2S6s are a pain in the butt to deal with, but yeah, 30k ft GBUs deal with them though and the soviet never used CAP
Got a Jaguar at almost 10km earlier today, still seems like there are a lot of players thinking it still have only 8.5km range.
At long ranges (5+km) the missile is easy to dodge as it’s energy runs out.
At 2-5 the 2S6 missile is very effective.
Usually the only player to play SPAA in my teams so extra points for me.
Even at higher tiers you often face teams with no SPAA in the start, as a heli enjoyer i find pleasure in that
Always funny to see someone feel entitled to bombing defenseless players in ground vehicles.
You want to bomb them, so you pick a plane, they don’t want to be bombed- so they pick SPAA
If you don’t want to die to SPAA then pick a tank instead of a plane
What you saying is nonsense. HARM missiles and better Maps are regular hardware/tools in warfare. If you want to tune battles that way then the name simulator should be removed.
I’d say it’s weird that you’re upset about the “simulator” part and not the “ground” part since you have 12 hours of play time in fighters, 9 hours in attackers, just over an hour in bombers, and barely 33 minutes in tanks.
A 13 year old game isn’t going to change anything just to let you bomb defenseless players just because you spent money on premium planes
If you want to fly planes, come fly planes with us in AIR SIM EC.
I’ve sent you a detailed tutorial how to play in AIR SIM EC.
In Air SIM EC you have objective-oriented gameplay and far more balanced (a relative term, busted planes exist and convoy SPAA is terminator-scale accuracy. Guy in an ostwind hits a plane flying 600 km/h 3 km out on a rocky desert terrain)
You’d enjoy it far more than trying to force planes into a primarily tank versus tank game mode.
Bit old, but still gold:
That’s true. I just have 18 years spent in another simulators. My records doesn’t tell anything about what should I request or not. New or older people may freely request what they want we pay the same price. Or you have another special discount for your longevity?
You are complaining that GROUND VEHICLES played by REAL GROUND PLAYERS are making your AIR VEHICLES harder to use in a game mode primarily intended for GROUND VEHICLES where air vehicles are SUPPORT.
We are TRYING TO HELP YOU by telling you to use your AIR VEHICLES in a game mode dedicated for AIR VEHICLES so that you do not get grief by REAL PLAYERS using GROUND VEHICLES to shoot you down. You will still be shot down by other players, but they will be in (usually, sometimes there’s broken ones) aircraft you can play around and compete with and it’s a FAIR FIGHT for BOTH SIDES. There are also ground vehicles CONTROLLED BY AI which are VAGUELY period accurate (ostwinds/GAZ SPAA for WW2 brackets, Gepards for early vietnam aircraft, idk what’s happening in the BVR magic land - highest I fly is 10.3.
You are aware that HARM will do absolutely nothing against SPAA like the Strela and Gepard right?
The only ones it might be good against is the 2S6 and OSA.
There is nothing wrong with the CAS vs SPAA balance at that BR. Id actually go as far as to consider it fairly even. I want HARM, sure, but more the PvE element in Air Sim rather than within GRB/GSB for dealing with SPAA.
I’ve never had issue in GSB gaining air superiority at that BR
Again, if you want to play in planes you have to contend with SPAA. If you do not wish to contend with SPAA then you can play GROUND simulator battles in a tank, or air simulator battles
You’re literally using “I spent money” as an argument to demand that players on the ground have no counterplay to you
Are you aware that Roland have a search radar and that search radar will be tracked by sensors on board Su-22/17 and F-4? I mean you feel like being a super player of SAM in War Thunder give you green light to be hanging out killing everything without you be killed or without the rest of the game players have even option to try kill your Roland?
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HARM doesnt work if the target switches their radar off. A lot of SAMs can operate quite happily with their radars off like the Gepard firing Stingers or the Strela or Stormer HVM which dont even have radars and even the FlaRakPz can track using IRST.
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I dont struggle killing any SPAA in game except the Pantsir at top tier and thats mostly due to the nerfed state of aircraft like the Typhoon or Tornado Gr4.
So as your understanding a better tactical map and HARM missiles put your Killing rate on danger and if someone ask for this things they are complaining? All new aircraft they are adding have the option to sweep the floor with your SAM. If Gaijin add the missiles and sensors then you are out of context in this conversation. You always have the option to go RB an see all as god
Buddy you are telling me things I know. I’m happy you are a smart guy and you want to show here all your knowledge. I’m more than happy to see Gaijin adding all the tools need it to make you work hard on your tactics.
I don’t mind if you help SAMs community to learn how do your tactics.
What you get now is not what should you have for your game play after the SEAD hardware is introduced in WT.
Mean time have fun
If you want GROUND vehicles defeated, your team has GROUND VEHICLES capable of doing that.
In rock paper scissors, rock does not beat both paper and scissors.
Helicopters and fixed wing dominate tanks without relief. They’re the rock to scissors.
Helicopters and fixed wing should be dominated by SPAA/SAM. They’re rock trying to beat paper. Paper should win except for mistakes.
Tanks beat SAM/SPAA. Some SPAA can threaten tanks due to APDS rounds and APHE and whatnot, but some SPAA can do nothing against tanks. Tanks are the scissors that rip the paper apart.
Who do you think wins? The 9.7 Roland 1 or the 8.7 T-62?
I strongly recommend you fly air simulator battles if you do not want to be threatened by players whose literal job is to protect their teammates from your one-sided dominance. However, you might still run into issues then - interceptors whose job is take down bombers are a thing after all and your best bet is teamwork, communication and innovative, stealthy approaches.
Man that guy is weird, reading his replies makes me wish WT had a year long period with a bug that makes every single plane explode 3 seconds after spawning in
There should be bigger maps, normal rewarding, some minimissens like bases with anti air defence and much more, landing hook should have its own key and landing on the carrier sould be inproved sometimes you can bug inside the carrier or just side off.
Whats a HARM gonna do vs a Strela?
What’s a HARM gonna do vs a SPAA using IRST?
Stop your coping and accept the game for what it is, you ain’t forced to play it and it wont be changed no matter how much you are crying about it
The request is easy to understand. MiG-21, F-4, F-100 earlier versions are 60 aircraft and Gaijin is building Simulation Battles missions with SPAA units 20 years newer. WHY?. Should I have a hard time using a 60s vehicles decreasing my Silver Lions in favor of SPAA players gaining rewards with easy job against older aircraft doesn’t represent the reality for 60s vehicles in a context of Simulation.
Can I use my 60s air vehicles purchased as premium with my money in this game without give rewards to stupid kids want to have easy kill with his 80s SPAA?