Currently F-16 ADF sits at 13.0 bracket in sim as well as it’s equivalents. I’m counting the equivalents as all of the other F-16A models that have sparrows but non-irccm missiles.
The 13.0 bracket means that these planes either fight top tier or are always outclassed by planes with the same flight performance but with IRCCM missiles. For instance the French F-16A is the same plane but with more countermeasures and Aim-9M.
The addition of 2 Sparrows isn’t enough to justify the ADF being at 13.0 when the equivalent F-18s all sit at a lower BR with broadly similar flight performance and more missiles of both types.
Moving the ADF down to 12.7 means that it will have bracket where it plays against planes with similar handicaps and also avoids being sucked into 14.0 bracket 50 percent of the time.
I am not asking for new bracket or new missiles because this is a minimalist proposal with minimal impact on other game modes.
Ngl I don’t see people would ever play the American adf when the f-16c is better for average gameplay (hmd, double the cms, slightly worse fm but better climb and acceleration). Italian and f16mlu is also kinda doa because why would you play those when Italy gets grippy or euro and china gets the j10 which has more cms, better fm and better and more missiles (unless they upgrade the mlu to a later tape PLEASE)
I don’t even know what version of the ocu we have in game… whatever Thailand were cooking up with the ocu is weird, AMRAAMs on an ocu and only 45 cms is wild.
Having better max instantaneous is better in a dogfight imo, I’d rather have that than the better sustained. Being better at giga pulling while also being lighter means you can sustain low speed high aoa more effectively, and it’s easier to do stuff like rudder rolls
nah the F-16ADF flight model is better in every regard. However the BR really will affect the block 15’s and their new placements.
I think they will be superior to the F-16D Barak II (13.3) and so will sit at 13.7…
my issue with them at 13.7, is that they aren’t going to be nearly as good as they are on the live server at 12.7
Maybe a “late” foldered vehicle would be a better option?
At 13.7 they will have
The better FM on F-16s
No HMD
Limited countermeasures
No TWS
No IRCCM? missiles ( I believe they are only receiving the 120, not 9M)
How? worse acceleration, worse top speed, worse climb, worse sustained turn rate. That’s not better in every regard, they are pretty comparable in a gunfight but in everything else the F-16C is better.
F-16D has better acceleration/speed and HMD + 180 countermasures, FM is a bit worse for dogfights but not by a big margin. Instead of aim120 it has derby, I don’t know which one I prefeer, the derby is much better at close range HOBS, but it seems to have tracking issues sometimes and bleeds a lot of speed when maneuvering after the motor burns out, like the r77.
I would pick the F-16D over an ADF with aim120, the lack of a proper radar and HMD is the main issue for me.
Block 15 is a whole 3kph slower at sea level, and is actually 41kph faster at its top speed
At sea level, the block 15 has marginally worse acceleration between the speeds of 500 and 1400 kph, not something you’d notice anyway
Climb rate is about the same (negligeable)
The block 15’s sustained turn rate is better than the 16C’s, and its minimum turn radius is smaller.
F-16D is also noticeably worse in a dogfight, and also uses the GE-100 engine, opposed to the 16C’s 229 engine, which means a noticeably worse TWR than both, which means it is both slower and has a worse climbrate however does have HMD+more countermeasures.
However, the AIM-120 is much better suited to air realistic battles, as the Derby has next to no range…
(and can be rolled like a sparrow)
Sea level is not very relevant, move up to 5km and the F-16C picks up speed a lot better, which matters for fox3 engagements.
At low altitude its just a bit better yes, but as you climb the block50 gets a wider margin, not a huge deal, I agree. But with a weapon load the F-16C gets even more advantage in TWR.
No, its the other way around. Block 50 has 1.5 to 2 deg/s advantage IIRC, which is meaningful. It has about the same STR than the block10 which is the best F-16 FM for dogfighting.
True, also the maximum instantaneous turn rate is a bit higher by 2-3 deg/s, but thats just for 1 turn.
Have you flown the F-16D? TWR is similar to the ADF and they have pretty comparable climb, but since the F-16D has considerable higher thrust, in level flights or shallow climbs the F-16D just pulls away from the F-16A, even from the block10.
The F-16C does essencially everything better than the F-16D since it is only 13kg heavier than it and has even higher thrust output. Now the F-16C barack II might be a better sidegrade from the block50, same thrust as the F-16D but also considerably lighter.
Yeah, the derby is more fun to use for me, but you gotta use them like radar-guided python 3s. Another negative is the smaller warhead, which sometimes just tickles your target, like the micas, but even worse because at least the micas have the energy and speed to reliably hit directly on target.
F-16C barak II is a sidegrade. Not sure if I prefer the bit more pull and the ability to use Derbys for the engine power decrease but wtv
F-16D is a boat. it does not “pull away from the 16A”, the 16As are faster. Sure the 16A has worse static thrust, but the peak TWR (and non static thrust) is all in the ADF’s favour.
As for rate performance, the ADF outperforms the C (28.8 vs 27.5)
Maybe you or I are reading the graphs wrong?
no, it means in extended (or short) one circle fighting, the ADF will win.