SP Price imbalance between SPAAGMs and aircraft in Ground Realistic Battles

When are they going to raise the Spawn Point (SP) cost for SPAAGs? For instance, at the start of a match, you can take the Pantsir-SM-SV for just 70 SP. Since a death awards 50 SP, landing a few hits on an enemy tank is enough to recoup the initial cost. And what if you destroy a tank, plane, or drone, and get an assist? That’s 200 SP per kill, plus 80 for the assist, plus 50 for the death—meaning with just a simple move, you end up with 4.5 times more SP then you spent. Meanwhile, a top-tier aircraft with anti-radiation missiles costs around 830 SP, yet the SM-SV can easily shoot down, say, four of those missiles because it can guide a missile against multiple targets simultaneously; it then takes out the launch aircraft, leaving the pilot with no escape—neither terrain masking nor countermeasures will help. Consequently, the Pantsir gains another 200 SP, while the pilot loses 830; in most cases, the pilot simply heads back to the hangar, as they no longer have enough SP for anything else.

Great job of using the best spaa in the game as your example which all other spaas are not able to replicate.

Maps are made spaa unfriendly inherintly.

Planes will always roughly now where they are.
Planes are able to easily oversaturate the defenses of the spaas as long as it is not a pantsir.

F-15E has 20 fnf glide bombs.
What is a spaa supposed to do against those?
If the missles hit in the first place cause interception is iffy.

Helicopters with multipath and ldrccm cant be touched by most spaas.

As long as cannon interpection vehicles like skyranger arent part of the complex.
Those costs are needed for most spaas.

Planes and helicopters always have had an inherit advantage against spaas.

If you have issues with planes vs spaa.
Sorry but the problem is your generell skill issue most likely

Maybe dont just spawn planes immediatly after having enough sp as well.
But instead gather enough sp for a back up vehicles as well.
The thing you doing basicaly is one of the main reasons for your team losing

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mate play the roland vs the su25 and tell me the su is in a bad spot

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Chinese aircraft almost always face the Pantsir-S1, so I’m using it as an example.

I’m constantly up against the Pantsir; I hardly ever see other SPAAGs.

Dropping all 20 bombs on a single SPAAG is extremely inefficient.

i dont play helicopter, and im telling you about planes

i mostly dont have issues with spaa. im just telling that spaa cost is unbalanced relatively to aviation

roland is much stronger then su-25

you must be really bad. Do one cork screw and the nerfed missiles cant follow u lmao

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That means your concept is inherintly flawed.

You only took pantsir into concept.
You ignored helicopters.
And you arent aware how to correctly play planes in grb.
Fun fact F15E as example can take more then 20fnf weapons.
It easily has more to shoot at other ground targets as well.

You arent supposed to fly your plane and kill the whole enemy team, how is that balanced.

Most of the time u dont need to use 20 fnf gliders either. Way less work already cause interception is bad.

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sm sv can guide 20 missles simultaneously. it can easily counter f-15.

U did not get the point, jesus are you difficult.

Once again pantsir being the best spaa.
Look at all the other spaas.

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i ignored heli because i dont play them. and sm sv with 70sp can easily counter apache or other heli

u are difficult.
china dont play with any other spaa except sm sv

what

I should remind you that reward for using spaa are lower then using any ground verhicles or planes/jets/helicopters.