Sim Rewards are absolutely unaccaptable

Avoid props at BR 5.0 and higher, for me it’s the most dificult place to get kills, it’s were the are more skilled players in WT ASB.

Also they have a much worst economy, Rank 2 & 3 planes you can survive without premium, beyond that, it’s loosing SLs even if you are good.

The Useful Action is not popping up after two or so.

Depends on what amount of money sou want to spend.
They are some cheaper ones and high end like virpil.
Personally i have the thrustmaster warthog, which honestly is not worth the price, pretty cheap quality overall. Maybe if you can snag a cheap one, like i did.

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why do sim even have different rewards?!
how come do we pay to join? why just not the repair cost if we get shotdown?
when I play and in first 20min of the mach I get shotdown twice, there is no way of earnying the SL back. I really dont understand why in game, witch presents itself like simulator game, I have to play gamemods that arent sim just to have SL to join a sim game where you mostlikely dont earn but lose.
best solution to make it playabe woul be giveing sim the same reward system as other mods have.

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Hey, so…

image

Notice something interesting?

Spoiler

At 1050, we got 7974, 91.03%
At 1812, we got 8063, 92.04%
At 1950, we got 8064, 92,05
At 2653, we got 8062 (!!!), 92.03% (how, why, what)

How do I get less reward at 2653 score than at 1950 score.

Trickzzter said it is intended to work that way and there is no bug 🙃

from each according to their ability to each according to their need.

He also said “Not confirmed. You don’t have 100% activity in your battles” while ignoring the screen shots of the 93-97% activity games.

A comprehensive bug report with 150+ data points that took about 12 hours to compile ignored by someone who hasn’t played a day of sim in his life.

Gaijins bug reporting is beyond broken, as are all useful actions.

FYI Heli PVE rewards are even lower at max 70% reward!

https://community.gaijin.net/issues/p/warthunder/i/BCFdF5ngLqtR

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I think that maybe a good solution to the botting problem would be a seperate PVE Mode (Doesnt have to be Sim specifically) that functions like EC with the regular reward system but maybe less rewards in general. Other games have something similar where you can play against bots and get 25% less rewards (I think CODand or Battlefield used to do this). So if the Botters want to grind they can do that seperated from th people who want to do the PvP fighting. Also people who just want to do PvE anyways (Because i personally think the fighter playstyle is boring AF) can do that without getting shotdown all the time and also wihtout being annoying in Ground. Along wiht this Gaijin can remove the Bases and Ground targets in regualr sim so all the PvP players can fight in peace with better rewards. this would either encourage botters to make even more advanced AI that is capable of fighting real players (the bad ending) or keeps them out of sim lobbies alltogether.

OR they can fix the grind so there isnt a need for botting since grinding out a TT doesnt take 2-3 years

Sim rewards would be FAR fairer if they took your total score and averaged it across the entire match.

So instead of 4 x 1000 points over four useful actions you could get 4000 points during the hour and it’s the same.

To stop players and bots abusing this you instead have a requirement to score SOME points during the UA cycle. So you need to do something, but you don’t need to kill yourself chasing players around. Bomb a base, kill the spotter plane, strafe a convoy, take some damage. Just do something to prove you’re not sitting on the runway…

Give players an assist if they’re 3km from a friendly bomber when an enemy dies nearby or a base is destroyed and people will escort bombers for something low risk to do.

I’ve heard weird reasons for asking for a PVE mode but never this one… we dont need or want PVE beyond what we already have.

Players, specifically bombers, are a bunch of morons who are asking to be targeted and whine when they are.

99% of the time they climb as high as they can, fly directly to the nearest minibase or AF and are surprised when I climb over them and drop a 30mm round on their heads or climb in front of them and treat them to a head on.

Anytime I play a bomber Im 20m above the ground and can go hours with no one noticing me as I bomb base after base…

But you want Gaijin to make it easier for player AI controlled to grind accounts for sale??

No.

  1. No YOU dont want a PvE mode beyond what we have
  2. Very mature to insult a entire class of players and laso misrepresent theri argument
  3. … Thats how bombrs are supposed to be played. If you actually read what bomber mains complain about then you wouldnt say such silly stuff
  4. I highly doubt that. Although i guess at certain Br’s this might be possible
  5. No i want Sim players to stop complaining about PvE people and I want PvE People to stop complain about not having a mode that is for them. But most Importantly I want Botters out of Sim so Gaijin has some reason to not nerf the Sim economy into the ground (see: this entire threat).If you would have read my last proposal then this entire last argument could have been prevented.

I doubt that you have the best reading comprehension skills. Its no secret that the fighter Mafia isnt the most intelligent psydo organisation but you really reach new levels buddy. I know that at times (especially when i write long texts) i can get a bit confusing with what i want to say but I never had someone misunderstand my point THIS much.

I only complain about PvE people who go

“PvE Only”, “Let me bomb (and drain your tickets) in peace.” And my new favourite, “Go play Air RB (for daring to shoot me down.)”

Bombers who go and ask for escorts and engage in the whole enduring confrontation, objective oriented gameplay and play with their team are cool. These are not PvE players. These are objective-oriented members of the team, they’re the nature’s prophets, lycans and tinkers who rat the enemy team for tickets.

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Ok I guess im not up to date with the slang surounding this Topic as much as i thought i was (to which im very sorry) But i was of the Impression that ALL players who dont primairly engage with PvP (such as Strikers and Bombers) were considered PvE (such as me) and not exclusivly those who engage in passive playstyles and agressive language.

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The issue is usually taken with people who only play sim to farm SL/RP/event score and demand to not be interrupted, or suicide to deny kills. LARPy escorts are fun.

I imagine some people do hate all non-fighters but I feel that’s mostly informed by the earlier giving really bad reputation to the rest. Some might also complain about uneven difficulty (3rd person view, ability to rapidly switch between gunner and cockpit to decide if that black dot is friend or foe using the auto slewing, and ability to keep shooting accurately while spinning/burning).

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I think the root of our problem here (and this threat as a whole) is the Grind. If the grind was easier then less people would try to find a way to farm in some way or another and more people would have fun and prolly do more “propper” flying like you described. I hva flown multiple sorties with my firends in sim with propper call out and such but only becasue i go the Iranian F14 and my friend has the regular F14. If the grind wasnt as bad as it is i (and many others) could simply enjoy the game instead of trying to farm Rp and Sl all the time. This would also make dying less of a issue since you dont go into debt when a skilled player appears but sadly its up to gaijin to do those things. All we cna do now is hope and wait

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Yeah i totally agree with your system that would definitely work better and i would say i was thinking it should also give more reward for playing your role for example fighter would get more rewards for kills on aircraft but less for ground striking or bombing bases and a strike aircraft would get more rewards for ground and naval strike targets than air targets or base bombing and so on bombers for bombing and interceptors for well intercepting bombers and strike aircraft

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That would work well in ARB as well. to better encourage people to do what they should be doing. Though, there is 1 issue with that idea. Multirole and grey-area designations.

Things like the Phantoms were intended to be able to drop bombs on targets and I quite often run a full suite of PW4s on the Typhoon to do a bit of multiroling. You also have things like the SHar FRS1 being classed as a strike fighter despite being a fighter.

So the reward difference couldnt be that extreme or it would be really punishing

Yeah i use all aircraft in sim because i like to fly with a full realistic fill to my aircraft lol taming the beast if you will but i find that the community has a wrong impression about the game mode and call us bomber strikers botters but we are simply objective driven people and every role has its objective and if fighters who want pvp would cover those objectives instead of camping the first airfield they see they would enjoy the game mode more bomber bomb bases or airfields and strike aircraft strike and we all know full well that its a pvpve game mode lol we arent zombers or botters we are just playing the game how it was designed

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Zombers are the ones who fly over only airfields (never, ever bases) and then eject their payload and either die in a dive bomb to their AA or bail out- then do that over and over and over until the game is over.

They usually leave if you kill them before they can drop their bombs so I don’t see what the big deal is anyway.

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