What am I supposed to do in a Spitfire F Mk 24 against 7.3–7.7 jets? They are way faster than me, and many refuse to turn fight. If they stay fast and disengage, I cannot touch them. After 2–3 defensive maneuvers, I run out of energy and become an easy kill. Does this feel fair and balanced?
just get really good at shooting at long range and at reversals
You will need to learn how to use your own body as bait to encourage people to turn with you, and how to dodge with minimal usage of energy. Keeping teammates alive is also important, and you’re good at 3rd partying whenever there is a slow dogfight happening nearby.
the same can be said and from the 5.7 planes when they face you , such planes are very difficult to balance
Ultimately at the end of the day you are food for these jets and can’t do anything to them.
Use it like a 109. It’s undertiered already so you shouldnt have too many issues when diving down on people
It’s not undertiered. Props don’t belong at 7.0+
I think there should be a 1.0 BR gap between late WWII props / super props and early cold war jets.
How is it not? Tight turn time, huge amount of power, the best 20mms in the game?
I think you should elaborate cause that could mean multiple things
Turn time doesnt matter, power doesnt matter in jets, everything has 20mm
“If you exclude the reasons why its good, its a crap aircraft”
No, you just think these things are more important than they are. The spitfire can’t keep up with even the slowest of 7.0 jets, and it can’t “turnfight” things that don’t care about turnfighting.
I must say Spitfire MK24 is not the worst one, think about MK22 and J6K1…
“Zero figher” Dilemma always makes these well-turning fighters struggle in balance
they tried that with tanks, all the lower BR stuff started overperforming and moved up over the next 2 or 3 balance patches so it was still fighting the same stuff, just at a higher BR.
The same can be said of the Zeros, but apparently they are still OP aircraft as Gaijin keeps up tiering them.
Only because Gaijin insists on using stats to balance so they keep up tiering them to try and let people get away with turn fighting them, instead of just letting people suffer for making stupid decisions.
what are you referring to
5 years later, the Italian Sabre case is still there
A few years back they tried to create a gap between the early cold war and WW2 tanks by moving up the T-54, IS-3s, USA T-34s etc, the next balance batch the Tiger 2, IS-2s also got moved up, then the next the Panthers went up, then the M-18s and so on.
Of course you could make the argument that it shows just how bad the compression is and that just moving a few tanks up a step or 2 is woefully in adequate.
T-54 already could never see Panthers. Tiger 2 was always 6.7 and has been for a decade. IS-3 also hasnt changed BR besides a short stint at 7.0. USA T34 also never changed BR. Always 6.7
I guess I mis-remembered some of the the exact BR changes, it was years ago, I don’t memorize BR histories, and with the old forum gone I cant exactly go check the original changes, but they move up the cold war stuff and a bunch of heavies went up after, then mediums then the lights.
At the very least it resulted in the IS-2 going from 6.3 to 6.7, the Tiger 1 going from 5.3 to 5.7, the Panthers and M-18 going from 5.7 to 6.0 anyway.
The most interesting thing is that Tiger 2(H) never get BR change, at least in 10 years