Heyo Y’all!
Here to make a main thread to talk about the inaccurate state of the upcoming Sabra Mk.1!
Here are the things you’ll notice right out of the gate, and the bug reports attached to them:
1A: Lower Front Plate Add-on Composite Armor is visible, but not modeled.
Should be easy to fix and very likely to be added by the time it comes to the live server.
Bug Report: (Community Bug Reporting System) (Status: Fixed)
Images associated (click to show)
1B: LFP Composite Add-on armor is too thin.
Relatively easy fix, the thickness of the armor should be increased by ~150%.
Ingame: the LFP Composite armor is 40mm thick, when it should be ~100mm thick.
Bug Report: (Community Bug Reporting System) (Status: Open)
2: Turret Traverse (Vertical and Horizontal) too low.
Ingame: Currently it’s copied from the Magach 7C, when from my understanding it should be similar to that of the Merkava Mk.3’s turret traverse rates. Currently 24.0°/s (Aced and Spaded), when it should be more similar to the Merkava Mk.3’s 34.0°/s.
But reports: (Yet to be made. Linked and edited in when made.)
3: Missing LWS modification.
Ingame: it only has a Laser rangefinder modification, without an LWS attached to it (this is also a bug with the Magach 7C)
But report: (Community Bug Reporting System) (Status: Fixed)
New sub bug, now has a LRF & LWS/LRF modification instead of just one: Community Bug Reporting System (Status: Accepted)
4: Gunner Thermals copied from Magach 7C.
Ingame: Currently Generation 1 Gunner Thermals when they should be newer and either Generation 2 or 3.
Bug report: (Yet to be made. Linked and edited in when made.)
5: Gunner Optic Zoom Copied From Magach 7C.
It should be superior given it’s a more advanced gunner sight.
Ingame: fixed at 8.0x zoom, should be higher or around 5.0x-12.0x
Bug report: (Community Bug Reporting System) (Status: Fixed)
6: Commander Sight Obstructed.
Currently the commander sight is likely placed within the new turret for some reason, should be an easy fix. Regardless the commander sight lack thermal vision and can’t move horizontally, meaning it wouldn’t get much use by any players anyway.
Bug report: ( Community Bug Reporting System ) (Status: Fixed)
7: Side Skirts made of incorrect material.
This Bug is inherited from the Magach 7C, which also has this issue.
Ingame: Currently they (the ones that aren’t here 4 composite skirts near the front of the vehicle) are made of structural steel, when they should be made of RHA.
Bug report: (Community Bug Reporting System) (Status: Open)
8: Smoke Grenade Mortar Visible, but Un-usable.
This Bug is also inherited from previous Magachs and Sho’ts alike.
Ingame: The Mortar is visibly modeled, but can’t be functionally used at this time.
Bug reports: (Yet to be made. Linked and edited in when made.)
9: Turret armor visual models not present on the damage model.
Ingame: there are multiple different visual features modeled on the Sabra Mk.1’s turret that aren’t present ingame. This includes the rear turret basket, the metal/armor on the gun barrel in front of the breech, and a small piece of structural armor behind the add-on composite armor for the turret.
Bug report: Community Bug Reporting System (Status: Fixed)
If you make a bug report for these issues or find any other issues, please let me know and I’ll update this post to include them!
Furthermore I’d like to take this quick opportunity to make a quick poll on the topic of this tank:
What BR should the Sabra Mk.1 sit at?
- 9.7 (Currently 9.7 on Dev)
- 10.0
- 10.3
- 10.7