and so does the IRIS-T, Sky Sabre and CAMM and all of them have better KDs than the BUK
even NASAMS and CLAWS have a better KD
and so does the IRIS-T, Sky Sabre and CAMM and all of them have better KDs than the BUK
even NASAMS and CLAWS have a better KD
You don’t need to kill 3 things to destroy an IRIS-T you destroy one vehicle and the SAM is dead.
So how many CAS players are bothering to target the launchers…when finding the TADS kills it outright.
BUK has 3 lives no other SAM does and if BUK has 3 lives it must also have 3 deaths every single time it is spawned
your argument is nonesensical
you said that bc the BUK is 3 vehicles, it needs 3 kills to get a KD of 1
and there is multiple other SAMs that have to do the same and perform better
if your TADS get killed in say the IRIS-T it will still count deaths for the launchers bc the game is Jing you out of them
wrong
its 2 not 3
Tan Sam Kai also has
so does the CLAWS and NASAMS
BUK can fight on without the TADS with 2 launchers, it can fight on with one launcher.
No other SAM can do that.
Not based on how Gaijin gather the data this was taken from a well known Youtuber:
Because both TADS and TELAR are counted to KD ratio, but devs seem to be too stupid enough to notice it. Instead of making only TELAR count as a death they add new missile system
This becomes more problematic for systems that do not die when you kill the brain of the system and the BUK demonstrates this if we were to a SAM off, there is no way the BUK is the worst
Back radar can discover new targets and put them on radar screen. It’s scan, no?
Tan Sam Kai, CLAWS and NASAMS arent ingame ig
so you are proving your whole argument about the buk stats wrong
great job
The only time I put by skysabres close is when I’m hiding amongst some buildings so that missiles are very unlikely to spot me.
Skill gaps ruining game balance once again
NASAMs dies if the Radar is destroyed
as does CLAWS
Tan Kai is like the BUK
from my testing and use of it, it does not appear to do so
or if it does it is significantly weaker to the point of not detecting stuff past like 4-5km
Honestly, I hardly believe that it is somehow different from the main radar because gaijin likes the easy way. But since it’s very tedious to check this properly with different targets and I totally don’t want to waste so much time, probably such thing may exist and it’s really worse than main radar.
I guess
just the other day when playing the CLAWS every time I tried to see what beam detected a target it was the front beam
No they die when the radar unit dies
That explains their dip in win rate in January.
Wonder if this new spaa gonna be in the free spaa?
So then its a fair improvement as both of the “well performing” SPAAs are far from IRIS?
No At least until a better Rus SPAA join in
Idk you tell me how fair it is that the tech tree with the already best top tier SPAA coverage gets another one, because Gaijin lied about the BUK being the worst SPAA. There are actually more tech trees in the game than just Germany and russia, you know.
That may be, and also that may be that most players of the game play US, Germany and USSR. So they get new toys in bigger amounts. I dont think USSR needed that SPAA, but i dont see how is that a problem, especially as new multivehicle SPAA of USSR is still underperforming, even not being the worst. Better be it than C&P TOR to some hungary if you ask me.