It’s not like the rewards are gratuitous and the RP is negligible.
It was tested when proxy kill for J out was implemented, but then it was very quickly removed. I guess it was not aligned with Gajin game design.
I do agree with that.
Imho you missed my whole point: The question is not if a missile got a lock - the question is by whom at which distance, and which one forced the enemy to evade and to crash.
If i watch replays of my son playing jets (in sensor view) it is not uncommon to see 6-8 missiles shot at the last enemy from various distances - so do you want to share this non-existent kill with 5 other guys? I mean at least in theory there is a possibility that 3-5 of those missiles could be defeated…
See above.
Have in mind that such a mechanic is giving credit for just being there - and such mechanics (like weather) are usually introduced in all modes and all BRs.
Imagine a ground pounding P-47 strafing ai ground units and random enemies crash around him because those guys blacked out at high alt and ripped their wings. Why should he get random SL/RP for just being there?
So even if i see players struggling with the grind - it looks rather unlikely that gaijin (which takes every opportunity to reduce player income) would say:
Amazing Idea. We will do this!
Have a good one!
It already exists in GRB, so it’s absurd to treat it like some new an game breaking mechanic
I think players being gifted kills they didn’t earn is more annoying especially if the nuke is available. So you bail out of a plane and some random guy who didnt fire at you but was nearest gets a kill? WTF? Meanwhile I cant get an assist on a tank I gave a critical hit to.
Yeah well since we already have it. It doesn’t break the game. People aren’t dropping nukes often so your edge case scenario is largely irrelevant. And it’s absurd to only have it in GRB.
Not that this even matters because as another thread points out your nuke planes can’t even do anything a lot of the time. They’re big, slow, bad handling bricks with no ability to defeat any munitions. As is the case that just happened to me with a pantsir knocking me out at ground level 8km away while trying to drop my nuke.
I have seen plenty of Nukes at 6.7 lately. Nobody should be getting free kills.I don’t even want them. I think we all just want proper kill mechanics.
That doesn’t mean they’re getting them because a free maneuver kill counted for them because they were close. And doesn’t change that it’s already a mechanic, so if gaijin makes it good for the goose, then it’s good for the gander.
This business of awarding free kills is in GRB and it sucks.That is my point.I have ditched untouched planes and some guy gets a kill and I have had planes crash near me and I got the kill. It never used to be the case.I also get hit by a single bullet doing no harm and then five minutes later when I bail the guy gets the kill.
We have that in GRB and its crap.Its unfair and annoying.
And that’s the point, it’s there. If it’s good for the goose, it’s good for the gander.
They either need to get rid of it, or apply it equally.
How is it bad?
And you don’t, since it gives the kill to the person who did the most damage, or was closest when the player left the vehicle. The same thing exists in air RB when you J out, but not when you intentionally crash.
This is the usual claim from a tanker who has no clue that this mechanic is also implemented in Air RB.
This whole thread deals with crashes of undamaged aircraft.
I am not sure why you feel the need to repeat the fairy tale of maneuver kills - if you would play Air RB more successfully you would know that these kind of kills are extremely rare.
Regarding “close” - the pure fact that you were close does not imply that you will get a “shot”…just imagine a top model enters by accident your elevator and you a have a 1 vs 1 - try to argue why you deserve a reward for that.
Have in jind that this “crash no kill” works not consistent and you see from time to time people leaving undamaged aircraft without any reward given to nearby enemies.
The BTD which left his plane at 02:52 granted no reward for an enemy player.
This list was from a thread dealing with more or less the same issue…
Not in GRB. I had a plane crash into the bridge above me when I was under it and I got the kill.I never even saw it let alone fired at it.
what are you talking about hurting innocents and abused by a game you need help…
bahahahahahahahaha
how is it asking for a participation award and a me problem if my missile is about to hit someone and instead of taking the L they fly into the ground that makes no sense there champ
I don’t suppose much can be done but I can see why it’s annoying. The only consolation is you took an opposite team member out if team play is your thing.
Really ,the proximity kill award is a pain in the arse. Just makes a mockery of the game worse than the voluntary death.
Theres a fine line between making a mistake, and some dude that cant shake you ploughing into the ground at 900 kmph.
but as been stated impossible system to implement as the distinction for an automatic system is difficult.
Unless it reads the imputs from the player?
based on what psychology?
Im sorry reading your earlier “example” there was no reference to any studies, nor factual psychological points on how adding a system that prevents people from throwing the match would cause further stress or duress?
As of right now, in 3 games ive had 4 people do it.
Yesterday there was about 10 people in 5 matches, folks in my team doing it to.