the recent patch has changed the mission score multiplier from 3.0 to 2.3
for regular players the events require a lot of time and with the score being reduced significantly they now will take obscenely long
this just seems that gaijin has seen the last event with all the sim bots and thought that the average player was getting the event done too quickly and have nerfed this when in actuality the player was having to grind for 6-7hours a day if they wanted to sell a vehicle
unless they also lower mission score needed this aught to be put back to 3.0
Yeah… Sim now has the worst economy and probably the worst sim grind. Instead of fixing the “exploit” for rapidly farming events in sim. They just punish anyone who dares to try play sim. A gamemode that Gaijin quite clearly doesnt care about or even remember exists half the time. Im still surprised they havent just deleted sim from the game yet with the amount of neglect its getting of late.
iirc this is only for pages of history, no word if events change with this I think
The wording implies its both
Its because they still alow players to gain alot of score by doing suicide runs on AFs. People doing that don’t care about rewards. They dont care about research, and dont care about SL rewards. The only thing they want is the mission score because thats what they need to complete the events. Thats why mission score multiplier is getting the nerf, becuase people are abusing it.
I wont play sim annymore. Good job devs