State of naval in 2026 and its potential future (POLL)

That only moves the compression down to the destroyers. The better solution would be to shift all battleships by .7 or a full BR higher, then add more heavy cruisers and maybe some pre dreadnought armoured cruisers or even battleships in the void that creates.

That will work and also bring the reserve BR to 1.0. Separate battleships and battlecruisers from coastal defensive ships.

Do you REALLY want to see Soyuz at the 6.7 bracket?

Because something tells me brackets will end up getting compressed.

And the destroyer will get decompressed to 1.0 instead of 3.3. We aren’t going to stop adding ship just because of 1 vehicle.

Ah yes, 1.0 pt boats having to deal with a destroyer.

That’ll make the puddle pirates so happy.

Edit

And I say this as a straight hater of coastal players since they generally like to ruin bluewater matches.

Them getting blown out of the water is cathartic but it’s only going to drop numbers further if coastal has to deal with bluewater at all tiers instead of 2.3+.

Gaijin might as well as just add new BRs maybe BR 15.0 for the most modern vessels.

Making EC the default naval mode would be cool. Also, giving naval players more things to do, LIKE SUBMARINE HUNTING and potentially carrier ops would be cool. Also, in the current EC meta, there’s a tendency for a team not to destroy the enemy convoy because more often than not, as the ships traverse, it brings their spawns closer to the enemy capture points which I feel is not using the convoy spawns for their intended purpose.

Edit: speaking of naval EC, Improved Naval EC as a permanently available mode for naval battles here is the suggestion about adding it as a permanent fixture.

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I very much dislike the current EC. It has a lot of potential but the current version should not and could not replace the normal modes.

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NAVAL is too easy mode, that is why there is no game. The worst player in the world can 1 shot you from across the map. There is no map strategy, no aim strategy, no defence strategy. It’s like putting t80bm vs leopard 1 on a flat map with zero cover. There is also extremely high levels of RNG on dmg penetration.

it’s the exact same with top tier jets. There is no game and no skill ceiling.

Therefore adding EC and bigger maps is completely pointless . Just means more travel time, more sailing, more frustration after 1 shots.

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This is the only reason why I play wt mobile

Actual modern warships instead of 1910s stuff

So 6.0 to 7.3.

3.3-8.7 ships with guns as main weapons. 9.0-12.0 Ships with mix loadouts 12.3-15.0. Ships that completely relies on Missiles

Naval is boring, some games last 30 mins and all you get is 500 hits on a battleship, other games you get 3 or 4 kills.
It’s annoying to grind, it’s unfun and the ships are too expensive compared to the gains per match.

I would like Modern Naval. Like the Game Sea Power, with Tomahawk and other Anti-ship Missiles, ECM, Flares, Chaff, VLS Cells etc.

This would never work with the WT gameplay in mind, it would be literally hell if not worse.
Beside, no one would bother spending 200 hours plus to grind a ship, it’s too niche for everyone…