I’m so pissed. Instead of fixing scouting through buildings and terrain, they added native scouting to scout drones. In half the nations, you don’t even have a realistic counter. 35mm SPAA can barely hit them, 50 cals do nothing, and you’re just left sitting there like a duck getting arty dumped on you over and over. If a team gets two of these in the air, the match is basically over.
They are insanely powerful and carry matches way too easily. The cooldown is way too fast at 18 seconds, it needs to be at least a full minute and the battery should be cut on them to like 2/3mins as a nerf, As it stands right now, a single drone can keep three guys permanently scouted with zero effort all game. Ground vehicles desperately need a proper counter, because right now, especially on big open maps, you just get sniped from across the map by people pre firing the marker through bushes and cover along with never ending arty It’s absolutely miserable.
They need to strip scouting from drones entirely. If Gaijin wants to encourage teamplay, just make scout assists from binoculars or the gunner sight worth more RP and SL so light tanks actually have to put themselves at risk and put in the work. Or make drone scout show a rough marker on the map only not the eyeball. They are too powerful!!
5 Likes
just use an osa or strela
4 Likes
Any proxy or timed round can do the job without much struggle, you just need a single guy in your team with the approriate stuff and the will to do it. If i’m speaking for myself, when using the 25mm VBCI or the 40mm of the EBRC, I always try to destroy them: it’s free points and it helps the team alot. What BR are you playing the most? With which tech tree?
4 Likes
I have to agree, scout drones are stupidly strong with the change to scouting they got.
Before, being able to ping anyone from up in the air was balanced by the fact that most of your team generally has a room temp IQ and won’t understand what the drone ping is telling them.
Now it’s extremely difficult to get a stealth flank off when scout drones are available, which isn’t great considering how gaijin keep shrinking maps already small maps.
What if you dont have any such thing in the entire BR range of your nation?
Obviously any fix needs to go deeper than “just have proxy ammo” since there are nations with entire BR ranges that dont have such luxury.
2 Likes
I don’t find it that big of a deal. When playing 35mm SPAAs I usually just fire a short burst on the move at the start of matches which usually deal with them.
Obviously any fix needs to go deeper than “just have proxy ammo” since there are nations with entire BR ranges that dont have such luxury.
You still have low caliber autocannons, 20mm to 35mm do the job very well
They are limited by effective range and even if you have something like gepard you need direct hit which might prove to be difficult due to gun offset and need to score direct hit.
Effective range? Bruh most drones spawn less than a kilometer away from you 95% of the time
Just use missile SPAA
Most suck balls at it tbh, i can’t remember the last time I took down a drone using a missile SPAA
Maximum effective range for infantryman with 5.56 rifle is 300m against enemy infantry and anyone who ever fired rifle at that range with ironsights will tell you you cant see a damn thing.
Firing commander MG against a fadt flying small drone actively dodging your fire becomes increasingly difficult with range, not to mention you need to score direct hit.
Same applies to any weapon.
What are you talking about, we’re in ground RB forum, not in infantry or ground sim, many guns get the ability to lock on a target and you don’t have to aim using the comander sight
Perhaps i was giving off IRL example? Have you thought of that?
And there are equally as many vehicles that dont have airtrack capability especially considering how early drones can appear.
I want to see some physical nerfs first:
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Make the drones far more fragile than they are currently. It should never take multiple missiles to bring down a plastic drone
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Make their IR signatures more consistant, MANPADs barely lock on (also MANPADs like Stingers are still artificially nerfed, and struggle to ever actually hit a drone, so that needs fixing too)
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Reduce their manueverability, means they cant perform very sharp, rapid turns or at least not without great risk of causing them to stall. Would make hitting them with any weapon much easier
After that, go from there withwise of rebalancing the scouting on them or adjusting the BR that drones are available at.
(also as a side note, for the love of god, give the Stormer HVM its LMMs so that it can actually do something about drones)
2 Likes
one would think why theyre not making personal body armor from the stuff the orlans are made of.
2 Likes
It would be more effective than most MBT ERA armour we have in-game currently
Perhaps i was giving off IRL example? Have you thought of that?
Very useful when talking about gameplay and balance issues