground targets either. It’s still a single 70sp vehicles completetly shutting doing a 700sp+ vehicle.

You can attack ground targets after killing the AA that’s firing at you.

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The issue is Pantsir can simply shoot down any munitions you fire, so that doesn’t work.

Just use the decoys and spam it’s radar with contacts. He won’t be able to find your IR AGM mixed in with all of those.

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You say that as if more than half the planes placed against the Pantsir can even use some form of decoy.

Even if your plane does, the Pantsir can simply move on 90% of maps, or in some case just shoot down all the decoys along with the IR AGM.

You can cover a pretty big area with your decoys, so even if he moves it’s a coin flip if he survives.
That being said, decoys aren’t even used as a primary killing method as their name suggests, they’re there to overwhelm it’s radar and let IR AGMs do their job.
Your number of decoys and IR AGMs outnumber the Pantsir’s amount of missiles.

What do you think the word “decoy” even means . . .

That’s heavily dependent on what plane you have, and not to mention if there’s A. a second Pantsir, B. The Pantsir takes cover behind a building, or C. The Pantsir player uses a backup, your efforts will be completely in vain.

You should ask that yourself, as you brought up the “it can just move away” argument.

That’s nice whataboutism.

Yes, you move away and the one that follows you is the IR AGM.

No. Saying what a competent Pantsir playing will do in response is simply pointing out why your imaginary idea of what happens between a Pantsir and a plane is baloney.

Calling it a whataboutism is just your way of deflecting a counterpoint when you know you’re wrong.