Well tbf Sweden gets an under br’d Mi-24A that used to own the game for the longest time.
I hate to say it, but pansir isn’t be all end all. Its g-overload sucks.
Additionally, when playing any Tseries tank, especially post APFS bounce mechanics, I’ve noticed playing something like a T-90M, getting shot in the lower plate now, the APFS just skips off the floor plate into the ammo 99.9% of the time, instead of killing the driver and exiting through the floor like it should.
But mostly when playing T-series tanks:
20% of shots bounce, 35% of shots are breech shots, 35% are lower plate shots, and the last 10% are driver port shots.
In the days of “laser beam” like aim (honestly wouldn’t surprise me if a lot of people at top tier are found to be cheaters. Any tank that has the tiniest frontal weakpoint is vulnerable.
Back that up with the weak reverse speed… yeah… I cannot say that the T-series are as dominant as they once were in game.
I finally got my Leo2a7HU, and although it took a good min to get an idea of how to play it (post armor nerf / fix) and getting my Italy crew to at least lv. 80, with an expert crew I found it VASTLY more enjoyable than any other tank.
I only really feared the TKX getting the drop on me, but even then, spall liners are both great and bad. I relied on them, they failed me. I didn’t care they were there? Worked like a charm.
The blowout panels + over all tank survivability, reverse, spall liners, etc. combined with the great gun… oh man, the only hard time I had was accidentally clipping the lower part of the turret on the abrams and it non-penning but that didn’t happen often.
T-90A, T-72M2 Mod, UM2 at the same BR/lower
also i didnt say that 3bm42 can pen the m1a1 but it can pen right side turret
and remember if ur turret face is not facing foward the enemies and if ur enemies arent dead ahead of you its going to kill you
Small frontal engagement maps and penetration relationships can prove Abrams is bad immediately, for there aren’t that much advantage to be obtained by its mobility and turret traverse *count traverse damage a super disadvantage on survivability, though many players would ignore combat logic and go for stats