I meant that the F-16D is a better alternative than the F-16ADF with fox3 for the F-16C, the F-16C is stil arguably better than the F-16D except 1v1 fox3 HOBS fight.
F-16D is not a boat by any means, it has the worst STR of any F-16 but it’s still decent, and it for SURE accelerates better than F-16As. Everybody knows stat cards are wrong, but usually stat card climb rate is reliable for a clean jet with minimum fuel at sea level. But even that value is wrong for the F-16D and a few other israeli top tier jets.
You can’t sustain those even with 1kg of fuel, seems like you are doing something wrong. Also statshark is not very reliable. All I talked about was tested with with real time data with WTRTI by actually flying those jets in-game in similar conditions.
Anyway, STR should be the SEP 0 line, and with F-16s you can’t really sustain anything over 800kph IAS reliably even with ace crew.
Why would an F-16C do one circle if he sees the ADF pulling hard for 1C? Just keep rate speeds in lag pursuit the ADF will eventually be an easy kill if he dumps speed like that
You clearly don’t know what you are talking about. The F-16D is heavier but also has considerably highter thrust. The engines are not the same. You can even check that in game hangar if you don’t have the jet
so it doesn’t eat shit to an attack? also in an ARB situation, you are rarely not going to survive or not get 3rd partied long enough to win a ratefight. One circle performance matters a lot more in air realistic battles than sustained.
Of which it won’t get to that point as the AMRAAM has more range than the derby.
you can, with ace crew, as the graph indicates. Statshark isn’t the most reliable, which is why I severely doubt the block 15 loses 2 circle to the much heavier block 50.
(maybe irl, where the early F-16s FCS severely limited it’s performance- of course not modelled in game)
In comparison to the ADF or any of the other F-16 flight models, it is.
Also believe statshark has the wrong data for either the F-16C Barak II or the F-16D, as they show up as the same weight despite the F-16D handling noticeably worse in game.
I would argue that keeping your speed makes it easier to survive getting thrid partied, you won’t get the F-16C in a short time because their dogfight performance is almost identical.
Range hardly matters in a 1v1. You won’t win against a mirage 2k with micas for example, a 10km fox3 shoot can be reliably notched even with the F-15E. Also the derby can be launched at extreme HOBS, the aim120 not so much.
Not even the typhoon will do those STRs. The F-16C is about 23deg/s with minimum fuel and no weapon load, the ADF is like 1.5deg/s lower I think. I could test them again eventually but for sure the F-16C does a bit better.
Static thrust and in flight thrust doesn’t mean much. pretty sure thats why people underestimate the J7D’s engine, as its stronger at altitude (or vice versa I can’t remember)
If static thrust meant everything, the Su-33 should be faster than the regular Su-27
yea, its not spaded though ;-;
I’ll need a bit of time to get through
HOWEVER. It does have the same engine as the F-16C barak II, which I do have spaded
Static thrust is similar to the thrust you’ll have in a dogfight, at high speeds both jets will build more thrust naturally so. The F-16D has more drag too, at sea level the F-16ADF is actually a bit faster but the F-16D will get there easier, especially at altitude