As you know we already have the fritz X in game and other guided bombs, why not have the He-111 able to carry V1 flying bombs? They are already modeled in the game, and there is historical proof that the He-111 did cary v1’s,
according to historical records: (source wikepedia)
Other variants such as the He 111H-16/R3 and H-20/R2 pathfinders carried V-1 flying bombs to their targets in London as part of Adolf Hitler’s “vengeance” campaign. The V-1s had been launched from northern France and the German occupied Netherlands, but of the 2,000 launched some 50 percent had reached London, of which 661 were shot down. The He 111H-21 and H-22 were asked to deliver the V-1s when the British and Canadian 21st Army Group liberated the Netherlands and overran the landing sites. Some of the H-22s were loaded with Fieseler Fi 103R (Reichenberg) missiles. The conditions of late 1944 differed greatly from the “Blitz” of 1940–41. RAF night fighters carried the AI Mk IV metric wavelength radar and the high performance of types like the de Havilland Mosquito ensured German bomber crews had to stay low to the surface of the sea to avoid early detection, while flying the North Sea route to the British coast. Flying at low-level for long periods carried heavy risk of collision with a rising wave. In order to have any chance of surviving, crews were forced to wear bulky immersion suits and inflatable life vests that made the average flight, of three to five hours, very uncomfortable.  The raids usually started from the radio beacon at Den Helder, the Netherlands. When the release point was reached, the pilot would climb to 1,600 ft (500m) and release the payload before retreating back to low altitude. Professor Heinkel said of the He 111s performance during the war:
The return journey was just as dangerous at that time. Mosquito units operating over the Netherlands and continent posed a threat to He 111s as they sought to land. In late 1944 and 1945, the He 111 reverted to a transport role. It helped evacuate Axis forces from Greece and Yugoslavia in October - November 1944. He 111 units also transported men and material out of Budapest, during the siege of the city, while He 111s of Kampfgeschwader 4 assaulted Soviet bridgeheads and laid mines in the Danube to hamper the Red Army from crossing the river. The remaining He 111s withdrew from the Hungarian front after the siege ended in February 1945 to concentrate on destroying the bridges over the Oder river as the Soviet advance was nearing Berlin.
I always support fellow players when they try to improve the game.
From a pure technical pov a V 1 is not comparable to a Hs 293 or Fritz X as the target and flight path of the V 1 was determined on the ground - even if lauched by a He 111. So the job of the bomber was to get unharmed to the calculated drop point.
Seeing this as a weapon with rather limited accuracy (impact on large cities with 10+ km deviations at best) i see no practical use of “standard” V 1s in wt.
The semi-suicide version 103 R would raise severe ethical questions in general for a video game. I mean if gaijin struggles with German profile pictures it seems highly unlikely to add a weapon which supports suicide as a weapon in a PG 12 game.
Even in the unlikely case they would consider implementing the 103 R:
A suicide candidate is no part of the crew and he can make his own choices, so technically he is neither guided nor unguided by the dropping plane, so it makes no sense to invest money.
In any case - wikipedia is no reliable source in general.
If you are a passionate He 111 pilot - try to find infos about transport flights (e. g. TG 30 from Zellhausen) of them to the so called Atlantic Pockets until May 1945, extremely demanding long flights in total darkness over enemy territory to deliver supplies…all done by former bomber versions.
The issue with that though, is that they arent really “guided” the just flew in a straight line until a timer cut the engine and it crashed into the ground. If they were correctly modeled, then they would have less accuracy than regular bombs. The only real advantage would be range, but again, no value for that in WT
No its called controversy. They could add a modified version of the Ohka that was a interceptor variant with a bomb modification though its gonna be awhile since it isn’t necessary something in demand to be added.
-_- you do realize battle station pacific did have a controversy over it. Just cause you didn’t see it doesn’t mean it wasn’t there.
Unlike that game though if Gaijin was to add it, its gonna get mentioned in a dev blog and knowing the War thunder community your gonna hear a lot of Banzai every single time more than it normally is. Even then I’m risking my own account when I write it in caps.
I recommend redoing your research before making assumptions about different insignias. There more complicated than it seems also the 2nd link you sent doesn’t exist, and you probably gonna attempt to make other claims. An example is: “The Imperial Japanese flag” is evil. Oh wait in history that was the battle flag of Japan. So in reality the Evil Flag would be the Japanese national flag. Which it isn’t and this is often why we have historians and researchers who always need to go into detail explaining it since it is very complicated.
Another thing the United States Flag, Canadian Flag, and flag of the United Kingdom wouldn’t be allowed in-game since they also did very evil things. So it’s complicated as I stated above. On what is and what isn’t. Some wonder why the Swastikas aren’t in the game and the simple answer people will abuse it and is banned in almost all countries due to that specific version’s horrible meaning.
Because it didn’t fly like an aimable rocket - it flew straight and level until the engine cut out - if you “pointed” it at a ground target in a slight dive then it would level out and fly another 100km…